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Preview: ‘Space Junkies’ Feels Like VR’s Spiritual Successor to ‘Unreal Tournament’

Road to VR

Unreal Tournament (1999) was one of the staple arena shooters of my youth. Objective-based gameplay that requires real cooperation has definitely found a home in VR, and in that sense I really wanted to find a reason to engage with fellow players outside of the standard chat-up between matches.

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HTC Vive Pro first impressions: should you buy it?

The Ghost Howls

He’s ready to answer with his HTC super powers. And I still remember that you have done boxing, so I agree with you in any case… HTC Vive Pro first impressions. HTC Vive 1.0 vs HTC Vive Pro. The moment when I tried the Vive Pro has not been one of this wow moments. The wonderful Vive Pro.

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These Are The VR Sessions Taking Place At Steam Dev Days Next Week

UploadVR Between Realities podcast

Epic Games is heavily invested in VR thanks to deep integration with its Unreal Engine 4 and its own tech demos like Bullet Train. Definitely something any VR developer should watch. Shipping A VR Game With Unreal Engine 4, with CloudGate Studio And Epic Games. Some of the headsets of tomorrow will be born from this tech.

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‘Larcenauts’ Is The VR Hero Shooter We Need Right Now

VRScout

While there are no definitive plans set in stone just yet, the developers have expressed interest in the esports sector, which makes perfect sense once you go hands-on with the game. Speaking with Impulse Gear, it’s clear the team has much in store for this ambitious VR hero shooter. with support for both cross-play and cross-buy.

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Hands-On: The VRHero Is A 5K Resolution Headset From VRgineers

UploadVR Between Realities podcast

The HTC Vive and Oculus Rift have good content and roomscale capabilities, but they’re tethered and the resolution isn’t great. I was shown a handful of demos that showcase its features and can definitely see the potential for a dedicated high-resolution device like this.

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Teenage Mutant Ninja Turtles Host Live VR Show at Comic-Con

VRScout

A combination of software was used to execute the endeavor, including Adobe Character Animator, Unreal Engine, and NewTeK NDI. Having attended Comic-Con consistently over the years scouting the best in VR, one thing’s for sure, this was definitely the year VR took huge leaps forward.

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‘MechWarrior 5: Mercenaries’ Is Designed To Support VR

UploadVR Between Realities podcast

Neither Bullock nor Piranha Games itself has responded to a request for clarification on if Mercenaries will definitely support headsets, though it would be strange to design a game for VR and then not integrate it, wouldn’t it? UE4 is indeed highly compatible with VR headsets like the Oculus Rift and HTC Vive.

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