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Hands-on: LetinAR Brings a Larger FOV & Depth of Field to AR with ‘Pinhole Effect’ Optics

Road to VR

In contrast to HoloLens 2 or Magic Leap One, PinMR doesn’t use waveguides, which the company says cuts down manufacturing complexity and cost. SEE ALSO Hands-on: HoloLens 2 is a More Than Just a Larger Field of View. This, I was told, was a result of 50 tiny pin mirrors used in each one their ‘E99g’ optics.

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All you need to know on HoloLens 2

The Ghost Howls

This is a great image definition: consider that for instance the Vive Pro has only 16 PPD. The new HoloLens features: Eye tracking Full hands tracking (a la Leap Motion) Voice commands understanding. In this sense, Magic Leap is doing a better job, providing games and creative experiences.

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Augmented reality is reaching a mature state according to Gartner

The Ghost Howls

Gartner has been very kind with me and has also provided a very long statement about the AR Cloud, extracted from its paper: Definition: The augmented reality (AR) cloud is the underlying, persistent, digital content layer mapped to objects and locations in the physical world. Header image by Leap Motion).

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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

Future solutions will get rid of clunky wired headsets and move onto glasses that can project a high-definition image onto the eye, a la Magic Leap, and eventually contact lenses that contain tiny screens.

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The XR Week Peek (2021.02.01): Facebook is very confident in Quest 2 sales, Valve is working on Neural Interfaces, and more!

The Ghost Howls

I think this definition shows you the faith that VR developers have in commercial BCI devices. MREAL S1 is a passthrough mixed reality headset: it features two high-definition front cameras through which is possible to have augmented reality and augmented virtuality. It is going to be distributed in Japan starting from this month.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Varag: It's actually pretty cool that you say that, because that is one of the use cases that comes in often inbound to us, as companies -- it hasn't happened yet -- but those companies definitely brainstorming around how you track the hands even with just a smartphone, like overlaying something. Alan: We actually did it. Varag: Yeah.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Varag: It's actually pretty cool that you say that, because that is one of the use cases that comes in often inbound to us, as companies -- it hasn't happened yet -- but those companies definitely brainstorming around how you track the hands even with just a smartphone, like overlaying something. Alan: We actually did it. Varag: Yeah.