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Spatial Beats: Harvesting AI Data & Cutting Corners

AR Insider

The New York Times exposes big tech data harvesting and The Washington Post skewers Humane's AI Pin. We have these and other items at the intersection of AI and XR through the eyes of Charlie Fink. This post appeared first on AR Insider.

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Data and User Consent: A Balancing Act in XR?

AR Insider

At its core, XR depends heavily on data to collect information and deliver personalized, real-time experiences. However, this reliance raises serious questions about privacy and transparency. What are best practices? This post appeared first on AR Insider.

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Despite Years of Reports to the Contrary, PC VR Just Won’t Die—In fact, It’s Growing

Road to VR

While Valves data is a useful way see which headsets are most popular on Steam, the trend of monthly-connected headsets is obfuscated because the data is given exclusively as percentages relative to Steams population which itself is an unstated and constantly fluctuating figure.

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XPANCEO smart contact lenses hands-on: AR prototypes from the future

The Ghost Howls

He explained to me that the NFC thing is of course a toy interaction for exhibitions to make visitors of the booth amused and the data transmission interactions imagined for the future are actually different. What was amazing about this lens is that it was not a hard lens, but a soft hydrogel one.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

In this session, participants will see how science data from such sources as NASA and NOAA, combined with local data inputs, can be used to both exponentially improve and accelerate net-zero carbon, climate positive and regenerative outcomes.

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Valve Releases Hand-tracking Passthrough for Steam Link, Making Quest an Even Better PC VR Headset

Road to VR

Curl data from GetSkeletalSummaryData will now report 0.0 Allow Tundra trackers to bind to left and right ankle roles. Fixed the SteamVR settings page crashing if drivers attempt to show settings on the page before an HMD connects. rather than 1.0) if fingers are hyperextended. Improved 2D/3D VR Steam Link behavior.

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Immersive Web Company Infinite Reality Raises $3 Billion From a Private Investor

Road to VR

What compelled this investment was not just [Infinite Reality CEO’s] stated vision for the product itself, but his commitment to giving customers ownership of their data. It is our client’s belief this investment underscores a pivotal move towards empowering users and redefining ownership in the digital age.

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