Remove Demo Remove Hardware Remove Unity
article thumbnail

How to build and run OpenXR applications in Unity

The Ghost Howls

After a long time with my lovely Unity 2019.4 LTS, I have decided it was time to switch to something new, not to miss the new features that Unity has implemented these years. I have so started using Unity 2021.3 Let’s see how to build a Unity 2021 application with OpenXR. It is a Unity 2019.4 LTS (2021.3.5

Unity 501
article thumbnail

Magic Leap Reveals Developer Demo, Confirms NVIDIA TX2 Hardware

Road to VR

Today during Magic Leap’s developer livestream the company offered the first details on the compute hardware that’s built into the device, confirming that an NVIDIA CPU/GPU module, and also showed a brief developer sample demonstrating world meshing and gesture input.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

A Demo and Fresh Look at Campfire

ARPost

The company is currently launching new hardware and a new product package, so we spoke with CEO and co-founder Jay Wright for a software demo and an explanation of the new release. A Cross-Platform Solution The complete Campfire ecosystem consists of hardware and software.

article thumbnail

The XR Week Peek (2023.11.21): OpenAI drama shakes the AI world, Unity enables Vision Pro development, and more!

The Ghost Howls

The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.

Unity 347
article thumbnail

Varjo Launches Its XR Cloud Streaming Platform, Support for Unity & Unreal Planned

Road to VR

At the outset the company is targeting the automotive industry, but plans to enable enterprises more broadly with support for Unity & Unreal Engine. Unity & Unreal On the Way. To demonstrate the capability the company showed a demo of Epic’s MetaHuman streamed from the cloud. To Varjo and Beyond.

Unreal 240
article thumbnail

Apple Sets Stage For VR; Shows Off Star Wars Vive Demo

VRScout

.” SteamVR will also be joined on Mac systems by the Unreal and Unity video game engines, all tying directly into today’s newly announced Metal 2 video-processing API. Also continuing the theme of VR support for Mac, Industrial Light and Magic staffers demonstrated the first-ever native HTC Vive demo on a Mac system.

Apple 373
article thumbnail

AWE 2022 Day Two: The Floor Opens. Talks on Interoperability, Hardware, and Software

ARPost

” Even more was revealed by Jared Ficklin, Chief Creative Technologist at argodesign , who helped develop the Magic Leap 2 hardware. The idea is that it’s a garment, not a piece of hardware. You can’t just have hardware, you can’t just have software, it’s the whole ecosystem that’s necessary,” said Kling. MetaTr@versal.