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NextVR, the VR livestreaming event app, is now available on Oculus Quest for free, which is said to come alongside a new technology that promises clearer and sharper video rendering. Previously, NextVR content was only available on Quest via the Oculus Venues app, which provides communal viewing of select real-time live events.
It is an end-to-end platform, from content capture to reporting/assessment, and the content is viewed with regular VR headsets like Oculus and Samsung Gear VR. STRIVR is currently working with HTC Vive, Oculus Rift and Samsung Gear VR across all of its business. A less-immersive lite version is also available on mobile and tablet.
In September of 2016, I attended a group meeting with some folks in Dallas, and then by January of 2017, we had our first major product in a school. Steve: Well, it was a MetaVRse product that I downloaded to my phone some time, in Google Cardboard. But then they might do dissection, which won’t work on an Oculus Go.
In September of 2016, I attended a group meeting with some folks in Dallas, and then by January of 2017, we had our first major product in a school. Steve: Well, it was a MetaVRse product that I downloaded to my phone some time, in Google Cardboard. But then they might do dissection, which won’t work on an Oculus Go.
In September of 2016, I attended a group meeting with some folks in Dallas, and then by January of 2017, we had our first major product in a school. Steve: Well, it was a MetaVRse product that I downloaded to my phone some time, in Google Cardboard. But then they might do dissection, which won't work on an Oculus Go.
Editor's Note: Amanda Watson joined Oculus VR in 2015 and took a cubicle outside John Carmack's office in Dallas where she worked late nights on the mobile SDK. Later in California, she worked on Oculus Link and Air Link before leaving Oculus in 2022. But not Oculus. Finally, I gave up and headed to my next class.
I feel like some products, such as Google Cardboard, and some of the lower-end pieces of hardware, have actually done more harm than good to the reputation of virtual reality. People get in it, and they see, "this as a medium-to-low-quality image or video that I'm sitting in," and there's not much interaction if it's a Google Cardboard.
I feel like some products, such as Google Cardboard, and some of the lower-end pieces of hardware, have actually done more harm than good to the reputation of virtual reality. People get in it, and they see, "this as a medium-to-low-quality image or video that I'm sitting in," and there's not much interaction if it's a Google Cardboard.
I feel like some products, such as Google Cardboard, and some of the lower-end pieces of hardware, have actually done more harm than good to the reputation of virtual reality. People get in it, and they see, "this as a medium-to-low-quality image or video that I'm sitting in," and there's not much interaction if it's a Google Cardboard.
I feel like some products, such as Google Cardboard, and some of the lower-end pieces of hardware, have actually done more harm than good to the reputation of virtual reality. People get in it, and they see, "this as a medium-to-low-quality image or video that I'm sitting in," and there's not much interaction if it's a Google Cardboard.
It was 2015, right after Google Glass, quote/unquote failed. Alan: So you mentioned EWTS, Enterprise Wearable Technology Summit in Dallas, Texas, correct? So I know AGCO is using Google Glass all over. It helps that a lot of the big companies, HTC, Oculus, Lenovo, they’re pivoting to enterprise. Emily: Uh-huh.
It was 2015, right after Google Glass, quote/unquote failed. Alan: So you mentioned EWTS, Enterprise Wearable Technology Summit in Dallas, Texas, correct? So I know AGCO is using Google Glass all over. It helps that a lot of the big companies, HTC, Oculus, Lenovo, they’re pivoting to enterprise. Emily: Uh-huh.
It was 2015, right after Google Glass, quote/unquote failed. Alan: So you mentioned EWTS, Enterprise Wearable Technology Summit in Dallas, Texas, correct? So if you want to know more about this, it's brainxchange.com and just look for EWTS, or just Google "Enterprise Wearable Technology Summit". Google has some easy tools.
The Oculus Quest was a hit. At this year’s year’s E3 conference, Facebook’s Vice President of Special Gaming Strategies Jason Rubin told audiences that the Oculus Quest was seeing “console-like” engagement from users, selling $5 million worth of content in first 2 weeks since the device started shipping back in May.
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