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Image by Sony Interactive Entertainment). Furthermore, when the remastered version of Resident Evil 4 has been announced, Sony stated that some VR-related content will be released for it (but it is not clear what). AWE has brought with it XR demos and news. Thank you for your understanding and support! Top news of the week.
Ginza Sony Park, the Japanese tech giant’s Tokyo-based hub for Sony brand promotion, is now playing host to a new Ghostbusters -themed multiplayer experience using a newly revealed Sony AR headset prototype. And yes, they’re shooting proton energy from their hands.
Sony Electronics Head of Business Development, Thaisa Yamamura, presented the Auggie Award for Best Art or Film. Yamamura also presented the winner with a Sony Spatial Reality Display, a “glasses-free 3D display that will improve their workflow.” Also on stage were Athena Demos and Doug Jacobson of Big Rock Creative.
Image by Sony Interactive Entertainment). Sony reveals the design of the PSVR 2. Finally, Sony Interactive Entertainment has unveiled the design of the PlayStation VR 2 headset. It’s been an interesting demo. And a demo is already live. MagicLeap 2 has inside-out tracked controllers.
Other members of the e-board have backgrounds including MagicLeap and Sony. The creator studio, which I was shown in a remote demo, consists of text inputs, toggles, and sliders. Gelfenbeyn was a co-founder of API.AI, which was purchased by Google and now exists as Dialogflow.
Upload reported that Sony showcased PlayStation to some selected partners , but no one could speak about what he/she has seen. More info (GDC roundup 1) More info (GDC roundup 2) More info (GDC roundup 3) More info (Moss to be published on many platforms) More info (Manus Quantum Metagloves) More info (Sony showcasing PSVR).
More info Meta may partner soon with MagicLeap The Financial Times this week reported a very unexpected piece of news: Meta may be working on a partnership with MagicLeap for the production of AR glasses. MagicLeap has factories in the US and Mexico able to produce AR glasses.
Windup Minds, a new studio with talent from Oculus, Niantic, MagicLeap, wants to bring virtual creatures into your headsets. Windup is aiming to create an evolution of virtual creature staples like the Tamogotchi, the Sony Aibo robot dog and Shigeru Miyamoto's Nintendogs. The studio announced a $1.6
Vive XR Elite is a headset that is very lightweight, and many people that tried it at CES reported that it felt very comfortable for the time of the demo. Sony was pushing developers to have hybrid VR games, and Gran Turismo seems to work exactly along these lines. And it left many journalists impressed.
Google and Sony both have intellectual property around waveguide designs similar in nature. MagicLeap. For a secretive company, we can learn a lot about MagicLeap from their patent filings and acquisitions, namely that they launched without a clear path to executing their vision. The devil is in the details.
Image by Sony, from Road To VR). Sony announces PS5, it supports PSVR. With an online livestream of around 1 hour, Sony has finally unveiled the design of the PlayStation 5. But Sony has confirmed that while we wait for it, the PS5 will be able to work with the current PSVR device. I hope you’ll enjoy it…. SSD (8–9 GB/s).
Apple Store demos require a setup stage to configure the headset for you, and then there is a 25-minute session when you can mostly try 3D photos and videos and then you can enjoy having multiple windows around you, which is the specialty of “spatial computing”. In any case, the launch of this device is expected for Q3 2024.
More info (Quest 3 to feature color passthrough AR) More info (Quest 3 will not feature face tracking) Sony may be disappointed by PSVR 2 preorders A report by Bloomberg affirms that Sony is disappointed by the current preorders of the PSVR 2 and now plans to ship only 1.5M But Sony has refuted the report, claiming it is not true.
Given the timing, we expect to see HTC demoing content almost exclusively on Vive Pro headsets, and there’s a good chance we’ll see a few more experiences using the new Vive Trackers with SteamVR 2.0 Continued on Page 2: Sony, MagicLeap, LG & Microsoft ». Santa Cruz. Image courtesy Oculus.
On the client side, the system will become compatible with iOS devices, and a MagicLeap client has also been developed. This new money, that has been given by Sony and other investors, has been explicitly gathered to build the blocks of the future Metaverse. Shariiing VR helps you in providing demos in VR.
The first apps supporting it will be Elixir (a tech demo also showcased at OC6), Waltz of the Wizards, and the Curious Tale Of Stolen Pet. The company has also showcased a tech demo to make us enthusiasts get hyped for the future of Facebook’s standalone devices. MagicLeap raises other $350M. It’s all very cool.
It has also partnered with various Chinese phone carriers , so that the device will be used to perform 5G demos. Regarding content, nReal has showcased some nice demos like an AR application that shows you how we will buy clothes in the future and a clone of Fruit Ninja in AR. I found this demo about it astonishing, actually.
The PSVR unit will work with the PlayStation 4 and Sony says they’ll have 50 games ready to go at launch. Want to do a demo? Starting on June 24th, PlayStation will offer PSVR demos at about 300 Best Buy and GameStop locations across the US and Canada.
They had some hype a few years ago, also because MagicLeap, in the beginning, hinted at the fact that it would have used them, but then they revealed themselves to be too unpractical for AR.
Sony will give PS4 camera adapters for PS5 for free. Sony has answered this question in the weekend. Well, that demo has turned into a paid application called Clipdrop. And it has now a free demo, so you can try it now! Some years ago, she performed in The Life, a Mixed Reality art piece inside the MagicLeap One.
Best Collaboration Tool Sony Electronics Head of XR Business Development Thaisa Yamamura was “honored to present” the Auggie Award for Best Collaboration Tool. She also presented the winner with a 15.6in Sony Spatial Reality Display. We all start out as indie collaborators,” said Demos. “I We’re just so happy.
Apple's passthrough magic might help explain why the industry is making such big shifts before this $3,500 spatial computer even ships. Saudi Arabia-owned MagicLeap took $500+ million more from the "sovereign" investment arm of the state to continue developing its technologies for transparent optical AR.
I literally couldn’t go more than half an hour on the without getting a nasty headache, so I can’t say if you will like either, you should try and demo one first before buying? Attention to comfort has been one innovation that MagicLeap has taken to the AR ecosystem (Image by MagicLeap).
The Future of MagicLeap After Ross Rosenberg was appointed MagicLeap’s CEO in October 2023, the company has since focused on its enterprise roadmap for 2024; targeting its XR devices towards enterprise and industrial clients. MagicLeap started to understand that these walled gardens are not their future.
The event will showcase the future of virtual, augmented, and mixed reality (VR/AR/MR), blockchain, the internet of things (IoT), and the Metaverse with a series of keynote speeches, workshops, product demos, and many others. See you in Miami, Dec 5-7 [link] #IGS pic.twitter.com/cXVNb0JvoE.
The headset features dual 3840×3552 micro-OLED displays from BOE, higher resolution than Vision Pro 's Sony panels, with a refresh rate of 90Hz and 92% DCI-P3 color gamut, the same as Vision Pro. The XR2+ Gen 2 chipset, Qualcomm's most powerful XR chip yet, is paired with 16GB of LPDDR5X RAM and either 512GB or 1TB of UFS 3.1
Virtuix gave me a demo of the product in a hotel room at E3 that year. The move is especially interesting in light of the relatively recent shift toward enterprise customers that’s been explored by Meta, MagicLeap and HTC. Pretty much all of the big players, outside of Sony’s PSVR. We had a wooden prototype at the time.”
And if you stack the billions spent there against Sony, Microsoft, MagicLeap, Google, Apple and others, are all these executives investing too much on AR & VR, or too little? Does “bit” understate or overstate how much faster things could have gone?
New devices like the MagicLeap 2 are set to completely disrupt the AR market with cutting-edge technologies for enterprise use cases. Sony’s PlayStation VR (PSVR) and upcoming PSVR 2 are examples of such designs. Boosting retail interactions with ‘try-before-you-buy’ experiences for customers.
As late as October, the market researcher thought Sony would ship 2.6 And the AR industry took a major blow when The Information published a well-reported but speculative story saying that MagicLeap’s technology is not likely to live up to its demos. That’s pretty scary for the AR industry because MagicLeap raised $793.5
It was first widely shipped in PlayStation VR, and Sony still uses it for PSVR 2. I’d love an option to bring this up every time I put the headset on with the IPD set wrong, or every time I launch an app for demos to friends and family. Halo straps put all the pressure against your upper forehead. Lenses & Displays.
In front of you will be two 8K Sony chips, I hear. If you haven’t seen a Microsoft Hololens or a MagicLeap you probably have no clue about how amazing this will be. I’ve heard this demoed and it’s amazing, even for old music. It also will let you have as many virtualized monitors/TVs as you want.
Image by Sony). Sony aims at hybrid games for the PSVR 2. Sony Interactive Entertainment has had a virtual summit with developers about its plans for the PSVR 2 because it is looking for content for its upcoming headset. A free demo of the game will be available this week for every one of you to try! Top news of the week.
MagicLeap plans dev days and dev programs. We all know that MagicLeap is in big trouble, and it seems that one of the paths it is trying to follow to exit the quicksands is trying to get more developers onboard. We now know how much Sony has paid for Insomniac Games. More info (Use Google Translate).
This, together with the local dimming of MagicLeap 2 , show that now the AR and VR categories are starting to blur, and we could call the headsets AR-first or VR-first, and not AR or VR anymore. The situation is constantly evolving. We are all here for the long run, waiting for this chaotic evolution process to bring us big results.
Some surprises may arrive from Sony (I hope so, but I don’t believe so), but for the rest, I’ve mostly heard about news from secondary operators. But as far as I know, nothing disruptive for the industry : Oculus has already shots all its bullets, and HTC for the first time isn’t announcing anything. But some of them are really intriguing.
It is a big showcase demo for its Unreal Engine 5, and I have to say it is pretty impressive. Image by Sony). Sony shows prototype headset with dual 4K display. During the Sony Technology Day showcase, Sony has shown a prototype of a headset with two 4K micro OLED displays. MagicLeap rebrands and kills the whale.
If the rumor is true, Meta by 2024 is going to basically release the Nreal glasses or a mix of Nreal Light and MagicLeap 2. Whoever has tried its demo said it is mindblowing, according to Heath, so we hope this will actually be released soon. The next versions of the glasses are expected for 2026 and 2028.
More info (Apple iPad Pro featuring LiDAR sensor) More info (New iPad Pro demo applications) More info (New iPad Pro environment reconstruction video) More info (Depth sensors are the new trends for mobile). MagicLeap reveals updates and new enterprise solutions. Watch another great MR demo by Greg Madison. from 2019.
And quite a lot of the demos that we’ve put together to show the impact of 5G, they do take advantage of VR and AR, because these are actually domains where we can clearly see the impact of low latency communications and high throughput communications in action. That shows the impact of latency very, very clearly.
And quite a lot of the demos that we’ve put together to show the impact of 5G, they do take advantage of VR and AR, because these are actually domains where we can clearly see the impact of low latency communications and high throughput communications in action. That shows the impact of latency very, very clearly.
And quite a lot of the demos that we've put together to show the impact of 5G, they do take advantage of VR and AR, because these are actually domains where we can clearly see the impact of low latency communications and high throughput communications in action. That shows the impact of latency very, very clearly.
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