This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
This week, the Epic/Apple saga continues, HTC doubles down on enterprise AR Niantic enters the AR platform race, and Spatial leans in to NFTs. Isn’t a metaverse by definition a monopoly, even if there are different metaverses to choose from? The post Spatial Beats: Apple, HTC & Niantic appeared first on AR Insider.
The firm entered a definitive agreement with HTC VIVE, giving the leading XR firm a massive $250 million investment. Notably, the move gives Google access to “certain HTC employees from its XR team” who will join Google to help the firm develop its own XR solutions. What a HTC/Google Unitifaction Mean?
Companies such as Fable , HTC, and Oculus have each walked away as winners for their groundbreaking hardware, alongside genre-defying titles such as War Remains , Tilt Brush and ImmersiCare. As a matter of fact, the Academy is still looking for talented community Unity creators to work with. Those interested can apply here. .
These virtual offerings are split into three categories: the VeeR VR Cinema, the Unity for Garden Showcase, and the Cannes XR Developer Showcase. This includes SteamVR headsets such as the HTC Vive and Valve Index as well as the Oculus Rift. Image Credit: VRScout. But how to access these wonderful creations, you may be asking.
One of the most popular companies in the virtual reality space today, HTC VIVE specialises in delivering high-quality immersive experiences to enterprises and everyday users alike. VIVE’s technology combines incredible high-definition visuals and audio with ease of use and a flexible ecosystem for software programs.
The firm entered a definitive agreement with HTC VIVE, giving the leading XR firm a massive $250 million investment. Notably, the move gives Google access to “certain HTC employees from its XR team” who will join Google to help the firm develop its own XR solutions. What a HTC/Google Unitifaction Mean?
In an unhinged rant worthy of Rudy Guiliani, Cramer explained the metaverse is made by Unity, before correcting himself and crediting Nvidia instead. HTC, a strategic partner and shareholder of VR Education, has also started selling its ENGAGE-based product, VIVE Sessions, in China. link] Dissections in VR are FREE.
Developers who are working with Android XR can utilize familiar tools such as ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR to begin their projects. Google has entered a definitive agreement with HTC VIVE, resulting in a significant investment of $250 million in the leading XR firm.
It’s offering hopeful Oculus Rift and HTC Vive developers over $80,000 in prizes as it searches for great new PC-based VR experiences. Judges include MSI Marketing Director, Sam Chern, Futuretown CEO, Johan Yang, Unity Evangelist Kelvin Lo, and WEARVR COO, Andrew Douthwaite. Got an idea?
We also have a top list of the absolute best HTC Vive games — which is updated every few months with the latest and greatest options. Recommendation: Definitely grab it at this price. Recommendation: Developers will eventually be able to get this for free on the Unity store. Cut Cut Buffet, from 2BDev. Price: $9.99.
The same luck has not happened to employees at Niantic at Unity. Unity, instead, is firing 4% of its employees, and this may seem weird considering that in the last months it has proceeded to hundred-millions-dollars acquisitions. HTC releases its “metaverse phone”. Image by Unity Technologies). Other relevant news.
Google has entered into a definitive agreement with HTC VIVE, granting the leading XR company a substantial investment of $250 million. This investment provides HTC with significant XR-related support from Google and access to a non-exclusive license for HTCs XR intellectual property.
Disclaimer: HTC provided three of their Vive Tracker 3.0 What is an HTC Vive Tracker? Whilst the first part of this article looked at the history of the HTC Vive Tracker and its three different versions, the second part will focus on some practical experiments with the latest HTC Vive Tracker 3.0. HTC Vive Tracker 3.0
Definitely something any VR developer should watch. There’s no assigned speaker yet, but this session will detail how to integrate devices with the SteamVR tracking systems that we’ve come to know and love through the HTC Vive. Unity Development for VR, with Corey Johnson from Unity. 1:30 pm, 12th October.
It was pretty cool using it inside a discotheque The tools we had were very limited: the Vive Focus had just a Snapdragon 835 processor, the image was black and white and low-resolution, we had to do everything at the Unity software level, and we had no environment understanding. So, how we empower the developers without hurting the user?
The HTC Vive should not exist. For a troubled company that’s spent much of the past few years making losses instead of profits, the niche and expensive VR market is the last place HTC is going to make a quick buck. And yet here we are, with the smartphone maker and Valve seemingly in it for the long haul. Expected Expense.
It’s offering hopeful Oculus Rift and HTC Vive developers over $80,000 in prizes as it searches for great new PC-based VR experiences. Judges include MSI Marketing Director, Sam Chern, Futuretown CEO, Johan Yang, Unity Evangelist Kelvin Lo, and WEARVR COO, Andrew Douthwaite. Got an idea?
However, there are plenty of other competitors worth considering too, such as: HTC VIVE: Powerful Headsets for Enterprises The HTC VIVE team has been focused on developing VR, AR, and mixed-reality solutions for business users for some time now. Think about the setup process first. Next, consider the user experience.
At SIGGRAPH this week the Boston-based startup is showing its modified HTC Vive which include EEG ( Electroencephalography ) sensors along the interior of the headstrap. It is definitely alarming to hear someone outside VR say my brain is looking good.
Show It 2 Me was created with Google Tilt Brush and was the first VR experience to use the Tilt Brush Toolkit ( now in BETA ) to export elements into Unity to be animated. He decided to explore melodies associated to objects with his first VR piece, and by creating the very first VR music album for The Melody of Dust on the HTC Vive.
The VR route is instead being pursued by HTC (with its VEC event happening soon) and IEEE. Unity’s HDRP is now VR-compatible. Unity High Definition Rendering Pipeline is now compatible with Virtual Reality projects. Very good news for all us Unity VR developers.
But, the company is definitely going places. Following that is a “Fireside Chat” with Unity CEO John Riccitiello. a panel discussion with leading XR ethicist Kent Bye, HTC VIVE China President Alvin Graylin, WXR Fund Managing Partner Amy LaMeyer, and Creative Artist Agency ’s Chief Metaverse Officer Joanna Popper.
We also have a top list of the absolute best HTC Vive games — which is updated every few months with the latest and greatest options. The game has been updated from it’s Gamemaker origins and recreated in the Unity engine. Recommendation: This is a pretty unique flip on the genre that definitely takes advantage of the genre.
The device also hints at Metaverse support with Unity-native applications like Rec Room porting to the device. VIVE XR Elite Business Edition Drops More headset announcements this month, this time from HTC VIVE. This marks the beginning of a journey that will bring a new dimension to powerful personal technology.
The entire short film, embedded below, was created in Unity and is driven by a synthwave soundtrack scored by Emmy award winning composer RAD LAZER (aka Rafter Roberts). UploadVR: Why did you choose to make this entirely in Unity? Unity changed that. Josh Hassin: We are definitely interested in pursuing an interactive version.
Although many are unclear on the specific definition of the Internet, most agree it will involve multiple technologies. Firms such as Virbela, Meta Platforms, ENGAGEXR, Spatial, Arthur, NVIDIA Omniverse, Microsoft, Pico Interactive, Varjo, HTC VIVE, and UPWorlds are all working to build these platforms.
Revive is an application that allows select VR games exclusive to the Oculus Home platform to be played on a rival SteamVR-powered HTC Vive headset. For Valve and HTC’s Vive headset it’s Steam, for Oculus and the Rift it’s Oculus Home. What does Revive actually do under the hood? Who’s behind it?
It now supports Oculus Quest, HTC Vive and UltraLeap (former Leap Motion) systems of skeletal hand tracking for interactions based on realistic, and customizable, hand poses. VRTK proposes a simple grab system that can be coupled with the physic engine of Unity to define the desired behavior of the interaction you are creating.
Survios came out swinging with the pre-release version of Raw Data and ended up with big success , so they’re definitely a team you should listen to if you’re considering this route for your VR game. Rikard Steiber (HTC), Joel Breton (HTC). Liz Mercuri (Unity). Tuesday, February 28th, 10:00am – 11:00am.
Development — Get hands-on training for how to build the world’s best VR applications, from tutorials covering the latest Oculus Mobile and PC SDKs, to workshops on top game engines including Unity and Unreal. There’s also a student/academic pass available at $99. Oculus Connect 3 Registration.
It released with the launch of the HTC Vive in early 2016 and Facebook’s Oculus Touch controllers for Rift late in the year. During this process of development the Northways learned Unity, a game creation toolset that alongside competitor Unreal Engine has been early to support VR. Learning New Skills.
So I began to pick up 3D modeling, and just months later the HTC Vive was released. This ideally would be some kind of VR editor in a gaming engine, but luckily Unity, Unreal Engine, and Blender are all deep in development on this. What I think is still lacking though, but is in development! Trending AR VR Articles: 1.
Conventional designs like the Oculus Touch, Valve Index, and HTC controllers are manufactured using relatively thin-walled, injection-molded plastic casings, usually split into two halves. For definite tactile feedback, the use of high-quality microswitches provides a pleasing but not overly loud “click” when pressed.
It’s made up of several industry veterans with experience ranging from working at companies like Unity, Pixar, Google, and more. Right now our game runs on HTC Vive and Oculus Rift, and we’re keeping our eyes on a few other platforms as well. One such company is 3rd Eye Studios.
” Google Earth turns all of this data into completely explorable, scalable 3D immersive worlds for the HTC Vive VR headset. Google Earth VR is one of the first and, so far, it is definitely the best. The app is available now for free on the HTC Vive. As an explorer, you begin your journey looking at the Earth from space.
In June 2016, we finished multiple Unity Demos to demonstrate what Dexmo is capable of. It is very easy to integrate the lighthouse tracking system into Dexmo, and we will definitely look into that. We built some Unity plugins that is somewhat similar to the Vive. Arguably, that next advance will probably involve input.
8agora provides creative teams, individuals, and groups with customizable virtual reality avatars that they can use to attend meetings and events, three-dimension high definition graphics, instant chat, simultaneous translation from any language, and many other business-oriented tools. (Image courtesy 8Agora.). The Prospect v2.10
But it is definitely a good device and for $300, it is definitely a steal. I still have to write my review, but from my first days of usage, I definitely confirm these impressions. More info The Vive Focus Vision has been released HTC has decided to release the Vive Focus Vision the same week as the Quest 3S.
Google has entered into a definitive agreement with HTC VIVE, granting the leading XR company a substantial investment of $250 million. This investment provides HTC with significant XR-related support from Google and access to a non-exclusive license for HTCs XR intellectual property.
The reveal that Apple will be using Unity to bring 3D applications and games to Vision Pro was exciting. Their partnership with Unity will get them there quickly. There are already a lot of developers on Unity, so I understand that developing for the Vision Pro will be quite effortless. It remains to be seen.
Michael: For me, it’s definitely the fitness aspect of VR. As a gamer, I definitely enjoy the fact that I can play a game, not be sitting the entire time, and afterwards, I’ve burnt 500 calories, and feel really good about it the next day. I definitely hope I’m helping. Most definitely. Amazon Sumerian.
Michael: For me, it’s definitely the fitness aspect of VR. As a gamer, I definitely enjoy the fact that I can play a game, not be sitting the entire time, and afterwards, I’ve burnt 500 calories, and feel really good about it the next day. I definitely hope I’m helping. Most definitely. Amazon Sumerian.
Speaking on Midwam’s industry and global partnerships, he explained that real-time 3D (RT3D) platforms such as Unity Technologies and Epic Games’ Unreal Engine had collaborated “for many years” and were “reliable companies.” Face tracking and camera resolutions need to improve.
Michael: For me, it's definitely the fitness aspect of VR. As a gamer, I definitely enjoy the fact that I can play a game, not be sitting the entire time, and afterwards, I've burnt 500 calories, and feel really good about it the next day. Michael: The boxing games are pretty popular, and I definitely have to mention Beat Saber.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content