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With the recent news that Unreal Engine was permanently waiving engine royalties for the first $1 million in app revenue, we were reminded of a similar program for VR apps based on Unreal Engine 4 that Oculus established back in 2016. SEE ALSO Unreal Engine 5 Tech Demo on PS5 Shows Where Next-gen Graphics are Headed.
Epic Games releases Unreal Engine 5. Epic Games has finally released the latest iteration of its popular game engine: Unreal Engine 5. The PlayStation 5 demo for Matrix Resurrections was able to showcase that very well, and the great news is that the city of that demo will be released for free as a sample of the engine.
I finally managed (with some delay) to find the time to try First Hand, Meta’s opensource demo of the Interaction SDK , which shows how to properly develop hand-tracked applications. What is incredible about this demo is that all the interactions are very polished, and designed so that to be ideal for the user. First Hand.
.” SteamVR will also be joined on Mac systems by the Unreal and Unity video game engines, all tying directly into today’s newly announced Metal 2 video-processing API. Also continuing the theme of VR support for Mac, Industrial Light and Magic staffers demonstrated the first-ever native HTC Vive demo on a Mac system.
Another month, another round of free games and apps for the Oculus (Meta) Quest 2. The following VR games and apps are available now on the Oculus (Meta) Quest 2 100% free of charge via the Oculus Quest Store, App Lab, and SideQuest: COUCH. Couch is available free on Oculus (Meta) Quest via the App Lab. NEVER BOARD.
Epic Games, the creators of Unreal Engine, said it would consider building a launch title for Sony’s “next VR platform” during negotiations about Fortnite cross-play on PlayStation in 2018. A Brief History of Epic's VR Tech Demos. Showdown – Oculus Connect 2014. ElementalVR – E3 2013. StrategyVR – CES 2014.
The open-source demo offers a framework for use in any Unreal Engine project, as well as a ‘Playground’ scene containing an underground bunker and shooting range to showcase hand interactivity. This little demo is an attempt to make VR development easier for them.”. SEE ALSO 'Job Simulator' and the Magic of Hand Presence.
Facebook’s VR headset subsidiary Oculus is finally integrating a native tool that will let you capture and share your Rift experiences through 360 photos and videos—one that developers can integrate into Unity and Unreal Engines, and across NVIDIA and AMD GPUs— and it’s available today on GitHub.
Thanks to the rigorous submission processes used by major platforms, however, many independent XR content developers are finding it difficult to publish their experiences in marketplaces such as the Oculus or Apple App Stores. They will soon support a marketplace feature that will allow creators to sell experiences and digital downloads.
Oculus just officially announced that they’d be winding down Story Studio, the company’s internal VR film studio which produced first-party VR shorts like Lost , Henry , and Dear Angelica. When we started to show people [the Oculus Rift] in Hollywood, their question was ‘how do we get started?’…
Meant to serve as an interactive teaser for an upcoming Silent Hills game directed by Hideo Kojima in collaboration with legendary film director Guillermo Del Toro, the playable demo featured an assortment of “looping” puzzles nestled within a genuinely unsettling atmosphere designed to shake the human psyche. Unreal P.T.
Riding the wave of excitement over Google’s new VR platform, Daydream, Epic Games CTO Kim Libreri announced on the Google I/O stage today that the gaming giant has brought support for Daydream to Unreal Engine 4. In a collaboration with Hardsuit Labs on the plugin, Epic Games has made Unreal Engine 4 support for Daydream available now.
Although SteamVR also supports the Rift on PC, it relies on elements of Oculus’ PC SDK which means it’s unlikely that we’ll see Rift on Mac until Oculus supports it officially. Vive Demo on Stage. Unity and Unreal VR SDK Support. Metal for VR. Photo courtesy TIME.
It was back at the end of 2015 that Epic Games Founder Tim Sweeney teased “something much bigger” than the VR tech demos the company has done in the past. Now the company plans to launch Robo Recall , the evolution of their critically acclaimed Bullet Train tech demo.
After years of making some of the most impressive VR tech demos of their time, Epic’s Robo Recall is not only the company’s first VR game proper, but a culmination of what the company has learned about VR game and engine design since the beginning. A Brief History of Epic's VR Tech Demos (click to expand).
Last Oculus Quest update shows hints of an Oculus MR ecosystem. Facebook is continuously updating the Oculus Quest , its most successful device, and this week it has rolled out the runtime v16. I think that this update, together with the last ones, marks the beginning of a mixed reality ecosystem that is being built by Oculus.
There, players could step into an interactive VR experience based on the popular game show ‘Let’s Make a Deal’ and compete in a game of “CarPong” for the chance at winning some sweet prizes, including Insta360 cameras, t-shirts, even a few Oculus Quest’s. I called in for help and we made a great demo game.”.
Shortly after the success of the Oculus Kickstarter later that year, he decided that the only sensible development platform for the futuristic VR experience was the Oculus DK1. The experience has been demoed throughout a few of its earliest stages, having made its first public appearance at SVVR 2014.
Epic Games’ Kim Libreri today took to the stage at Google’s I/O conference to announce Unreal Engine support for the newly announced Daydream Android VR platform, what’s more is that it’s available right now.
While that funding campaign still has a ways to go and we’re an estimated month away from a functioning XR headset demo, Walker Industries founder, Herman Remy, reached out to ARPost to talk about his company and his passion. Since then he’s been independently working with creator platforms like Unity and Unreal. Meet Herman Remy.
I told him “no way this can be true”, so he invited me to his demo to prove that he was saying the truth. And RP1 is actually not stopping there: they plan to expand the current network architecture so that the next demo should feature 100,000 people in 20 square kilometers , with also the ability to deploy gaming modules.
After 14 years of working on home and portable consoles, Ready At Dawn this month released Lone Echo and its multiplayer spinoff Echo Arena on the Oculus Rift & Touch. He’s referring to a conversation he had with Jason Rubin—Head of Content at Oculus—way back in late 2014. “We We did a very, very small demo.
Epic Games’ popular Unreal Engine has just received a major update with version 4.12 With the latest release release of Unreal Engine 4 (version 4.12) Epic have included a preview version of the VR Editor they first unveiled in February and more recently at GDC 2016. The post Unreal Engine 4.12 Elsewhere, UE4 4.12
Survios’ stunning VR action game Raw Data , currently in Early Access for HTC Vive and Oculus Rift, will launch in September on PlayStation VR. Our players have been clamoring for PvP ever since Raw Data ’s earliest demos,” said Mike McTyre, Survios Game Design Director. “ Photo courtesy Survios. Photo courtesy Survios.
On the more comical side of the news, Unreal is suing Chinese smartglasses maker Nreal because the brand names are too similar and will cause confusion. Ben Lang of Road to VR got a hands-on demo with the new headset, which is based on the Qualcomm XR2 platform which powers Digilens’ proprietary Waveguide lenses. We were not confused.
Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines. Epic Games have detailed Unreal Engine’s support for the Magic Leap One Creator Edition on their blog, which confirms some significant hardware features of the device, including eye tracking, hand tracking, and room scanning.
If you don’t already know Cliff Bleszinski from his involvement with the Unreal Tournament and Gears of War franchises, you may remember him from Oculus’ 2012 Kickstarter video. Bleszinski in the Oculus Rift Kickstarter video | Photo courtesy Oculus. Bleszinski indeed believes in the technology.
Robo Recall was easily one of the most exciting games we got our hands on at Oculus Connect 3 earlier this month. We wanted to make the ultimate tech demo.” Replaying levels to get higher scores and challenging friends will be a go-to option at future gatherings and demo environments.
For instance, the company offers brackets to attach a Vive Tracker or Oculus Touch, allowing the Reactive Grip controller to be tracked with the same system as whichever headset is in use (which cuts out a bunch of headaches that come with using two separate tracking systems).
In that period, the Oculus DK2 ordered by Gianni arrived, and he told me that I should go to his office to try that device, and my reaction at that time was like “Oculus what??” I saw myself inside the Tuscany demo, and I felt in love with VR, like IMMEDIATELY. From it, ARKit has born, I guess.
Logitech currently lists VR Ink Pilot Edition support for Flyingshapes, Vector Suite, VRED, Mindesk, Gravity Sketch, MARUI (Maya plugin), IrisVR, and Tilt Brush, with integrations for Unreal Engine and Unity so that developers can adapt more applications to the stylus. The demo room was using four 2.0
Epic Games is using the Game Developers Conference (GDC) to give an advanced preview of the latest additions to its Unreal Engine VR Editor, which allows creatives to build worlds in a virtual reality environment using the full capabilities of the editor toolset combined with interaction models designed specifically for VR world building.
But the news of the day is that Meta should assemble only around 1000 units and keep the glasses for internal usage and demos. The company has demoed its software, which exploits eye tracking to increase the “eye box” of VR headsets while reducing visual artifacts like distortions, pupil swim, and chromatic aberrations.
Facebook has started today enforcing the “Facebook login” rule , asking Oculus users to merge their Facebook and Oculus accounts. So I imagine a Quest 2 where you can avoid having a Facebook account, but you can’t use the Oculus Store, or all the most important apps and games , and so you are de facto forced to use it.
His lab was even visited by Zuckerberg before he decided to acquire Oculus. An iconic image of Jeremy Bailenson wearing an Oculus Rift DK2 (Image taken from Medium). Or Unreal if that’s your language. I am always fascinated when I speak with someone that is here before the Oculus Kickstarter campaign.
One of the flagship announcements at last week’s Oculus Connect developer conference, Epic Games’ Robo Recall is a slick, polished first person shooter built for Oculus’ forthcoming VR motion controllers Touch. SEE ALSO 'Bullet Train' on the Latest Oculus Touch Makes You a Bullet-Catching Badass.
The education-focused Mars 2030 launches today on SteamVR for the HTC Vive and Oculus Rift, soon to come to PSVR. As described in our first experience of Mars 2030 at GTC 2016 , the team went to great lengths to represent the martian terrain in the most realistic manner, using Unreal Engine 4’s physically-based rendering.
Also noteworthy: Final Cut Pro X will be able to support 360 video editing, Unity and Unreal now have VR support for Macs, and SteamVR is coming to Mac… and although there was a sweet on-stage mixed reality demo using Star Wars assets and an HTC Vive, there was no mention of support for Oculus.
nReal has been sued by Epic Games for the name too similar to Unreal and by Magic Leap that claims that nReal CEO Chi Xu has stolen the technology of the American company while working there. Me trying the nReal glasses for the review. As you can see, they look really like fashionable sunglasses, and make all people look cool. Applications.
I got a hands-on demo of the VR Ink Pilot Edition and came away suitably impressed with what Logitech has put together, both in performance and functionality. This demo app (above) was designed for drawing and not handwriting, but with some software tweaks the VR Ink stylus seems like it really could be up to the task.
WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. This is not a mandatory step for WebXR, but it is the format chosen by Mozilla for its demo, so we’ll stick with it. You’ll find a plugin by Mozilla.
Epic also announced a few interesting things, like a tool to record facial animations for MetaHumans that run on an iPhone; and Fab, the Unreal version of the Unity Asset Store, where the developers can find many tools and multimedia elements put on sale. Of course, Epic is completely against Apple and its vision of its own walled garden.
I haven’t managed to talk about it until now because of the posts I had to publish for Oculus Connect 6 , but now that the hype for the Oculus Link is over, it’s time for me to inform you about this incredible news, with some exclusive photos and videos that you won’t find in other articles!
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