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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! Where to find Oculus Hands Tracking SDK.

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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Understanding the MRTK-Unity Toolkit for MR Developers.

Unity 82
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Live from Berlin! VR Workshops for Unity & JavaScript

Leapmotion

As part of our global tour for the Leap Motion 3D Jam , we’re at Berlin’s Game Science Centre to take developers through our SDK and building with the latest VR tools. Let’s take a light-speed look at VR development with Leap Motion in Unity and JavaScript. Why Hands in VR? and Oculus 0.5 JavaScript.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

This realism is offered through three main features: Fingers tracking : Senseglove can detect the orientation of your hand and also the bending angle of your fingers. It can so be used as a hand tracking device; Vibrotactile feedback : SenseGlove has some motors that can vibrate so that you feel vibrations on your fingertips.

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4 Ways to Unleash the Power of Sound in VR

Leapmotion

Hand tracking and virtual reality are both emerging technologies, and combining the two into a fluid and seamless experience can be a real challenge. In this post, we take a look at 4 ways that sound, VR, and motion controls can be a powerful combination. Tracking Boundaries. Here are just a few: Unity documentation.

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The Essential 3D Jam Development Guide

Leapmotion

A quick note: VR/AR is a rapidly emerging ecosystem, and many of the engine tools and features that we use to build our Unity and Unreal assets are constantly shifting. With APIs for six programming languages and dozens of platform integrations, the Leap Motion SDK has everything you need to get started. Get started with Unity.

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VR Design Guide

Leapmotion

Hand tracking and virtual reality are both emerging technologies, and combining the two into a fluid and seamless experience can be a real challenge. Note that some assets (like Image Hands and Widgets) are not currently available for the Orion Unity Core Assets. User Interface Design. Ergonomics.