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New VR Fighting Game From ‘Synth Riders’ Studio Gets Steam Next Fest Demo Next Week

Road to VR

Kluge Interactive, the studio behind hit VR rhythm game Synth Riders (2019), announced its upcoming VR fighting game, FINAL FURY , will be featured at Steam Next Fest on October 14th, which of course means a playable demo. Still, it hit us like a long range haymaker from Glitch—we needed to rethink the combat controls.”

Gaming 269
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Mojo Vision AR contact lenses demos hands-on

The Ghost Howls

I am very fascinated by the idea of augmented reality lenses, so as soon as I saw they had a private demo room, I ran towards its door begging for a demo. They looked at me like a crazy guy addicted to XR, but in the end, they were very kind and gave me the possibility of trying the public demos of their products.

AR 545
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Dream Catcher VR Demo review: a relaxing puzzle in VR

The Ghost Howls

Yesterday evening I wanted to try one of the demos available for the Steam VR Fest , and since the guys and gals of CM Games suggested I try their new game Dream Catcher VR , I did it. It is currently available as a free demo during the Steam VR Fest, to then launch in Early Access in the upcoming times. Dream Catcher VR. Availability.

Gaming 531
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Pico 4 Spotlight hands-on: a must-have for VR demos in exhibitions

The Ghost Howls

While everyone is focused on every minimal update on the Quest operating system, Pico has just added to its runtime a feature called Spotlight that makes it become the to-go device for VR demos in exhibitions and B2B settings. The microphone feature is very handy for demos where the environment around you is noisy (e.g.

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Meta Is Demoing Batman: Arkham Shadow In Public Spaces In US & Canada

Upload VR

Meta is launching a new traveling “Immersive Demo Experience” visiting sites in the United States and Canada. UploadVR Henry Stockdale I was able to personally experience the demo at a Walmart in New Jersey a few days ago. The experience is designed around the release of Batman: Arkham Shadow and the new Quest 3S headset.

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First Hand analysis: a good open source demo for hand-based interactions

The Ghost Howls

I finally managed (with some delay) to find the time to try First Hand, Meta’s opensource demo of the Interaction SDK , which shows how to properly develop hand-tracked applications. What is incredible about this demo is that all the interactions are very polished, and designed so that to be ideal for the user. First Hand.

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How to make mixed reality demos that merge real and virtual worlds

The Ghost Howls

Testing on PC While all the demos I created are for the standalone Quest 3 , I did most of my development on PC using the Link. The Meta Quest Link app lets you enable some developer settings to stream spatial data from the Quest to the PC Without this facility, I would have never been able to prototype my mixed reality demos this fast.