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Sony is reportedly lowering near term sales figures for its upcoming PSVR 2 headset, allegedly halving initial sales projections based on lackluster preorders. Citing people familiar with deliberations, Sony reportedly told a supply partner to expect reduced display panel orders, allegedly stating that it only expects to sell 1.5
This time its been the turn of data miner Gabe Follower, who in the past has already provided reliable leaks, and that has claimed that Valve Deckard should be released in 2025 for an amount of around $1200. The fact that revenues are not mentioned in the post makes me think that the data was not good enough to be published.
All these data together make me a bit skeptical about the capabilities of this company: developing such kind of a high-quality headset requires a lot of expertise, while the company is very small and features no known expert in the field. A new FCC listing appears for an HTC Vive headset. But I can speculate.
Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. Header Image Credit: Sony. The post Has Sony Captured 30% of VR Hardware Revenues?
The HTC Vive is a miracle of modern engineering. However, a good majority of that content is unfinished, early access, and lacking the level of polish that its competitors at Oculus and Sony are providing for their respective platforms. You came in here pretty fired up from that headline, huh?
Sony introduced hand-tracking support for PSVR 2 back in December, offering up the ability for developers to update their games and let players go hands-on thanks to the headset’s on-board tracking cameras. Now, beloved wizardry game Waltz of the Wizard (2019) is the first to implement hand-tracking on PSVR 2.
Image by HTC Vive). HTC new products may be the Vive Pro 2 and the Vive Focus 3. According to a leak discovered by Protocol, HTC may launch two headsets tomorrow at Vivecon: The Vive Pro 2, a premium PC VR headset, priced at €842 ($1,012) The Vive Focus 3 Business Edition, a business-oriented standalone, for €1,474 ($1,771).
Apple’s WWDC 2017 keynote made that abundantly clear with their announcement of support for external Metal graphics, HTC Vive, SteamVR and Metal VR. IDC started to collect market share data for VR and AR shipments since Q1 2016 and just reported their Q1 numbers for 2017. In 3rd place after Samsung and Sony was HTC with the HTC Vive.
HTC is going to launch its headset on May, 11th. HTC is keeping rising the hype for its new upcoming headset. From the above data and the pictures, it is clear it is a headset very similar to the Oculus Quest 2. Epic Games is paving the road towards the Metaverse. billion valuation. Support me now (even a small amount matters).
With history and data points, one can extend trend lines to gain a sense for where something is headed,” said Clifton Dawson, CEO of Greenlight Insights. “We This year’s report will feature historical data on headset shipments and global forecasts through 2026. 2017 will be another foundational year for the entire VR industry. “The
Well, if I have to express an opinion, that is in common with other members of the VR communities, it is not that I don’t trust that Facebook won’t protect my data against hackers, it is that I’m sure that Facebook itself will collect a lot of personal data about me so that it can offer targeted advertisement. It will do this because….
When it comes to the most-searched-for headsets, there’s been three clear leaders during the 2016, ’17, and ’18 holiday shopping seasons: PlayStation VR, Oculus Rift, and HTC Vive. US search volume, Black Friday weekend 2019 | Data courtesy Google. Data courtesy Sony, chart by Road to VR.
Instead, the experiences listed to be on display largely consist of games that are either already available on, or coming to the HTC Vive, and the Vive itself will be used in the center alongside Starbreeze’s StarVR, the original headset that IMAX partnered with.
Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. But despite those caveats, this is still useful data. Moving Target.
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). HTC Vive Wrist Tracker. HTC Vive Wrist Tracker. HTC Vive Wrist Tracker (Image by HTC). HTC has made an announcement at this CES and it has been a pretty cool one. Click to read the thread on Twitter… it is worth it. Further references.
Disclaimer: HTC provided three of their Vive Tracker 3.0 What is an HTC Vive Tracker? Whilst the first part of this article looked at the history of the HTC Vive Tracker and its three different versions, the second part will focus on some practical experiments with the latest HTC Vive Tracker 3.0. HTC Vive Tracker 3.0
The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. See Also: XRSI Releases Report on the Dangers of XR Data Collection. The report did mention that the kind of data collected might be more sensitive, such as the interior layout of a user’s home.
When it comes to Google searches, “HTC Vive” has recently matched “Oculus Rift” and may be continuing to rise. “HTC Vive” didn’t exist as a search term until the headset’s relatively recent reveal back in early 2015.
And in fact, some weeks ago Sony has made everyone understand that it has delayed the launch of the PSVR 2 because the market is not there yet. Companies like Pico, HP, Valve, and HTC are already performing very well in this sector. Competitors could leverage this when entering the market, but I think it’s not enough.
Sony creates an AR headset for LBVR. Sony is offering a Ghostbuster AR experience in Ginza, Japan, and for this it has manufactured an AR headset. Well, if you have a PSVR, this is the right time to buy them, thanks to the recent halloween sale by Sony. More info (Article on Road To VR) More info (Article on Upload VR).
To demystify the data, Road to VR has developed a proprietary model which derives actual headset counts by correcting for Steam’s changing population. The latest data shows that monthly-connected VR headsets on Steam have surpassed 1 million for the first time. Data gap from seven months of data misreported by Valve.
Digital Trends recently published a report entitled ‘VR is in a tailspin, and the sales numbers prove it’ It seems HTC has taken umbrage with the article’s thesis in its newest blog post however, which pushes back against some of the article’s claims, saying it’s “not the whole story.”
We’ve seen figures in the past that suggested Meta’s latest standalone headset was doing very well—possibly putting it at three times the adoption rate of Sony’s PSVR—but it was still unclear precisely how big of an impact Quest 2 had on the industry overall. “And I’ll point you out that this is already starting.
The company has in recent years turned its expertise toward AR and VR, where eye-tracking data can be used for a wide range of useful things from foveated rendering to avatar eye-mapping. The company has demonstrated its eye-tracking solution in the HTC Vive, Oculus Rift, Gear VR, and other head-mounted displays.
Sony Provides Spatial Computing without a Headset Requirement This week, Sony Electronics introduced new 3D visualization tools that allow users to see and interact with extended reality content without using smart glasses. Mesh-ready workforces can collaborate via various end devices, from a PC to a Mac to a Meta Quest headset.
We know that Samsung has confirmed more than 5 million Gear VR units are now in the wild for example, and of course the headlines of Sony surprising themselves with PlayStation VR’s early sales figures – approaching 1 Million going in to 2017. Again, somewhat surprisingly, the HTC Vive trails at 10% recognition among those polled.
Image by Sony Interactive Entertainment). Sony reveals the design of the PSVR 2. Finally, Sony Interactive Entertainment has unveiled the design of the PlayStation VR 2 headset. An analysis of the job postings of Meta shows that the company is trying to add cellular data to its headsets. Top news of the week.
Research about this rapid decline was conducted and issued by iiMedia Research, a third-party data collector and analyst of technological digital platforms. In October, we wrote about how HTC took the lead in opening the first Vive-branded cafe in Shenzhen. And this reaches all the way up to the major players. It’s growing.
Sony Mocopi now works on PC via a partnership with SlimeVR. What Is Sony Mocopi? The data is fed into a skeletal model to produce a plausible (but imperfect) full-body pose estimate based on the relative rotations & forces of each tracker. The kit includes 6 trackers.
Chinese manufacturers BOE and SeeYA may provide cheaper displays in higher quantities than Sony is doing now, while Samsung may be supplying the DRAM components. The second is that “mistaken model of the strategic motivations”, which seems to aim at the fact that Meta has a clear strategy that is not (only) about data mining this time.
and the growth, from the data, seems slow (for now), but exponential. We have also to consider that in 2019, most of VR companies (Valve, Oculus, HTC, etc…) have already launched their devices, and given that VR headsets have usually a lifecycle of 2-3 years, I’m not expecting them to announce something new next year.
2016 marked the birth of the modern virtual reality era with the launch of HTC Vive, Oculus Rift, and PSVR. Sony’s headset was a bit late to the party but stepped into the fray with an established device already in homes (the PS4) that could power the headset which made for easier adoption. Time will tell.
Hard data on the VR market is often difficult to come by, while broad ‘industry reports’ are often so general that it’s difficult to see what things look like ‘on the ground’ To get a sense of VR’s outlook in 2021, we’ve collected 14 of the most recent and concrete indicators for your perusal.
an ARM chips can be installed on IoT sensors that communicate to a server where an NVIDIA card is used to perform machine learning on the data). Oculus and HTC), there were some cases when this sensor could actually prove to be very useful for some experiments. Image by Sony). What will this mean in the long run for NVIDIA?
The freeplay area, located away from the main convention center on the 4th floor of the Seattle Westin, will be open throughout the long weekend and will have both the Oculus Rift and the HTC Vive available to try out. HTC Vive, Oculus Rift). HTC Vive, Oculus Rift). Intel (HTC Vive, Oculus Rift). HTC Vive, Oculus Rift).
Many gaming pundits have been saying the PSVR has been missing from Sony's long term battle strategy due to a lackluster presence at both E3 and Tokyo Game Show. Despite the over 1 million PSVR units sold and the acclaim of content like Resident Evil 7 it does not seem to get the credit that the HTC Vive and Oculus Rift get.
More info (Ready At Dawn shuts down Echo VR) More info (Meta CTO on Echo VR shutdown decision) More info (John Carmack comments the news) More info (An editorial from a Echo VR community manager) Meta’s financials are improving, but at what cost… Meta has released its financial data for its past quarters and the situation is slowly getting better.
HTC is betting big on VR arcades in China. I think,” said HTC’s Viveport President, Rikard Steiber. IMAX is making clear it is providing a premium experience partnering with the HTC Vive for a series of room-scale pods complemented by Subpac haptic vests and a D-Box motion chair. Photo provided by IMAX.
In a new report from IDC (International Data Corporation), the market research firm predicts a near 10 fold increase in the shipments of augmented and virtual reality headsets in the next 4 years, bolstered by a plethora of new devices and “expanding array of content for both consumer and enterprise users.”
Sony is the first of the big three tethered VR headset makers to drop official PSVR sales figures: 915,000 PlayStation VR headsets sold as of February 19. Speaking with the New York Times recently , Andrew House, President of Sony Computer Entertainment, confirmed the PSVR sales data.
Sony is setting high near term sales figure expectations for PlayStation VR’s rollout. Speaking with CNBC earlier this week , Jim Ryan, President of Sony Computer Entertainment Europe, spoke to the company’s confidence in early traction of the PSVR headset. SEE ALSO PlayStation VR Accessories Hit Major Online Retailers.
XR headset manufacturer HTC VIVE has debuted its VIVE Ultimate Tracker, which will offer users multiple vantage points for body tracking, Shen Ye, Global Head of Product, HTC VIVE announced in a blog post on Wednesday. Building on the successes of the HTC VIVE Tracker 3.0, ” HTC VIVE FOTA 6.0 Named FOTA 6.0,
Immersive solutions manufacturer HTC VIVE teased its audiences on Wednesday with a photo of an upcoming headset on Twitter. HTC VIVE (@htcvive) October 6, 2022. Additional competitors in the VR market include Sony’s PSVR 2 and Meta’s acclaimed Quest 2 headsets. HTC VIVE Metaverse Solutions, Ambitions.
Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. That milestone has now been reached, as announced at Sony’s CES press conference.
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