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How to build and run OpenXR applications in Unity

The Ghost Howls

After a long time with my lovely Unity 2019.4 LTS, I have decided it was time to switch to something new, not to miss the new features that Unity has implemented these years. I have so started using Unity 2021.3 Let’s see how to build a Unity 2021 application with OpenXR. It is a Unity 2019.4 LTS (2021.3.5

Unity 545
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How to get started with nReal glasses development in Unity

The Ghost Howls

In this article, you may find the answers to all the above questions : I will guide you in developing a little Unity experience for the nReal glasses (the typical grey cube!), How to get started with nReal development (and emulator) in Unity (Video tutorial). And then of course you have to download the nReal Unity SDK.

Unity 363
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Google 6DOF videos review: move inside VR videos!

The Ghost Howls

Around 40 days ago, I reported to you the news of Google presenting at SIGGRAPH 2020 a new algorithm for recording, encoding, and decoding 6DOF VR videos , that is movies inside which you can physically move. Google Immersive LightField Video technology. Google 6DOF Videos video review. 6DOF Videos. That’s so cool.

Video 545
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Blocks By Google VR – 3D Modeling for the Masses

VRScout

For the last month I’ve been working with Google to test Blocks, a new VR creation tool that enables anyone to 3D model low polygon objects without training. This will feel limiting at first, but it is a life saver when working in Unity. These objects can also be downloaded to a computer and imported into 3D programs like Unity.

Google 321
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Visual Positioning Systems: what they are, best use cases, and how they technically work

The Ghost Howls

A VPS system detecting visual features in the surrounding environment (Image by Google) VPS stands for Visual Positioning System. GPS together with the sensors on the phone is all that we need to orient ourselves on a 2D map like Google Maps that we use every day. What is VPS? How do you develop an application using VPS?

Immersion 413
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Google Announces New Tools to Develop High-performance Daydream Apps

Road to VR

During the opening presentation at today’s Unity Vision Summit, Nathan Martz, Developer Platforms Product Manager at Google, took to the stage to talk about new tools that the company is releasing to help developers create high-performance apps for Daydream, Google’s high-end Android VR platform. Instant Preview.

Tools 277
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Get the passthrough vision app for your Quest

The Ghost Howls

you are the guy of the cube… The Trailer of The Unity Cube. I’m already known in the VR communities as being the guy who published on App Lab an experience that was just made of a cube (you can download it here ). How to download the app. Have fun downloading it here: DOWNLOAD LINK. Oh yes, the irony.

AR 544