article thumbnail

Snap’s Lion of a March

ARPost

The Milestone Archives With DC and Ally. At SXSW , Snap launched a full AR experience created in partnership with DC Comics , Warner Media , and Ally. The experience features lenses, mini-games, and other interactions based around the DC characters Static, Hardware, and the duo Icon and Rocket.

DC 357
article thumbnail

EON Reality and L6G Digital Consulting Revolutionize Security Training in France

EON Reality

EON Reality join forces with L6G Digital Consulting to revolutionize security training with Spatial AI technology in France. Harnessing the power of EON Reality’s AI-powered XR solutions, such as EON AI Assistant, L6G DC plans to elevate its success with creating digital training content within the security and defense sector.

France 88
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Pico Unveils Neo 2 Standalone Headset with Integrated Eye-tracking

Road to VR

Knowing where a user is looking can unlock some insights into user behavior, something Tobii says can be used in a variety of use cases such as training and assessment, simulation, knowledge and skills transfer, and customer?research. Extendable 3.5mm Power DC Jack. Controllers – 6DOF haptic controllers?.

article thumbnail

4 Inventive Examples of Virtual Reality in Education

ARPost

To ensure that the experience feels as real as possible, they mapped the streets of Washington DC onto the virtual surface of Mars so the bus could go anywhere in the city. This way they eliminated the need for VR glasses, and created a group immersive experience. Labster VR Exercise Physiology Virtual Lab Simulation. “By

article thumbnail

Metaverse needs to solve problems, not be the problem

ARVR

Be it decreasing training costs and risks, reaching unreachable worlds, educating more effectively, boosting sales or increasing traffic at events. At first you need to ask yourself if the content should be public and available to mass audience or should be used by a closed group of people, for instance as a training tool. Content ?—?that’s

article thumbnail

Sean Hurwitz, Founder & CEO of PIXO VR

Everything VR & AR

PIXO VR's platform is an all-in-one solution for virtual and augmented reality training. With PIXO VR, Sean has been helping companies transform their training programs and usher in new advancements in workplace education. Listen Here: [link] Check out these links if you want to dig deeper after listening to the episode.

DC 98
article thumbnail

Brandon Naids, CEO of Talon Simulations

Everything VR & AR

Based in Orlando, FL, Talon Simulations develops XR vehicle simulators for entertainment centers and training institutes, creating immersive and realistic experiences at a price point that is more accessible to larger audiences. For this week’s episode, we are joined by Brandon Naids, CEO and co-founder of Talon Simulations.