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Passthrough camera access is a hot topic in the XR community right now and while the positions of Meta, Apple, and Pico are known, everyone is wondering what Google will do with Android XR. Meta, Pico, HTC, then Apple… all of them prevented the developers from accessing the camera frames. But what about Google and Android XR?
This reminds me of a similar error HTC made in the past of mixing signals of a pro device and consumer content It has RGB passthrough cameras with three times the resolution of Quest 2 cameras. Image by Google). Google performs interesting AR news at I/O conference. Weirdly enough, most of the demos he showed were games.
HTC today announced more specifics around Vive Focus, the company’s standalone mobile VR headset for China-based customers. As reported by YiVian , HTC is putting out two versions: Electric Blue for ¥4,299 (~$650) and Almond White for ¥3,999 ($600). For data and device charging : USB Type-C. VIVE Focus Headset Specs.
All these data together make me a bit skeptical about the capabilities of this company: developing such kind of a high-quality headset requires a lot of expertise, while the company is very small and features no known expert in the field. A new FCC listing appears for an HTC Vive headset. But I can speculate.
Also known as mirroworld , magicverse and other monikers , it’s all about data that’s anchored to places and things, which AR devices can ingest and process into meaningful content. One historical parallel is the mighty Google. In fact, Google is a natural candidate to build this “Internet of Places.”
On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. HTC is going to launch its headset on May, 11th. HTC is keeping rising the hype for its new upcoming headset. Google is hiring waveguide developers for AR. Header image by CapCom).
It was a hard decision, but you’ve decided to go with the HTC Vive as your first ‘serious’ VR headset, a room-scale device that released early 2016 as a result of a decisive collaboration with Valve. 1 – Raw Data. Check out our unscored review of Raw Data here. ‘Raw Data’ on Steam.
Back at CES we met a small creative studio with some big technical plans for the HTC Vive’s upcoming Tracker peripheral. The team’s name was Master of Shapes , and they were one of the groups that HTC had gathered to showcase some of the many applications for the new device. It’s been done.
Google today announced that standalone VR headsets are coming to Daydream , the first of which will be made by HTC and Lenovo. Data from other sensors like accelerometers and gyroscopes are also fused into the equation to make tracking more precise.
I’ve been tipped about the fact that the Korean store of HTC may have accidentally leaked the name of the new Vive headset that will be revealed at CES… and maybe also its price. These are the features officially revealed by HTC: The device may be interesting also for consumers. Let’s start this 2023 with a leak!
Google announced at last year’s Society for Information Display (SID) Display Week that the company was actively working on a VR-optimized OLED panel capable of packing in pixels at a density heretofore never seen outside of microdisplays – all at a supposedly ‘wide’ field of view (FOV). inch AMOLEDs at 90Hz.
Oculus parent company Facebook today announced it’s bringing Spaces , the company’s own social VR app, to HTC Vive. Like YouTube, which Google recently brought to the Vive , Facebook works only when it’s available to as many people as possible. And the same makes sense for Facebook Spaces. Arctic Open.
Pico, Varjo, HTC VIVE, and even Meta are all experimenting with premium and affordable VR headsets for business use, as well as intuitive device management software. Others prioritize flexibility for instance Google recently announced the creation of its Android XR system, which supports open standards.
But we could see that change in the near future, thanks to research from Google which details a system for low-cost, mobile inside out VR controller tracking. Google’s approach effectively aims to infer the position of the controller by looking at the users arms and hands, instead of glowing markers. Image courtesy Google.
Go Guess (2018) is a new interactive VR quiz game from developers Oblix that tosses you into Google 360 captures and makes you to guess where you are. Google opened up its treasure trove of 360 Street View captures to developers late last year, although there was a proviso for developing apps and games with the data: it had to be free.
This time its been the turn of data miner Gabe Follower, who in the past has already provided reliable leaks, and that has claimed that Valve Deckard should be released in 2025 for an amount of around $1200. The fact that revenues are not mentioned in the post makes me think that the data was not good enough to be published.
Apple’s WWDC 2017 keynote made that abundantly clear with their announcement of support for external Metal graphics, HTC Vive, SteamVR and Metal VR. IDC started to collect market share data for VR and AR shipments since Q1 2016 and just reported their Q1 numbers for 2017. In 3rd place after Samsung and Sony was HTC with the HTC Vive.
Also known as mirroworld , magicverse and other monikers , it’s all about data that’s anchored to places and things, which AR devices can ingest and process into meaningful content. In that way, Google is well-positioned because the spatial web will need to be parsed and indexed, similar to what Google has done for 20 years on the 2D web.
With history and data points, one can extend trend lines to gain a sense for where something is headed,” said Clifton Dawson, CEO of Greenlight Insights. “We This year’s report will feature historical data on headset shipments and global forecasts through 2026. 2017 will be another foundational year for the entire VR industry. “The
Google today released the Tilt Brush Toolkit , a set of scripts that people can download for free on GitHub that allow developers and creators to interpret.tilt files in different ways. You’ll find useful files like sample codes and software to manipulate Tilt Brush data in the toolkit.
Vive Cosmos is HTC’s newly unveiled PC VR headset that’s slated to release sometime this year. While it’s a tethered device meant to support PCs at launch, HTC teased that it could also be driven by a smartphone. HTC’s U12+ is a Snapdragon 845 device that supports DisplayPort over its USB-C.
We’ve seen various flavors over the years such as Microsoft Virtual Earth 3D , and of course Google Earth and Street View. Speaking of Google Earth, its VR edition is an immersive dive into 3D cities around the world. Meanwhile, Realworld gets its underlying geospatial data from Bing Maps.
With Google I/O coming to a close, the three day developer conference saw its fair share of annoucements around VR and AR. One row included four HTC Vive setups with partygoers flailing their arms and dancing in VR. Google announced on Thursday that a version of Chrome will be coming to Daydream.
The white light of the real world was visible out the bottom of Daydream View both for myself and a couple family members who tried the new $80 mobile VR headset from Google. Google says the fit was designed to “work for a majority of faces.” Google Photos VR. Google Photos got big wows from my family in VR.
What if I told you that smart devices such as your iPhone and Google Assistant aren’t just listening to you, but persuading and manipulating your actions as well? Upon approach, each object displayed a digital readout providing further explanation into how they were actively collecting user data. Image Credit: The Othrs.
The setup sounds fairly painless: users pair their AgileVR devices to the AgileVR Manager Software via Bluetooth and calibrate their system, after which they are then free to explore a variety of compatible titles including Minecraft VR, Fallout 4 VR, Skyrim VR, Asgard’s Wrath, DoomVFR, GORN, and Google Earth VR just to name a few.
The approach chosen by Meta is similar to the one that Google promised to take with Android XR. When Android XR was announced, Google showed how it was easy to port Unity content from other headsets to Android XR and the compatibility with controllers is another good step in this sense.
It let you essentially fly around a city, sort of like Google Earth but in three dimensions. In fairness, Google Earth offers 3D features. In fairness, Google Earth offers 3D features. And Google Earth VR , lets users fly around cities in strikingly immersive ways. Geospatially Sound.
When it comes to the most-searched-for headsets, there’s been three clear leaders during the 2016, ’17, and ’18 holiday shopping seasons: PlayStation VR, Oculus Rift, and HTC Vive. US search volume, Black Friday weekend 2019 | Data courtesy Google. Data courtesy Sony, chart by Road to VR.
In addition, he announced an AR mode for an upcoming educational tool called Google Expeditions. Google Tango is a smartphone-based AR platform that has the ability to map the world around you in real-time using a number of on-board sensors and the phone’s camera. image courtesy Google. image courtesy Google.
When it comes to Google searches, “HTC Vive” has recently matched “Oculus Rift” and may be continuing to rise. “HTC Vive” didn’t exist as a search term until the headset’s relatively recent reveal back in early 2015.
According to the test conducted by VDC Fellbach, HTC Vive Cosmos’ inside-out optical system consistently shakes out as the least accurate of the bunch. Note : This article refers to the stock HTC Vive Cosmos , and not Vive Cosmos Elite, which ships with a SteamVR tracking-compatible faceplate. How It Was Measured. The Results.
Clay Bavor, VP of VR for Google, took the stage to share intriguing new information for immersive technology. He made a blockbuster announcement for the new standalone VR headset Google is working on with HTC and also shared that the S8 will finally be getting Daydream support. “The more precisely, the better.”
The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. See Also: XRSI Releases Report on the Dangers of XR Data Collection. The report did mention that the kind of data collected might be more sensitive, such as the interior layout of a user’s home.
When visitors enter the sterile white environment, they are immediately greeted to two identical rows of cylindrical pods, each of which housing an HTC Vive Pro set-up as well as extra-sensory and haptic feedback technology that can simulate heat, wind, various scents, even physical rumbling. Image Credit: Mariell Lind Hansen.
Google first started its venture into virtual reality with Google Cardboard back in 2014. A look at the company’s job listings so far this year reveals Google’s expanding commitment and investment in VR and AR. Google is continuing to grow its AR and VR teams and shows no signs of stopping any time soon.
Having initially announced that their Vive Focus standalone VR headset would operate as part of Google’s Daydream VR platform in 2017, HTC later scrapped those plans ahead of the headset’s recent launch in China under HTC’s own ‘Wave Vive’ platform.
Oculus isn’t providing specific statistics to help us analyse and verify this data, but it would be fascinating to work out the divides in headset usage. The result? A VR industry that’s growing. This was far from all the Facebook CEO had to talk about at Oculus Connect 3.
This special version of the headset features additional sensors that can get more data about the user: A heart rate sensor on the forehead; Two additional cameras that track the lower part of the face of the user, so that to read his facial expressions; Eye-tracking cameras , that can also detect the dimension of the pupil.
Efforts to construct and expand the Metaverse were sparked by Meta Platform’s major pivot in October, which saw Microsoft, NVIDIA, HTC VIVE, Qualcomm, Google, Varjo, and dozens of other tech giants enter the race for prime positioning to build the virtual and connected world. Non Fungible Token (NFTs). The Nakaverse.
Over the last 12 months or so we’ve been keeping an eye on Google’s aggressive hiring for its AR/VR team which, among other things, suggested that the company was working on new “mass production” hardware that would go beyond the simple smartphone snap-in Daydream headsets.
Sorry for the delay in the publication I hope you still love me) Top news of the week (Image by Meta) Meta had a great Q4 2024 Meta announced its financial data for the last quarter of 2024 and they are great but there are also a few things to reason about. The great news is that Reality Labs reached a record $1.08
Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. That includes Google (11 percent) Samsung (5 percent) and others (6 percent).
HTC’s new mobile VR headset dubbed ‘Link’—which curiously does not fall under the company’s Vive brand —is also not making use of the same tracking systems employed by the Vive headsets. HTC Link headset with controllers and sensor | Photo courtesy HTC. Brief Prototype Hands-on.
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