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Smart Fabric Technology Brings Touch Haptics To The Oculus Quest

VRScout

The latest iteration of its one-size-fits-all Forte Data Glove can now be combined with the Oculus Quest controllers, integrating BeBop’s hand tracking technology with the Quest’s 3D tracking. However, the main purpose of the Forte Data Glove, according to BeBop Sensors, is to reshape how companies approach enterprise training.

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Spatial Beats: Oculus, Google & Snap

AR Insider

The product is a 3D modeling software for PC VR and Oculus Quest headsets. Gabe Newell, Valve’s CEO, believes this technology will create a new road to immersive, high-fidelity experiences by having the brain read technologies built into a headset. HaptX Ready To Ship Enterprise Data Gloves. And you don’t need a headset.

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Hands-On With Valve’s Knuckles Prototype Controllers

UploadVR Between Realities podcast

We know that now with the Oculus Touch and the HTC Vive, but even when VR was simply a screen strapped to your head many felt that hands were the future. We began to develop The Gallery on the first Oculus devkit with the Razer Hydra (a Sixense technology) to deliver surrogate hand tracking and body presence back in 2013.

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VR Technology and Hand Tracking in VIVE’s Second Developer Talk

ARPost

Many users who were completely new to VR were so immersed that they achieved a level of presence that made a few of them place both controllers in one hand and with a bare hand they would try to reach out to interact with the virtual objects,” said Laverde. Further, the VIVE Hand Tracking SDK will soon see support on Valve Index.

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Oculus Quest’s Hand Tracking Could be its New Killer Feature

Peter Graham

There were several announcements at Oculus Connect 6 (OC6) this year that could have taken the top spot. Oculus Link for example or Medal of Honor: Above and Beyond are two worthy mentions, yet it must be the experimental hand tracking feature for Oculus Quest that takes home the crown, especially after testing the technology first-hand.

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Manus Brings Your Entire Body Into VR With its Polygon System

Peter Graham

Ever since virtual reality (VR) remerged as a viable consumer product the quest has been to make the technology as immersive and interactive as possible. Manus VR , the company which makes enterprise-grade data gloves, is almost ready to release its solution to this challenge, Manus Polygon.

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Dexmo force feedback gloves show the future of hands presence in VR

The Ghost Howls

In Dexmo gloves, the thumb tracking alone takes 3DoF, and this is needed to make the grasping and all the other virtual hands’ interaction more realistic. What is incredible is that the glove can work with WHATEVER tracking system. You choose… and Dexta even made a demo using the glove with Oculus Quest controllers!

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