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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial. Requirements.

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How to build and run OpenXR applications in Unity

The Ghost Howls

After a long time with my lovely Unity 2019.4 LTS, I have decided it was time to switch to something new, not to miss the new features that Unity has implemented these years. I have so started using Unity 2021.3 Let’s see how to build a Unity 2021 application with OpenXR. It is a Unity 2019.4 LTS (2021.3.5

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How to build your passthrough AR app for Oculus Quest in Unity

The Ghost Howls

and we of New Technology Walkers have launched our game HitMotion: Reloaded in passthrough MR on SideQuest ( try it here )! So let me show you how you can develop an AR app for Oculus Quest 2 using Oculus Passthrough APIs in Unity. In this tutorial, you are going to replicate the fantastic The Unity Cube experience, this time in AR!

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Unity’s Incredible Mixed Reality Demo is Coming to Quest in 2022

Road to VR

Earlier this year the Unity Labs team shared an incredible proof-of-concept mixed reality demo that shows the power of blending the real and virtual worlds together. ” This week Provencher affirmed that Unity Slices: Table will be released as a demo on Oculus Quest for anyone to try.

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Mozilla Updates the Unity WebXR Exporter to Run VR Apps in the Browser

Road to VR

While the tools for building WebXR apps are designed to be familiar to web developers, many VR developers use game engine tools like Unity to build their apps. With the Unity WebXR Exporter, developers now have the option of targeting browsers as their publishing platform, making their app easily accessible on the web.

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First Hand analysis: a good open source demo for hand-based interactions

The Ghost Howls

I finally managed (with some delay) to find the time to try First Hand, Meta’s opensource demo of the Interaction SDK , which shows how to properly develop hand-tracked applications. What is incredible about this demo is that all the interactions are very polished, and designed so that to be ideal for the user. The Unity project.

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Apple Sets Stage For VR; Shows Off Star Wars Vive Demo

VRScout

.” SteamVR will also be joined on Mac systems by the Unreal and Unity video game engines, all tying directly into today’s newly announced Metal 2 video-processing API. Also continuing the theme of VR support for Mac, Industrial Light and Magic staffers demonstrated the first-ever native HTC Vive demo on a Mac system.

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