This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
In my unboxing video, you may see that I’ve found an additional LeapMotion v1 controller + LeapMotion mount for RealMax + USB-C cable for LeapMotion. Since having a 3DOF controller with a 6DOF headset is weird (HTC and Lenovo know this well), RealMax has decided to add also support for LeapMotion.
They teased a lot of interesting features and services of the device, and left the remaining technical details to some technical sheets on Microsoft website. But Microsoft, thanks to innovative 2K displays, has managed to keep the same high-quality pixel density of the HoloLens 1, that is 47 PPD (pixels per degree). Resolution.
So, while reading this article, imagine that everything is actually a bit better on the final device I really thank Varjo people for letting me try this unit of the XR-4 with such a little notice: Helsinki is not exactly close to my home, so they were incredibly kind to do everything they could to give a decent demo of the XR-4 to me.
Project North Star is an opensource reference design for a wide-FOV augmented reality headset that LeapMotion (now Ultraleap ) has given to the community. The hand tracking was fabulous as always thanks to LeapMotion and its Orion tracking. First of all, the choice of the demo program has been very weird.
This provides LeapMotion type hand tracking as well as six-degrees-of-freedom, room-scale positional tracking. Much like the Microsoft Hololens the user is looking at the real world and the device overlays virtual objects and avatars into your view so they appear to be part of the real world.
This provides LeapMotion type hand tracking as well as six-degrees-of-freedom, room-scale positional tracking. Much like the Microsoft Hololens the user is looking at the real world and the device overlays virtual objects and avatars into your view so they appear to be part of the real world.
Ctrl+Labs already demoed it years ago: check out the link to the Dino Game that I added below this paragraph. More info (FRL Official blog post) More info (Road To VR reporting and commenting the news) More info (Ctrl+Labs’s Dino Game Early Demo) More info (ETH’s experimental wristband). Image by Microsoft).
Spacee will be the first to tell you that what they are offering is not the same as something like Microsoft HoloLens, LeapMotion, or Magic Leap technology. What is really impressive about Post Mobile AR is that since it is completely digital, it doesn’t need actual products to run demos.
E3 was no different as I found him in a room opposite Intel’s wireless Vive accessory — though Mason asked that I come back the next day rather than see his demo right then. Both headsets are said to feature a Tegra chip and 2560 x 1440 OLED displays, along with LeapMotion, front-facing stereo cameras and eye-tracking.
And there are booths of many important companies : Lenovo, Microsoft, HP, Huawei, GoPro, etc… so this event has cool stuff to showcase. Markers can be used to define where to show virtual elements, and in the demo that I tried were used to show virtual Chinese artworks in a room; LeapMotion device on Realmax glasses.
VR-2 Pro adds an integrated LeapMotion and a 10m cable. In them you can find some interesting insights on how Microsoft designed the UX of HoloLens (go to section 2 of the slides linked below). It also adds compatibility with SteamVR, so you can play Steam games and enterprise applications with Varjo.
The Mixed Reality Toolkit (MRTK) by Microsoft is an open-source toolkit that has been around since the HoloLens was first released in 2016. Microsoft-driven MRTK-Unity is a suite of components and capabilities used to speed the creation of cross-platform MR applications in Unity. Understanding the MRTK-Unity Toolkit for MR Developers.
You had better going to your booth with already all the devices and accessories you need to demo your game to people. Compile a list of all the things that you need to make the demos and then buy them. She has been super helpful and I don’t know how we could manage to demo the game without her. Mind your booth position.
Besides that, it is also hiring key figures to make this AR dream a reality : the operating system project will be supervised by Mark Lucovsky, a former Microsoft engineer who co-developed Windows NT. CNET’s Scott Stein has tried the demo and has been amazed by it. The possible applications are endless.
It featured over 350 speakers, and over 250 exhibitors in 100,000-square-feet expo, including a 20,000-square-feet “Playground,” which featured AR and VR experiences from developers like Chicken Waffle and novel demos from manufacturers like RealMax.
FlyInside FSX is a plugin for Microsoft Flight Simulator and Prepar3D that brings you inside a completely realistic airplane flight deck. Daniel’s first stretch goal for the Kickstarter was to bring hands into the experience, and he’s already made major progress with his LeapMotion integration.
The HTC Vive is arguably the best out there, but having to buy a souped-up laptop just to run it, paying full price for brief games that feel more like demos, and trailing a huge cable off your head and fumbling to mount trackers on your ceiling…it’s not ideal. But it’s still incredible enough to give a taste of where it’s headed.
I think I even tried to get an interview with John Carmack, like, the day after he did a demo at E3. They found medical companies that were more interested in how precise those hand controllers could be, so they started doing demos, like a virtual catheter insertion and other kinds of medical training demos. Alan: “HaptX.”H-A-P-T-X,
I think I even tried to get an interview with John Carmack, like, the day after he did a demo at E3. They found medical companies that were more interested in how precise those hand controllers could be, so they started doing demos, like a virtual catheter insertion and other kinds of medical training demos. Alan: “HaptX.”H-A-P-T-X,
I think I even tried to get an interview with John Carmack, like, the day after he did a demo at E3. They found medical companies that were more interested in how precise those hand controllers could be, so they started doing demos, like a virtual catheter insertion and other kinds of medical training demos. Alan: "HaptX."H-A-P-T-X,
I think I even tried to get an interview with John Carmack, like, the day after he did a demo at E3. They found medical companies that were more interested in how precise those hand controllers could be, so they started doing demos, like a virtual catheter insertion and other kinds of medical training demos. Alan: “HaptX.”H-A-P-T-X,
To demonstrate how this technology works, Facebook offered a hands-on demo for attendees to try out using their VR game Elixir at the Oculus Connect 6 demo area. . It’s a strange feeling not having any feeling when touching or grabbing things, something dedicated LeapMotion and HoloLens users are already used too.
Acer, NVIDIA, Valve, Ubisoft, LeapMotion and many others joined the ecosystem. Today, you can experience a VR demo at a Best Buy. Magic Leap is not commercial yet. Microsoft Hololens kits are shipping to developers, but are not priced for consumers yet. It turns out that others share this vision.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content