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The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. OpenXR Support for Oculus Unity Integration. OpenXR Support for Oculus Unity Integration. Phase Sync Latency Reduction in Unity and Unreal Engine.
Today I publish a very specific post to help Oculus developers in a particular situation I’ve been myself in: how to publish an update to an App Lab experience of yours when the “Production Channel” is missing in the Oculus Developer Hub interface and the web uploader has been deprecated. My story with this problem.
Oculus devices will require a Facebook login. The enormous piece of news of the week is tha t Facebook has communicated that from October, 20th, all people that want to use an Oculus device for personal use will have to use their personal Facebook account to log in. Top news of the week. Image by Tweakanalogy). The same on Twitter.
Fortnite doesn’t natively support VR headsets, however an update coming to the popular battle royale shooter today reportedly holds mention of Oculus, possibly pointing to future VR support for the game. Epic added stuff related to Oculus (Quest, Quest 2 & Mobile) in today's update. — HYPEX (@HYPEX) August 30, 2022.
Survios’ stunning VR action game Raw Data , currently in Early Access for HTC Vive and Oculus Rift, will launch in September on PlayStation VR. Announced at E3 2017, Raw Data will launch out of Early Access simultaneously on Vive, Rift and PSVR in September, bringing a wealth of improvements to its already polished Early Access state.
(Image by Oculus). Oculus could be starting the production of a new Quest at the end of July. Multiple reports seem to confirm that Oculus is actually starting the production of a new Oculus Quest headset, with an expected release date in 2021. of units more produced annually. Other relevant news. Image by Pico).
This week we cover a handful of new funding rounds, new Snap AR milestones and Oculus Quest sales Inflections, among other items. Arden’s Wake hits the Oculus Store. Finally, Penrose Studios’ award-winning narrative VR experience is available for the Oculus Rift for $7.99. The MetaHuman tool is powered by the Unreal Engine.
Survios, the studio behind a host of VR games such as Raw Data (2017), Sprint Vector (2018) and Creed: Rise to Glory (2018) , has been a stalwart pioneer of the medium since the birth of consumer VR. Course Name : Unreal Engine VR Master Class. Plenty of high-profile industry pros will also be available too as mentors.
Last Oculus Quest update shows hints of an Oculus MR ecosystem. Facebook is continuously updating the Oculus Quest , its most successful device, and this week it has rolled out the runtime v16. I think that this update, together with the last ones, marks the beginning of a mixed reality ecosystem that is being built by Oculus.
At the time, I had just started developing things for the Oculus [Rift] DK1 and then DK2, so I was eager to virtually explore the colossal environments of Halo. It was a good experimental learning project to keep coming back to and improving on but wasn’t really prepared for a release yet.
While similar to the Asynchronous Spacewarp tech available to Oculus PC apps, Meta says Application Spacewarp will produce even better results. Developers also have full control over the key data the goes into Application Spacewarp: depth-buffers and motion vectors. Application Spacewarp Availability.
What’s exciting about HeadOffice.Space is that it is interoperable, flexible, and accessible across multiple platforms, with Mac, iOS, Android, Oculus Rift, Google Cardboard, and Oculus Quest support currently in development.
Facebook has started today enforcing the “Facebook login” rule , asking Oculus users to merge their Facebook and Oculus accounts. It states, among other things, that “The company used its data advantage to create superior market intelligence to identify nascent competitive threats and then acquire, copy, or kill these firms”.
Shown during the debut of the Oculus Rift DK2, Couch Knights put players in the body of an avatar sitting in a contemporary room. Showdown – Oculus Connect 2014 | Read More. Bullet Train – Oculus Connect 2015 | Read More. But let’s take a detour for a moment, back to 2014 at the inaugural Oculus Connect developer conference.
This headset is basically identical to the Pico 4, but it features a more cleanable headset, additional sensors for eye and face tracking, plus enterprise services (dedicated assistance, device management, data security certifications, etc…) and an enterprise runtime (which offers kiosk mode, for instance). Other news. Learn more. Learn more.
The education-focused Mars 2030 launches today on SteamVR for the HTC Vive and Oculus Rift, soon to come to PSVR. The Mawrth Vallis region has been reproduced using satellite data from NASA’s Mars Reconnaissance Orbiter HiRISE, with topographical data accurate to within 30cm of the actual elevation.
That’s why Mozilla, the makers of the popular FireFox web browser, are advocating their open source JavaScript API WebVR platform and HTML framework A-Frame to make it easier to design internet-based VR apps that run within cheap smartphone headsets or the more powerful Oculus Rift and HTC Vive.
Robo Recall is one of the first VR games to truly push modding, allowing you to bring content created by either yourself or other users into Epic Games’ Oculus Rift exclusive. Tagged with: Epic Games , oculus rift , robo recall. Never fear, Epic is here.
The maker of the mega-hit game and Unreal Engine game development platform has landed another cool billion in a new round of funding. Virtualitics is letting people transport into VR to view data with other users. VZfit launches on the Oculus app store. Let’s dive in… . AmazeVR raises $9.5M
Developers designed the VR experiences using Epic Games’ Unreal Engine 5 , arguably the world’s top immersive platform for designing and deploying immersive content. Users can visit the groundbreaking ‘virtual museum’ across all Meta Quest headsets , including the Quest, Quest 2, and Quest Pro using Oculus Link.
Creators can also use map data to create scenes across an entire area, provided the viewer scans a QR code at the start and walks a specific route through the area. When do you think web-based XR content can reach the same high level of standalone content made with Unreal or Unity? We’re working hard to improve the AR aspect of STYLY.
Developers designed the VR experiences using Epic Games’ Unreal Engine 5 , arguably the world’s top immersive platform for designing and deploying immersive content. Users can visit the groundbreaking ‘virtual museum’ across all Meta Quest headsets , including the Quest, Quest 2, and Quest Pro using Oculus Link.
As pointed out in one of the Unity Developers’ blog posts , aside from the exponential rise of development businesses, we’re also seeing more developer tools, such as the Unity and Unreal engines, becoming more accessible. Once the base becomes big enough, the platform becomes extremely interesting for marketers and advertisers.
Now the tech is available to all Unreal Engine developers in version 4.14 Graphically rich indeed, Robo Recall , which Epic announced last month as an Oculus Rift exclusive shooter for Touch, has some of the best looking graphics you’ll find in VR right now. SEE ALSO Watch: 12 Minutes of 'Robo Recall' Gameplay with Oculus Touch.
His lab was even visited by Zuckerberg before he decided to acquire Oculus. An iconic image of Jeremy Bailenson wearing an Oculus Rift DK2 (Image taken from Medium). Or Unreal if that’s your language. I am always fascinated when I speak with someone that is here before the Oculus Kickstarter campaign.
Quest 3 was the third most used VR headset on Steam in January, surpassing Oculus Rift S and almost catching up to Valve Index. The data comes from the Steam Hardware & Software Survey. As we predicted it would last month, Quest 3 is now used more on Steam than the PC-native Oculus Rift S. It was 5.2%
Also noteworthy: Final Cut Pro X will be able to support 360 video editing, Unity and Unreal now have VR support for Macs, and SteamVR is coming to Mac… and although there was a sweet on-stage mixed reality demo using Star Wars assets and an HTC Vive, there was no mention of support for Oculus. LET’S SPECULATE ON Q1 HEADSET SALES.
This Year’s VR Hardware of the Year Award went to the Oculus Quest. The Oculus Rift S was also nominated for the award. The original Oculus Rift won the first VR Headset of the Year Award (not its own category this year) in 2017. That same year, Oculus Touch won VR Hardware of the Year. VR Experience of the Year.
Moreover, the firm’s Facebook lineage makes critics sceptical of Meta’s mission due to the firm’s previous user data controversies. Moreover, trusted gaming engines like Unreal and Unity are gaining new usage as RT3D engines. Although, in reality, these technologies co-exist.
Let’s say that talking about a device the users put directly on their faces when your company is being challenged about the data it collects wouldn’t have been the smartest of the decisions. The new name containing the word “Oculus” means that the original name of the VR company is not completely going away.
I haven’t managed to talk about it until now because of the posts I had to publish for Oculus Connect 6 , but now that the hype for the Oculus Link is over, it’s time for me to inform you about this incredible news, with some exclusive photos and videos that you won’t find in other articles!
In this first post we will be describing what OpenVR is, what it may be useful for and finally, we will go through a little OpenVR application to demo some of the core functionality of the API in what respects to interacting with a VR system (get connected devices, get tracking data, etc). You may be saying “Come on!
And also, for AI training, as we’ll see in a while, realistic rendering and physics engines to create synthetic training data are of paramount importance. On the lowest layer, you have the tools with which you make a scene (Blender, Unreal Engine, 3ds Max, etc…). Video courtesy NVIDIA). a ray-tracing renderer).
Vertical Robot’ s acclaimed indie game Red Matter has just been ported to Oculus Quest and the title has already got a lot of interest. I have been so lucky to have the possibility of trying the game in preview , so here you are my review of Red Matter on Oculus Quest! This is part of the compromises of using the Oculus Quest.
Some users have reported that it even works with praydog’s Unreal Engine VR injector, the tool that adds basic VR support to certain non-VR Unreal Engine titles, including in Returnal, Atomic Heart, and STAR WARS Jedi: Fallen Order. As this is an Oculus blog, if you experience it you should report it to Meta.
RPG Maker also tops the list of simpler game creation tools, as well as Twine for interactive fiction, All of these programs are viewed as a more approachable way of getting into game development as opposed to the more complex programming required for engines such as Unity and Unreal.
Developer Fusion Media Group this week announced that Mars 2030 will be landing on the Oculus Rift, HTC Vive, and PlayStation VR (PSVR) in July, with non-VR versions also available on both PC and PS4 too. The game uses position-tracked controllers like Oculus Touch, the Vive wands, and PlayStation Move.
Based on USB-C, VirtualLink provides high data bandwidth and power in a single small connector. Nvidia is among a consortium of major players—including Valve, Oculus, AMD and Microsoft—which are collaborating to make the connector the future of VR headset connectivity.
It is our live-action world recorded as data and then all that data processed into a volume. These are realistic places you can explore in your Oculus Rift or HTC Vive. You can either get immersive stuff by building on top of Unity or Unreal, but you’re stuck in a videogame world.
Maybe you get featured on Road To VR, you get 200 likes on /r/Oculus. Take data from multiple sources and mix them analytically. When the Oculus Go was released, everyone was excited saying that VR was going to become mainstream thanks to that. Surveys with present data are far more interesting than forecasts in 5 years.
Laverde also pointed out that while VIVE’s hand tracking SDK works with a number of common platforms including Unity and Unreal, there can be complications for different hardware. A question regarding other third-party VR technology, including data gloves, was brought up in a Q&A segment when users asked about hand tracking gloves. “
Today has been another interesting day: it has started with us running to try to enter the Cyberpunk 2077 booth (but with no luck) and has finished playing with an Oculus Go. One of my favorite games of all times is Unreal Tournament because I just love to shoot and kill without thinking too much… or better, without thinking AT ALL.
You can enjoy the full audio recording below: In this week’s VRScout Report, we discuss Oculus Story Studio’s Henry Emmy win, NASA training astronauts with virtual reality gloves, Snapchat flirting with augmented reality, HTC Vive trying to go wireless, and iPhone laying potential plans for VR/AR.
We’re going to design and sell products, make compelling presentations and understand complex data.” ” He went on to talk about Facebook’s social VR demo that debuted at Oculus Connect 3 last month, revealing that both it and Oculus’ own Rooms and Parties social software had been made with Unity.
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