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China shows its masterplan to lead Virtual Reality in 2025

The Ghost Howls

We all know that China is a country that is betting big on Virtual Reality. Some days ago, the Chinese government has released a document that states how China really wants to commit to VR , how wants the ecosystem to grow well and fast and how also wants to lead the world for what concerns virtual reality. Introduction.

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BeBop Sensors to Showcase Oculus Quest Compatible Forte Data Glove at CES 2020

Peter Graham

BeBop Sensors has been demonstrating its latest Forte Data Glove iteration at technology show CES for the past several years and next week’s event is no different. What has changed is the addition of greater hardware support including Oculus Quest and glove features, with haptics now available.

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Hands-On With Valve’s Knuckles Prototype Controllers

UploadVR Between Realities podcast

User interfaces in virtual reality start with your hands. We know that now with the Oculus Touch and the HTC Vive, but even when VR was simply a screen strapped to your head many felt that hands were the future. And that’s what the Oculus Touch started to do by bringing capacitive, gestural input to the controller.

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VR Technology and Hand Tracking in VIVE’s Second Developer Talk

ARPost

A question regarding other third-party VR technology, including data gloves, was brought up in a Q&A segment when users asked about hand tracking gloves. “ VIVE is one of the biggest names in virtual reality and they are usually a major player at the annual Game Developers Conference. Keep Coming Back.

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Oculus Quest’s Hand Tracking Could be its New Killer Feature

Peter Graham

There were several announcements at Oculus Connect 6 (OC6) this year that could have taken the top spot. Oculus Link for example or Medal of Honor: Above and Beyond are two worthy mentions, yet it must be the experimental hand tracking feature for Oculus Quest that takes home the crown, especially after testing the technology first-hand.

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Dexmo force feedback gloves show the future of hands presence in VR

The Ghost Howls

The Dexmo force-feedback glove is an exoskeleton that you wear to have true fingers presence in any virtual environment. It can be used both with a standard screen or an AR/VR headset, but I think that virtual reality is where this device really shines. All the movements of the thumb are tracked thanks to a special joint.

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Manus Brings Your Entire Body Into VR With its Polygon System

Peter Graham

Ever since virtual reality (VR) remerged as a viable consumer product the quest has been to make the technology as immersive and interactive as possible. Manus VR , the company which makes enterprise-grade data gloves, is almost ready to release its solution to this challenge, Manus Polygon.