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RealMax Qian review: wide FOV AR is amazing!

The Ghost Howls

In my unboxing video, you may see that I’ve found an additional Leap Motion v1 controller + Leap Motion mount for RealMax + USB-C cable for Leap Motion. Since having a 3DOF controller with a 6DOF headset is weird (HTC and Lenovo know this well), RealMax has decided to add also support for Leap Motion.

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All you need to know on HoloLens 2

The Ghost Howls

They teased a lot of interesting features and services of the device, and left the remaining technical details to some technical sheets on Microsoft website. But Microsoft, thanks to innovative 2K displays, has managed to keep the same high-quality pixel density of the HoloLens 1, that is 47 PPD (pixels per degree). Resolution.

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Varjo XR-4 hands-on preview: high resolution and raytracing are an explosive mix in VR

The Ghost Howls

So, while reading this article, imagine that everything is actually a bit better on the final device I really thank Varjo people for letting me try this unit of the XR-4 with such a little notice: Helsinki is not exactly close to my home, so they were incredibly kind to do everything they could to give a decent demo of the XR-4 to me.

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WCVRI: Hands-on with new North Star headset, Virtualizer 2, Pareal VR and more!

The Ghost Howls

Project North Star is an opensource reference design for a wide-FOV augmented reality headset that Leap Motion (now Ultraleap ) has given to the community. The hand tracking was fabulous as always thanks to Leap Motion and its Orion tracking. First of all, the choice of the demo program has been very weird.

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Intel’s Project Alloy Demonstrates “Merged Reality”

VRScout

This provides Leap Motion type hand tracking as well as six-degrees-of-freedom, room-scale positional tracking. Much like the Microsoft Hololens the user is looking at the real world and the device overlays virtual objects and avatars into your view so they appear to be part of the real world.

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Intel’s Project Alloy Demonstrates “Merged Reality”

VRScout

This provides Leap Motion type hand tracking as well as six-degrees-of-freedom, room-scale positional tracking. Much like the Microsoft Hololens the user is looking at the real world and the device overlays virtual objects and avatars into your view so they appear to be part of the real world.

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GameFace Plans GF-LD Headset With SteamVR And Android Support

UploadVR Between Realities podcast

E3 was no different as I found him in a room opposite Intel’s wireless Vive accessory — though Mason asked that I come back the next day rather than see his demo right then. Both headsets are said to feature a Tegra chip and 2560 x 1440 OLED displays, along with Leap Motion, front-facing stereo cameras and eye-tracking.