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Top news of the week (Image by Google) Google acquires HTC Vive engineers for $250M Completely out of the blue (at least from our eyes), Google decided to acquire some XR-related engineers from HTC Vive (together with a non-exclusive license on some HTC IP) for the whopping amount of $250M.
HTC today launched VIVERSE Worlds , a 3D content platform that can be embedded on “any website for any device,” positioning it as a lighter, more flexible way of hosting and browsing 3D content across the web. Embedding 3D is effortlesssimply copy and paste it into any website as an IFrame, all for free,” HTC says.
When YouTube channel Nat and Friends toured Google VR, we were honestly expecting to see experiments from Google’s Daydream Labs that we’ve already seen. Projects we’ve reported on like Google’s headset removal or last year’s social VR experiments have been some of our favorites. Putt-Putt Google Earth VR.
Even more, in the end, I had the opportunity to make a little demo involving camera access for the launch of the Pico 4 Ultra enterprise… (Pico)tionAI Let’s now speak about how the idea of the Pictionary game came out. He also invited people interested in using computer vision on MR devices for B2B uses to reach out to them.
Curiously enough, he let us also the journalist Janko Roettgers try Cambria for a very short demo. Weirdly enough, most of the demos he showed were games. Weirdly enough, most of the demos he showed were games. Image by Google). Google performs interesting AR news at I/O conference. Other relevant news.
Expected to be rolled out in phases prior to the theatrical opening on November 17, 2017, the Justice League VR experience will have a four-stage unveiling that culminates with a full blown room-scale experience for HTC Vive, Oculus Rift, Samsung Gear VR, Google DayDream and Sony PSVR. No word yet on official pricing.
On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. HTC is going to launch its headset on May, 11th. HTC is keeping rising the hype for its new upcoming headset. Google is hiring waveguide developers for AR.
Google’s newly announced ‘Daydream’ promises to raise the bar for virtual reality on Android compared to Cardboard. We also see Google’s new VR controller reference design in action, which allows gesture-based interactions within the virtual world.
A new FCC listing appears for an HTC Vive headset. And in fact, a new request to FCC for a new device has arrived from HTC. FCC certifications are requested before releasing an electronic device in the US (to certify that it is safe to be used), so this is a clear sign that HTC is going to release a new headset soon.
Back at CES we met a small creative studio with some big technical plans for the HTC Vive’s upcoming Tracker peripheral. The team’s name was Master of Shapes , and they were one of the groups that HTC had gathered to showcase some of the many applications for the new device. It’s been done.
Vive Cosmos is HTC’s newly unveiled PC VR headset that’s slated to release sometime this year. While it’s a tethered device meant to support PCs at launch, HTC teased that it could also be driven by a smartphone. HTC’s U12+ is a Snapdragon 845 device that supports DisplayPort over its USB-C.
This device results from a collaboration between Samsung, Qualcomm, and Google, where Qualcomm provides the chipset foundation, and Google deploys its widely discussed AndroidXR framework for the upcoming headset. While MWC 2025 offered only a preview of the upcoming headset, heres everything you need to know about the device.
Luckily, it’s easy to find yourself a free demo of any VR major system out there. The Vive is the ‘room-scale’ VR system created by HTC and Valve. Find an HTC Vive Demo Location. HTC hosts a list of stores across the US and Europe where you can try the Vive for free.
Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! The Venture Reality Fund and of course HTC. — Alvin Wang Graylin (@AGraylin) October 18, 2018. Really fantastic.
With Google I/O coming to a close, the three day developer conference saw its fair share of annoucements around VR and AR. One row included four HTC Vive setups with partygoers flailing their arms and dancing in VR. Google announced on Thursday that a version of Chrome will be coming to Daydream.
Gabe Follower also maintains Valve is also set to ship games or demos that are already done specifically for Deckard. Tyler McVicker (Valve News Network) says that there could be a demo application also from the Half-Life universe. As for the operating system of the device, it should be SteamOS, the same as Steam Deck.
In the meanwhile, in physical stores, clerks are preparing to provide demos during the launch weekend of February, 2nd. This comes a few months after the rumor that stated that Google had killed its internal AR hardware project, codenamed Project Iris. This does not mean that Google is not still committed to AR, though.
Google is working on ways to create the most realistic sense of presence while in VR. To help with that, Google has been experimenting with light fields to show how VR can come as close as possible to what you’d actually see if you were there. Download the demo for free and check it out for yourself. Image Credit: Google VR.
The approach chosen by Meta is similar to the one that Google promised to take with Android XR. When Android XR was announced, Google showed how it was easy to port Unity content from other headsets to Android XR and the compatibility with controllers is another good step in this sense.
We were already having a great time coming across a demo of Duck Hunt for the Oculus Rift, with grenades and all. Now Konami’s run and gun classic, Contra , has popped up on the interwebs — and you can download it right now for the HTC Vive. The short demo transports you into the boss battle of Level 3: Waterfall.
Nvidia has GeForce Now, Sony has PlayStation Now, and both Google & Microsoft have their own future cloud gaming projects in the work too. Two days earlier I got a chance to visit HTC’s booth where they were showing a similar setup streaming Superhot VR (2017) to a Vive Focus Plus over a mock-up 5G network.
Vive Focus, HTC’s first standalone VR headset, has officially launched in China. Based on HTC’s new mobile VR platform, which includes a mobile version of the Viveport content store, the headset debuts with more than 40 apps. image courtesy HTC. Image courtesy Alvin Wang Graylin, HTC.
Over the last 12 months or so we’ve been keeping an eye on Google’s aggressive hiring for its AR/VR team which, among other things, suggested that the company was working on new “mass production” hardware that would go beyond the simple smartphone snap-in Daydream headsets.
We go hands-on with Budget Cuts, Google presents ARCore and Maps API-enabled apps, Squanch Games’ Daydream exclusive title announced, and Magic Leap talks about developing games for a spatial computing platform. Google highlights 4 ARCore apps. Google Maps API for game development. Google Maps API for game development.
Clay Bavor, VP of VR for Google, took the stage to share intriguing new information for immersive technology. He made a blockbuster announcement for the new standalone VR headset Google is working on with HTC and also shared that the S8 will finally be getting Daydream support. “The more precisely, the better.”
Ndreams announced Synapse 2, but only for Google Cardboard, and Voodoo DE showed a preview of a very futuristic device. Just to summarize some of the craziness: Ive announced the launch of the Decagear, while Sebastian Ang (MRTV) published a video announcing to be the new CEO of Pimax.
Before my demo at Google I/O, Google’s head of VR Clay Bavor outlined a series of caveats and expectations for what I was about to experience. The demo, according to Google, would reset after each journalist so the hardware would see the room fresh each time after each person donned the headset. WorldSense.
We’re talking, of course, about Google Glass. Google Glasses were the first arguably-AR glasses on the consumer market, coming out in 2013. After all, it was a Google product and a lot of people expected the world. Google Glass retired to the enterprise sector and much of the public gave up on AR glasses.
What if I told you that smart devices such as your iPhone and Google Assistant aren’t just listening to you, but persuading and manipulating your actions as well? ” As the 12-minute demo progressed, EVA became more involved in our day-to-day lives. Be warned: your at-home voice assistant is doing more than just listening.
Back in May, we got our first demo of Google’s WorldSense technology. HTC and Lenovo were both announced as partners—but HTC soon backed out to focus on the Chinese market with their Vive Focus inside-out tracked standalone headset. The Mirage Solo is a standalone device that gets rid of the cord.
update, now including official support for Apple’s ARKit and Google’s ARCore software dev kits, and support for SteamVR on Mac. Apple featured a demo running on the HTC Vive that was created by Industrial Light and Magic. ” Unreal Engine 4.18 Nougat and above including Samsung S8 line.
We’ve just confirmed with Google’s Clay Bavor that its upcoming standalone headsets from HTC and Lenovo will use the Daydream controller with three degrees of freedom (3DOF). The HTC Vive, Oculus Rift and upcoming headsets from Microsoft have controllers offering full six degrees of freedom (6DOF).
Giants such as Oculus, HTC, Sony, Microsoft, Samsung, Walmart, and many others have been implementing their technologies in this field for a long time. We can find educational VR content in a variety of sources, such as: VR apps in the App Store, Google Play, or Steam directories. Google Earth VR. 3D Organon VR Anatomy.
Now available on Steam Early Access for HTC Vive, Fruit Ninja VR lets you slice and dice with the best of them using dual katana swords that are bound to have you playing the part of fruit assassin in your living room. See Also: Hands-on: ‘New Retro Arcade’ Tech DemoHTC Vive Gameplay. More locations to play in.
We were hoping the collection of experiences would eventually be free, like the mobile VR version of game for Google Cardboard (iOS and Android) is currently, but with the revelation of the Australian PSN listing, those hopes are all but dashed. PS Move is a required. We’ll be updating this article once we spot it, so check back soon.
When asked, the staff at the booth mentioned they had to disable that part of the demo due to too many people walking around the booth. Currently, Play For Dream MR runs its own fork of Android (heavily visually inspired by Apple's visionOS), similar to the approach Pico and HTC have taken.
A second demo from Wingnut AR showed how ARKit could place an entire imaginary world on top of a real-world platform on the stage. The more sophisticated demo, made in Unreal Engine, shows a complex world war taking place with spaceships and explosions. The demo is expected to be released as a game “later this year.”.
The game was shown way back in 2015 as one of the first demos made for the HTC Vive, and it’s now finally resurfacing this Fall. Prior to the Vive’s reveal, Valve collaborated with a number of indie developers to create the first set of VR demos that would be shown at the Vive’s GDC unveiling.
Still another example is eye tracking, and we’ve seen demonstrations from both Tobii and SMI in the HTC Vive offering a glimpse of how much better future VR systems will be at understanding our behavior. This is a screen grab from Tobii’s demo showing my eye movements over ten seconds. New Tools For Game Designers.
The report suggests that premium headset shipments like Google Daydream will see more growth over light mobile headsets. Google Daydream will sell the most premium headsets in 2017, getting 6.8M devices into the hands of users. North America will be the fastest growing market as it reach $403M this year.
Image by HTC). The interesting thing is that HTC has claimed that duration, but then some people of HTC said that is not true, and also some reviewers called this a fake news. I hope that HTC releases a public statement about these two points, to clarify the situation to its customers. Good luck to him and to HTC!
So we would require many public demos about it… but well, there is a pandemic and so people can go out less, and even if they go out, it’s not safe wearing the headset that others have worn in a demo booth. Companies like Pico, HP, Valve, and HTC are already performing very well in this sector.
Day 2 of Google I/O is in full swing and Google is shining some light on the core technologies the company is working on to make VR, AR, and immersive platforms accessible to even more people. It’s in this spectrum that lies all the investments Google is making within core technologies to enable “internally immersive computing.”.
It will be available on Steam for Oculus Rift, HTC Vive, Valve Index, and Windows MR owners. The title is also promised to become available on Oculus, Viveport, Itch.io, and Google Play, though there are no estimated release dates for those versions at this time. Screensavers VR is slated to arrive on October 16th, priced at $5.
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