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Sony branded its standalone headset XYN, and we went hands-on with the latest prototype. UploadVR's Don Hopper is on site at CES 2025, and attended Sony's formal announcement of its XYN headset, pronounced "zin", which the company still describes as a prototype.
Image by Sony). Sony officially states it is going to launch the PSVR 2. PlayStation VR has been the most successful headset until now (if we exclude the crappy mobile viewers), but now it is pretty dated and people were wondering what Sony was going to do. Some people started to think that Sony could have abandoned VR.
But for now, I’ll just tell you what have been in my opinion the most interesting pieces of XR news of the week… Top news of the week (Image by KnightMD) Valve Deckard’s “Roy” controllers allegedly leaked The usual Brad Lynch with his team of data miners has found evidence of a controller codenamed Roy in the code of SteamVR.
Additionally, engineers train Deep Learning algorithms to accurately detect markers in live video data. This means that the wireless noise-canceling headphones from Sony not only let users stream music but also handle calls and get information on demand. Examples of Augmented Reality in Action. Top 3 Types of AR-Enabled Hearables.
Recent market data indicates that the VR/AR market is set to skyrocket over the next several years. The Android-based device received mixed reception ahead of its release later that same year. The device garnered praise for its innovative design along with stark criticism for its low durability. Samsung Galaxy Fold / Image Credit: Samsung.
This time its been the turn of data miner Gabe Follower, who in the past has already provided reliable leaks, and that has claimed that Valve Deckard should be released in 2025 for an amount of around $1200. The fact that revenues are not mentioned in the post makes me think that the data was not good enough to be published.
Since I’m not totally convinced that just a few LEDs in that position may alone offer realiable tracking, I would also speculate that maybe either data from the depth sensor or some hand-tracking data is involved in the sensor fusion to arrive at the final controller pose. In the meanwhile, Microsoft is working on a 1.1
Hero view of PSVR 2 (Image by Sony Interactive Entertainment). I said that the winner of the 2016 match has been HTC, but actually, the real winner of the tethered headset market at that time has been Sony , with the PSVR headset exploiting the existing Playstation 4 userbase to sell more devices than the others.
International Data Corporation (IDC) has found that over 70 percent of global shipments of AR and VR headsets can be attributed to Meta for the third quarter of 2024. percent mostly off the strength of Metas performance, according to the latest information from global market data provider. for a 128GB model and $399.99
Microsoft HoloLens 2 patent. Image Credit: Sony. Augmented reality (AR) patents protect technological elements and pieces of data such as video, sound, and mapping technologies that enhance the real-world experience. Image Credit: Sony/USPTO. Image Credit: The United States Patent and Trademark Office. WHAT IS A PATENT?
If you make some calculations using these data, the result is that Meta has probably sold 9–10M Quest 2 units until now. So creating new devices that young kids may like (the Quest 2) and that have an independent store (Quest Store) and where Meta can perform all the data tracking that it wants, seems the ideal scenario.
It is not by chance that is Reality Labs working on it: the data collected from AR and VR headsets, and also from the Project Aria glasses, can be very precious to train these robots. At this point, it is unclear what Sony wants to do with its headset: in my opinion, a permanent price cut would be hugely beneficial for it.
First of all, Sony CFO Hiroki Totoki has said that he thinks that PSVR 2 may sell more than the 5–6 million units that the original PSVR sold. This shows that Sony is pretty bullish about its device, and it is confident that it will be appreciated by a good share of its base market. This may have two different explanations.
The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. See Also: XRSI Releases Report on the Dangers of XR Data Collection. The report did mention that the kind of data collected might be more sensitive, such as the interior layout of a user’s home.
US search volume, Black Friday weekend 2019 | Data courtesy Google. Worldwide search volume, Black Friday weekend 2019 | Data courtesy Google. Most searched for headsets by region, Black Friday weekend 2019 | Data courtesy Google. Data courtesy Sony, chart by Road to VR. Data courtesy Sony, chart by Road to VR.
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). Of course, the object must be in the FOV of the cameras of the headset to be tracked, even if HTC says that the tracking can somewhat continue also when this condition is not true (i guess using just IMU data). Qualcomm and Microsoft partnership. Road To VR.
Only a minimum of the data should be shared with the online servers and most of them should be handled locally; the applications and the communications should be secure; the user must have all the control among what data of his/hers gets shared and what not. Anyway, let’s see how things will go.
Sony creates an AR headset for LBVR. Sony is offering a Ghostbuster AR experience in Ginza, Japan, and for this it has manufactured an AR headset. Well, if you have a PSVR, this is the right time to buy them, thanks to the recent halloween sale by Sony. More info (Article on Road To VR) More info (Article on Upload VR).
Japanese electronics giant Sony recently bought out Beyond Sports, allowing the former to build massive metaverse content for sporting events. Beyond Sports develops real-world data for 3D animations, and its technologies will seamlessly integrate with Sony’s growing portfolio of immersive solutions.
Already, several top-level companies like LG, Apple , and Sony are joining the market of AR hardware producers, dominated so far by Microsoft and Magic Leap. These solutions will serve each specific industry and meet the demands of corporations in terms of data protection, business processes, and specific work procedures.
Sony Provides Spatial Computing without a Headset Requirement This week, Sony Electronics introduced new 3D visualization tools that allow users to see and interact with extended reality content without using smart glasses. Finally, Microsoft revealed that the new and improved Mesh platform will debut for Mac in late June.
This week, at AWE 2024, Sony Electronics introduced new 3D visualisation tools that enable users to see and interact with XR content without smart glasses via the ELF-SR2 (27-inch) and ELF-SR1 (15.6-inch) Sony Electronics will display the system on the expo floor at AWE 2024, ready to showcase how XR goes far beyond headsets.
While E3 2019 may officially be in the books, it appears as though Sony is only just getting started. Launched originally on Microsoft Windows back in 2017, Luna arrives on PlayStation VR tomorrow ( June 18th ) in North America followed by European release June 19th. This week is shaping up to be a busy one for console VR.
Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. Specifically, Sony announced 5 million cumulative units sold in January.
More info (Ready At Dawn shuts down Echo VR) More info (Meta CTO on Echo VR shutdown decision) More info (John Carmack comments the news) More info (An editorial from a Echo VR community manager) Meta’s financials are improving, but at what cost… Meta has released its financial data for its past quarters and the situation is slowly getting better.
And in fact, some weeks ago Sony has made everyone understand that it has delayed the launch of the PSVR 2 because the market is not there yet. Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. PlayStation believes in VR. PSVR headset.
BUT if you read the privacy policies of these two services, you can discover that Meta can send some of your eye tracking data to Meta servers , and while this may just be to guarantee the correct visualization of expressions on your avatar face in multiplayer experiences, it opens a backdoor to Meta to get some precious data about our eyes.
I totally want them to care more about our privacy, and I’m all in with Avi Bar-Zeev in having better management of eye tracking data on the Quest Pro. The difference with Magic Leap was that no one was caring about how much money was Microsoft spending on its R&D for Kinect and similar projects.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
an ARM chips can be installed on IoT sensors that communicate to a server where an NVIDIA card is used to perform machine learning on the data). Image by Sony). Sony has finally revealed that PlayStation 5 is coming on November 12th (in America, Australia, Korea and other countries; rest of the world is on November, 19th).
Image by Sony, from Road To VR). Sony announces PS5, it supports PSVR. With an online livestream of around 1 hour, Sony has finally unveiled the design of the PlayStation 5. But Sony has confirmed that while we wait for it, the PS5 will be able to work with the current PSVR device. I hope you’ll enjoy it…. SSD (8–9 GB/s).
Content is the king, and Facebook knows it needs great content of its own to fight Microsoft, Sony, and the other big brands for the domination of the VR sector. You can now buy HoloLens 2 directly from Microsoft. You can now insert an AR element at an exact position in the world, like for instance a landmark. Image by Nreal).
New updates to Microsoft Mesh allows remote workers to add immersive experiences to private previews on the platform. Moreover, the update is part of Microsoft’s push to optimise its products with immersive features to combat modern challenges like Zoom fatigue and dial-in hurdles. Meta is required to pay roughly €1.2
Here’s how the alliance describes their new OpenUSD inititive: Created by Pixar Animation Studios, OpenUSD is a high-performance 3D scene description technology that offers robust interoperability across tools, data, and workflows. Notably missing in the Metaverse Standards Forum was support from Apple and Pixar themselves.
Sony unveils a new virtual concert experience at CES. The company is currently developing an email service to compete with Google and Microsoft. Snap acquires Streetcred, a location data startup. For audio, the product uses built-in headphones. They were also showing off their new HUD tech for vehicles.
On the other side, this is massive for Apple, that mixing the data of Apple Maps together with all these point clouds detected by the rear cameras when in use, will be able to create an AR Cloud ecosystem probably even before Facebook, Microsoft, and Google. Microsoft releases Azure Remote Rendering. supports VR.
If I had known people could like it, I would have not made it in 5 minutes with Microsoft Word, lol. It is very interesting that because of this recall, Facebook shared some data about how many facemasks were affected : it says 4M in the United States, around 170K in Canada. Sony has sold 10M PS5 worldwide.
The ring should have a double purpose: on one end, it should act as a health sensor, able to track heart data like a smartwatch; on the other end, it should act as a controller to be used in conjunction with XR glasses. I wonder if this data could be useful also for building the AR Cloud.
In a new report from IDC (International Data Corporation), the market research firm predicts a near 10 fold increase in the shipments of augmented and virtual reality headsets in the next 4 years, bolstered by a plethora of new devices and “expanding array of content for both consumer and enterprise users.”
Facebook will analyze and store how the users will react to the different ads, and will also merge the data about what apps the user uses in VR with his/her behavior on the Facebook social media to propose more relevant ads. Image by Sony Interactive Entertainment). Users may decide to hide an ad or explore it. Other relevant news.
Welcome to this new edition of the XR Week Peek, which this week will be a bit special because I will summarize here what happened during the Meta Connect, the event during which Mark Zuckerberg launched the Quest 3, the Ray-Ban Meta smartglasses, and new techniques for data harvest… cough cough I mean, new AI services.
Or that Microsoft is working on a new reference design that fixes the issues of the first one? This week, a rumor spread among XR communities: next-gen PSVR will be announced at a press conference to be held by Sony on February, 5th. And again… is it possible that this headset can accommodate both forms of tracking ?
In addition to the opportunity for development funding, nDreams can also provide studios with full publishing support, sharing their market knowledge, data insights, first party relationships and game marketing and sales experience. nDreams Ltd. Learn more about nDreams on Twitter , Facebook , LinkedIn , YouTube and Instagram
A lot of data that will be very useful to Facebook to create its Live Maps functionality. Anyway, WebVR experiences won’t have access to hands-tracking data, but the hands’ data will be converted to two emulated fake controllers. Sony closes its game studio in Manchester. Great post.
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