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Google Releases ‘Resonance Audio’, a New Multi-Platform Spatial Audio SDK

Road to VR

Google today released a new spatial audio software development kit called ‘Resonance Audio’, a cross-platform tool based on technology from their existing VR Audio SDK. Google’s existing VR SDK audio engine already supported multiple platforms, but with platform-specific documentation on how to implement the features.

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Unity Promises Day-one Support for Android XR, Including Easy Ports for Existing Quest Content

Road to VR

Meta Quest developers looking to port their Unity-based apps to Google’s newly unveiled Android XR operating system shouldn’t have a tough time of it, Unity says, as the game engine creator today released all of the tools devs need to get cracking. “This is as simple a port as youre ever going to encounter.

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Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Road to VR

Unreal Engine 4.20 and Google’s ARCore 1.2, Unreal Engine 4.20 Documentation for the feature can be found here. For developers using Unreal Engine to build titles for the Rift, UE 4.20 For developers using Unreal Engine to build titles for the Rift, UE 4.20 The post Unreal Engine 4.20

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NVIDIA announces Unity connector for Omniverse at GTC 2022

The Ghost Howls

The article is a summary of the most interesting information that came from our chat… including the mind blowing moment when I realized that with this technology, people in Unity and Unreal Engine could work together on the same project :O. The online collaboration works in a way similar to Google Docs. NVIDIA Omniverse.

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The XR Week Peek (2023.07.18): Roblox is coming to Quest, Google has an unclear XR vision, and more!

The Ghost Howls

More info (Roblox is coming to Quest — Road To VR) More info (Roblox is coming to Quest — Upload VR) More info (Roblox on Quest may increase scrutiny on the platform) Other relevant news (Image by WIRED) Mark Lucovsky has left Google Mark Lucovsky has just left Google. More info iVRy makes the PSVR2 work with SteamVR!

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How to record 360 videos of your VR experiences

The Ghost Howls

In case you use Unreal Engine, there are similar possibilities : here you can find an official blog post by Epic Games on how to shoot a 360 degrees trailer of your game inside the engine. So have a look at the documentation of the application you want to shoot the media elements in and see if there is a way to shoot 360 content.

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The XR Week Peek (2020.10.12): Quest 2 is launching, dogs use AR, and more!

The Ghost Howls

At the same time, Facebook could have an approach similar to the one that Google has with Android: theoretically you can use an Android phone without a Google account, but good luck in doing it : since my phone is Chinese, I don’t have Google services and I can assure you that it is a true pain in the a**. Image by Google).

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