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Hands-on: Varjo Teleport is a comprehensive tool for scanning environments, and it is out now

The Ghost Howls

I’m pretty sure that some professionals have been hired to use all their best tools to scan some rooms in the best way possible. The PC version allows also to see the scannings made by the community using the scan tools they prefer. Rendering is fully local. Gracia seems to be the most versatile of the solutions.

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Meta’s Mixed Reality Demo The World Beyond Now On Quest 2

VRScout

The company offers a taste of Project Cambria with a new tech demo available free on the Meta Quest 2. It was back in October of 2021 that Meta (formerly Facebook) first revealed its Presence Platform , a collection of tools that allow VR developers to craft immersive mixed reality environments, interactions, and voice experiences.

Tools 470
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First Hand analysis: a good open source demo for hand-based interactions

The Ghost Howls

I finally managed (with some delay) to find the time to try First Hand, Meta’s opensource demo of the Interaction SDK , which shows how to properly develop hand-tracked applications. What is incredible about this demo is that all the interactions are very polished, and designed so that to be ideal for the user. First Hand.

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Feel The Future With Interhaptics’ New Design & Development Tools

VRScout

“Our vision is to provide the interaction and haptics design tools to ease and speed up the development and deployment processes.” . Beginning using Interhaptics’ new development suite by visiting their website and requesting a demo or signing up for their user portal. Image Credit: Interhaptics.

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Pico 4 Spotlight hands-on: a must-have for VR demos in exhibitions

The Ghost Howls

While everyone is focused on every minimal update on the Quest operating system, Pico has just added to its runtime a feature called Spotlight that makes it become the to-go device for VR demos in exhibitions and B2B settings. The microphone feature is very handy for demos where the environment around you is noisy (e.g.

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Meta Announces Multi-year Exclusive Agreement for Spatial Content with James Cameron’s 3D Studio

Road to VR

Meta says the collaboration with Lightstorm Vision will include the co-production of original stereoscopic content, but also be geared towards “improving content creators ability to make high-quality stereoscopic content through the use of advanced tooling, including employing AI.”

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How to make mixed reality demos that merge real and virtual worlds

The Ghost Howls

Testing on PC While all the demos I created are for the standalone Quest 3 , I did most of my development on PC using the Link. The Meta Quest Link app lets you enable some developer settings to stream spatial data from the Quest to the PC Without this facility, I would have never been able to prototype my mixed reality demos this fast.