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Spatial Beats: Snap, Google & Digilens

AR Insider

This week, we dive into Snap’s new AR Spectacles, Google I/O takeaways and Digilens’ new reference frames. Ben Lang of Road to VR got a hands-on demo with the new headset, which is based on the Qualcomm XR2 platform which powers Digilens’ proprietary Waveguide lenses. The Oculus Go was launched under his watch.

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The XR Week Peek (2022.07.25): Google to test AR glasses in the wild, Pico 4 spotted, and more!

The Ghost Howls

Google starts testing its AR glasses in the wild. Google has announced that it is going to start to test the prototypes of its AR glasses in the wild. What is relevant about this piece of news is that Google has just confirmed its strong commitment to augmented reality. More info (Google testing AR glasses?—?Official

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Oculus Quest Hand Tracking Game Has You Solving Puzzles By Throwing Your Dismembered Hand

VRScout

He’s also an avid VR developer working on some of the most unique projects for the Oculus Quest using the headsets’ newly-implemented hand tracking functionality. If you take a look at his Twitter , you’ll find a multitude of demos showcasing the wide range of possibilities afforded by hand tracking.

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Oculus Go Dev Kits Begin Shipping

VRScout

A first look at Oculus’ standalone VR headset. One of the biggest announcements that came out of Oculus Connect in October was the unveiling of a $199 standalone VR headset. Dubbed Oculus Go , the upcoming headset is basically an all-in-one mobile computer. Would love to hear about your experience.

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Justice League VR Coming to HTC Vive & Oculus Rift

VRScout

Expected to be rolled out in phases prior to the theatrical opening on November 17, 2017, the Justice League VR experience will have a four-stage unveiling that culminates with a full blown room-scale experience for HTC Vive, Oculus Rift, Samsung Gear VR, Google DayDream and Sony PSVR. No word yet on official pricing.

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‘Oculus Launch Pad’ Is Silently Populating The VR Content Pool

VRScout

As a little-known initiative, Oculus is actively funneling in talent with the promise of training, tools and other resources that developers — new and old — can use to build projects for the Oculus platform as well as for the greater VR ecosystem. Receiving funding was not only a blessing, but an incredible learning experience for me.

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This Restaurant is Using Google Daydream to Train Employees

Road to VR

Developed for Google Daydream, honeygrow’s vr training app uses the platform’s remote control to drive interactions, something the developers say made it especially easy for VR newcomers. This controller made for a more direct connection to the app versus the soft-tap touchpad of the Oculus GearVR.

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