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Epic Game’s Unreal Engine is making it easier to create for augmented reality in the newest 4.18 update, now including official support for Apple’s ARKit and Google’s ARCore software dev kits, and support for SteamVR on Mac. ” Unreal Engine 4.18 ” Unreal Engine 4.18 The post Unreal Engine 4.18
Curiously enough, he let us also the journalist Janko Roettgers try Cambria for a very short demo. Weirdly enough, most of the demos he showed were games. Soon a demo of it for Quest 2 will be released on App Lab, but this demo is meant to shine with Project Cambria Zuckerberg is still committed to the Metaverse.
This appeared to deliver fairly stable tracking, without the need for dedicated hardware, unlike Google Tango, which uses a suite of cameras and sensors. The post 4 Dev Demos Showing Off Apple’s New ARKit Tracking appeared first on Road to VR.
This week, we dive into Snap’s new AR Spectacles, Google I/O takeaways and Digilens’ new reference frames. On the more comical side of the news, Unreal is suing Chinese smartglasses maker Nreal because the brand names are too similar and will cause confusion. W elcome back to Spatial Beats. We were not confused.
Image by Google). Google is reportedly working on an AR operating system. In some of my past newsletters, I warned you that we shouldn’t forget about Google/Alphabet in the race to our mixed reality future. Now we have finally an official confirmation of the fact that Google is working on an AR device. Tilt Brush).
Riding the wave of excitement over Google’s new VR platform, Daydream, Epic Games CTO Kim Libreri announced on the Google I/O stage today that the gaming giant has brought support for Daydream to Unreal Engine 4. The post Epic Games Goes All In With Unreal Engine 4 Support for Google Daydream appeared first on VRScout.
Much like the popular third-party platform SideQuest, XR Swim could be huge for Web-based immersive content by offering independent creators a place to showcase their projects, whether it be a fully developed game or a simple tech demo. Steam provides an excellent service and can charge developers because of their huge install base.
Daydream is Google's new Android-powered VR platform, and Epic Games has released Unreal Engine 4 support for it. Here you can see a new UE4 demo for Daydream in action. Epic Games CTO Kim Libreri announced on the Google I/O stage support for Daydream to Unreal Engine 4.
More info (Roblox is coming to Quest — Road To VR) More info (Roblox is coming to Quest — Upload VR) More info (Roblox on Quest may increase scrutiny on the platform) Other relevant news (Image by WIRED) Mark Lucovsky has left Google Mark Lucovsky has just left Google. More info iVRy makes the PSVR2 work with SteamVR!
Epic Games’ Kim Libreri today took to the stage at Google’s I/O conference to announce Unreal Engine support for the newly announced Daydream Android VR platform, what’s more is that it’s available right now.
Epic Games’ popular Unreal Engine has just received a major update with version 4.12 now sporting Google VR ‘Daydream’ and OSVR native support. Clearly in the above demo, Donaldson is immersed with the Oculus Rift and using Oculus Touch controllers, but the original unveiling was done on the SteamVR powered HTC Vive.
The approach chosen by Meta is similar to the one that Google promised to take with Android XR. When Android XR was announced, Google showed how it was easy to port Unity content from other headsets to Android XR and the compatibility with controllers is another good step in this sense.
A second demo from Wingnut AR showed how ARKit could place an entire imaginary world on top of a real-world platform on the stage. The more sophisticated demo, made in Unreal Engine, shows a complex world war taking place with spaceships and explosions. The demo is expected to be released as a game “later this year.”.
Don't Miss: Microsoft's Live HoloLens 2 Apollo 11 Demo Didn't Take Flight, but You Can See It Thanks to Unreal Engine's Video The John. Luckily for us, augmented reality presents the opportunity to experience the Apollo 11 launch and landing, as well as the moonwalk, within our own, Earth-bound terrestrial boundaries.
Gelfenbeyn was a co-founder of API.AI, which was purchased by Google and now exists as Dialogflow. The creator studio, which I was shown in a remote demo, consists of text inputs, toggles, and sliders. A Colorful Background. Inworld AI only started as a company about a year ago, but the founding members are industry veterans.
The company is still heavily involved with VR development however, and are expected to present some new technology with Google at Display Week 2018 in May. Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines. Magic Leap announcements. image courtesy Magic Leap.
Google have announced that developers itching to get started on building Android VR games using the Unity game engine can do so right now using a Daydream plugin. The post Unity Native Support for Google Daydream VR Coming in Summer, Plugin Out Now appeared first on Road to VR.
Unreal Engine 5 may change the rules of game development. Out of nowhere, Epic Games has teased the next version of Unreal Engine, Unreal Engine 5, due to be released in 2021. It means that you can take whatever model, even with billions of polygons, and put it in your Unreal Engine project. Other relevant news.
At the same time, Facebook could have an approach similar to the one that Google has with Android: theoretically you can use an Android phone without a Google account, but good luck in doing it : since my phone is Chinese, I don’t have Google services and I can assure you that it is a true pain in the a**. Image by Google).
As this article was being written, Varjo further expanded its cloud with Unreal and Unity engine integrations. At first, we were just building for the phone and porting to the glasses,” Lens Creator Alex Bradt told me when I got to demo Snap’s Spectacles at AWE. CloudXR From NVIDIA. Parents and Partners. Your Forecast: Cloudy.
There is only one big problem: the form factor is terrible , they look super-dork, even worse than Google Glasses. The demo was not with real people like the one from Improbable, but the technology is VR-ready, with all the characters being able to move their fingers and perform facial expressions. Plus, RP1 used ONLY ONE SERVER.
There is an online demo for this system, and you can try it out either with preset or custom images. More info (Twitter post that describes the excitement around this project) More info (Official launch blog post) Other relevant news (Image by Google) Chrome ships WebGPU Chrome , the most popular browser around, has just implemented WebGPU.
T he use of the Exynos chips makes me think even more that this is an old device : Samsung has recently announced that it is going to build its headset with Google and Qualcomm, so it is impossible that the to-be-released device doesn’t have a Qualcomm chip.
Also noteworthy: Final Cut Pro X will be able to support 360 video editing, Unity and Unreal now have VR support for Macs, and SteamVR is coming to Mac… and although there was a sweet on-stage mixed reality demo using Star Wars assets and an HTC Vive, there was no mention of support for Oculus.
High-precision 6DOF tracking, eye tracking, gesture inputs, with dedicated input controllers The SDK will support Unity , with Unreal coming Soon. We have early internal units and demos at different iterations. It is very positive… usually, after our demos, people want to buy the devices! All APIs have a plain C version.
Years later, in 2014, my previous classmate Gianni Rosa Gallina called me because he wanted to create a startup about all the fancy things we were discussing in that period, in particular Google Glasses and my obsession about seeing virtual objects on top of the real world. From it, ARKit has born, I guess. A random tutorial found on Youtube.
I’m of course referring to the Dead and Buried demo showcased at OC5. Let’s see how Apple and Google will answer. Google Glass 2 is now available for direct purchase. Google states this decision was taken because the headset was selling very well among companies and developers. And Facebook has just made its first move.
The result is that many big brands are canceling their presence at CES: Google, Intel, Microsoft, Meta, Lenovo, and many others, have decided not to go , and maybe provide their news virtually. Top news of the week. Image from Reddit). Oculus Quest 2 had a great Christmas. But it said that it needs at least 6 years to make it become reality.
For starters, the company showcased how spatial recognition could be used to place virtual objects in real world locations, much like we’ve seen on Google’s Tango platform. The platform will support Unity and Unreal engines. Following that reveal, we saw some quick demos of new experiences built with ARKit.
OK, I will be able give a more definite verdict after I actually get a hands-on demo first thing tomorrow, but in the meantime, here are our first impressions from having seen the live demos on the stage here at MWC Barcelona. Microsoft debuts their latest mixed reality device at Mobile World Conference 2019.
This is a period with many tech announcements: we had Meta telling about its Horizon OS, yesterday OpenAI unveiled the new GPT-4o, and today Google will hopefully unveil its Android XR operating system. What a time to be alive!
The Oculus Rift and Touch, HTC Vive, PlayStation VR (PSVR), Google Daydream, Samsung Gear VR, and so many other headsets are all available for purchase. On Sunday 2/26, members of the press (UploadVR included) will attend a full-day long set of demos of all the latest upcoming games, but we can’t talk about them until Tuesday 2/28.
Working out of a modest two-story house tucked away in a historic Hollywood neighborhood, Christian Bretz is giving me a demo of his Stonehenge VR experience, just days before he has to pack up everything and make the journey to the Pacific Science Center in Seattle. Bretz is one of those new breed of VR creators.
On Wednesday, after Meta’s keynote address, UploadVR’s Ian Hamilton was invited by Coulombe to observe his scheduled Orion demo. The keynote was thrilling, packed with live, real-time demos including a stumble that Mark Zuckerberg played off with humility. And cake, it turned out, meant an Orion glasses demo. I like cake.
Earlier this week, Epic Games announced that it created a plugin for Google’s new VR platform, Daydream, that would allow developers to use Unreal Engine 4 to create games and experiences for the device. It also showed off a demo of a classic fantasy-type dungeon experience running on the platform.
An environmental artist with a passion for Star Wars has realised the iconic location of Star Wars’ Mos Eisley space port in jaw-dropping detail via Unreal Engine 4. What’s more, it’s coming to VR soon and you can download the demo now. ” The team have made the demo available to the public to download now. .
Viveport is improving a lot, and now HTC is also launching the Vive XR Suite , which will be distributed thanks to the support of a strong network of partners like HP, NVIDIA, Baidu (the Chinese Google), and Accenture. Well, that demo has turned into a paid application called Clipdrop. And it has now a free demo, so you can try it now!
This move resembles the one that Google had with TiltBrush: instead of killing the program, it is returning it back to the community, and this is for sure a good decision. Yes, you’ve read everything well. It has 4.5DOF. Watch a Quest 2 getting watercooled.
Did Seebright just release the augmented reality equivalent of Google Cardboard? The Seebright SDK also supports Unity and Unreal engines and is compatible with both iOS and Android. In a clear Google snub, you can view Facebook 360 photos with a Gear VR… but not with Cardboard.
Between that, I worked on consumer cloud software with Google for five years… managing engineering teams for Gmail, Japanese mobile, Google Labs, and social (Blogger etc.) At Google, the change was rapid but much easier to control , as everything from the software to even the servers were designed in-house. teams for Japan.
Image Credit: Unreal Engine’s YouTube channel. Unreal Engine shows off a stunning Star Wars real-time ray-tracing demo. Unreal Engine shows off a stunning Star Wars real-time ray-tracing demo. Google providing their Maps API for mobile game developers- expect more titles like Pokémon Go. Source: Road To VR.
And if you don’t know the answer yourself, you can help by looking on Google, or asking another mentor to support you. This meant that a super innovative application delivered as a buggy demo with a crappy trailer would have had the same final score as a boring plain application delivered in a polished way and with a fantastic trailer.
I think that, after a year, its specifications don’t sound exceptional anymore and maybe it is better that LG jumps directly to a second generation or that enters the standalone market (as it seems, since there are some rumors about a new revolutionary headset screen developed by Google and LG). Epic Siren demo.
.” He went on to talk about Facebook’s social VR demo that debuted at Oculus Connect 3 last month, revealing that both it and Oculus’ own Rooms and Parties social software had been made with Unity. “We want you to make all your VR and AR with Unity,” he said, promising renewed investment in the industry.
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