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PICO’s OpenXR SDK is located in the download section of its developer website. The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
More info (Vive Focus Vision hands-on) More info (Vive Focus Vision teardown) Unity launches Unity 6 Unity has finally launched its new version: Unity 6. Unity 6 is bringing many new features that are helping with cutting-edge technologies like XR and AI. This may explain why it has been shut down.
Microsoft announces Mesh, an XR collaboration platform. Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. But since Microsoft owns one of those studios (and using it costs around $100K/day if I remember well!), You are all fantastic! Here you are my flower for you!
In my review of Amazon Sumerian I said multiple times that in other game engines, like Unity, it is not possible to create a WebVR experience. A WebVR exporter for Unity??? Unity on one side, a WebVR experience running on Firefox on the other one. So, how to do you export a WebVR project from inside Unity? I want it!
Top news of the week (Image by Microsoft) Microsoft lays off 10,000 employees and shuts down its mixed reality projects This is seriously a bad period for the tech industry in general, and of course also for mixed reality. For sure, not having Microsoft backing it will slow down a lot of its development.
More info Quest 3 will pair with Windows 11 PCs next month Meta and Microsoft announced that the automatic pairing of Quest 3 headsets with Windows 11 PCs is coming in preview access in December. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly.
There is proof everywhere about that: The Oculus app on the iOS App Store has been at the #1 place among the most downloaded app of the day on Christmas. I am a bit sad no one gave an award to The Unity Cube , though… I would have loved to get a “Worst Application Award 2021” from Road To VR….
Microsoft (Nasdaq: MSFT) for AltspaceVR. Microsoft again, because some time ago they bought AltspaceVR , a VR social platform that was on the verge of bankruptcy. Unity (Nasdaq: U) for 3D Modeling and Animation Tools. The virtual experience can be downloaded on the headset and work independently.
Developers can now download a beta version that will let them start integrating OpenXR apps into SteamVR. Valve just took a big step in prepping Steam game developers for the full arrival of OpenXR, the new industry-wide open standard for AR and VR headsets. The company has released what it calls “initial support” for the 1.0.9
Today I want to take you on a journey on one of the coolest prototypes I’ve ever worked on, which is about creating Unity applications that can dynamically modify their logic at runtime depending on the user’s needs thanks to generative artificial intelligence. It got thousands of downloads. Cubes are easy to do.
Lady PheOnix pointed out the generous support they received from Microsoft , Unity , and Metastage. Anyone can download Breonna’s Garden and a virtual garden will begin to grow around you. She also stated Breonna’s Garden wouldn’t have been possible without Sutu.
If you have a Vive Focus Plus, go out on Viveport M and download it! Or that Microsoft is working on a new reference design that fixes the issues of the first one? It is getting lots of downloads, and many enthusiastic reviews. Unity changes how it handles XR Plugins. It is the game to try in these weeks!
I don’t know for whom this is “affordable”, maybe Tim Cook, Bill Gates, or people that have sold both kidneys… More info Microsoft completes the acquisition of Activision-Blizzard After many months of legal disputes, Microsoft has finally received the green light to acquire Activision-Blizzard.
That’s the consensus that seems to emerge from “Top 2020 Trends: Enterprise AR & VR” a report published today by Unity Technologies, where 15 industry experts (yours truly among them) outlined how Mixed Reality (or XR depending on what flavor acronym you favor) will supercharge and transform the world of work. Look no further!
The Mixed Reality Toolkit (MRTK) by Microsoft is an open-source toolkit that has been around since the HoloLens was first released in 2016. Understanding the MRTK-Unity Toolkit for MR Developers. Microsoft-driven MRTK-Unity is a suite of components and capabilities used to speed the creation of cross-platform MR applications in Unity.
Experience in game engines like Unity and Unreal Engine is also a must. SEE ALSO Report: Microsoft Holding a HoloLens 2 Press Event Next Month. Underlining this, the listing says candidates should posses experience in building native mobile applications on iOS or Android, and hands-on experience with AR platforms like ARKit or ARCore.
Unity Technologies has reportedly backtracked on the controversial fees it introduced last week, triggering a public outcry from the developer community. Many Unity developers have slammed the new fees as unfair, prompting the San Francisco-based firm to rescind its announcement partially.
Microsoft Maquette. Microsoft Maquette is the ultimate VR tool by Microsoft to prototype fast in VR. It works with all headsets and that’s another great choice by Microsoft. The post The Ghost’s Spotlight: oVRshot, Microsoft Maquette and The Great C appeared first on The Ghost Howls. The Great C.
Microsoft highlights how companies can benefit from Team’s enterprise-ready and proven end-to-end encryption, data loss prevention, and compliance certifications when leveraging the AR service. Microsoft is planning for device-wide general availability in 2024.
This week, Microsoft announced that MRTK will migrate to an independent GitHub account and that the project will be supported by a consortium including Microsoft, Magic Leap, and Qualcomm. That’s fantastic news for all Unity XR developers! If you want this joke to never end, please download it and then give it 5 stars!
You can access it at this link: [link] ) Top news of the week (Image by Microsoft) Microsoft kills Windows Mixed Reality Microsoft has decided to pull the plug on the Windows Mixed Reality platform , the one of the WMR headsets by Acer, Asus, HP, Lenovo, and Samsung which were the first to introduce inside-out tracking in the VR ecosystem.
Microsoft Teams Immersive Spaces is taking collaboration to a new level. Powered by Microsoft Mesh , the new XR experience is now in preview, allowing users to discover the era of “metaverse work.” What is Microsoft Teams Immersive Spaces? Any user can transform a virtual meeting into a fully 3D experience with just one click.
The fitness application goes from costing $30 upfront to be free to download and costing $10/month after a trial. On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. All you need is an Android device (API level 26+) or a HoloLens 2 and Unity.
What is Microsoft Mesh , and what can it do to transform the future of immersive collaboration? For some time now, Microsoft Mesh has promised companies an opportunity to build unique mixed and extended reality experiences for the future of work. So, what is Microsoft Mesh exactly, and what can it do? What is Microsoft Mesh?
More info (Logitech MX Ink now available) More info (My hands-on with the device) The end of HoloLens 2 Microsoft has officially announced the end-of-life of the Microsoft HoloLens 2: the company is now selling the last stock and will slowly discontinue the headset. with downloadable courses priced at $1.99
While still in Italy, I verified that Microsoft Teams, Unity, and Github were accessible from China. But then I started having at another problem: I was downloading stuff at 100Kb/s … and I had to download something like 200MB of data. I started downloading at 20MB/s and in 10 seconds I had all that I needed.
I am super happy about it, it’s like a dream coming true… On Wednesday 7th at 11:15–11:30 am CEST I will (remotely) speak together with Massimiliano Ariani at the famous Laval Virtual event , in the fitness track, where we will speak about HitMotion: Reloaded (btw download our game now !) Image by Microsoft). News worth a mention.
These tools include: The possibility for a parent to lock certain apps on the device for his/her children Automatic prevention of downloads of applications whose target audience age is higher than the age of the player (e.g. if the app is 18+ and the player is 15, the system won’t download it). Other news. Learn more. Learn more.
All the 3 major VR runtimes (Oculus, SteamVR, Microsoft) are now compatible with OpenXR , and this means that on the runtime layer on PC, now OpenXR has been fully integrated. This means that if you develop an experience using OpenXR, you can run it on Oculus, SteamVR, and Microsoft runtimes with no modification.
After a long update download, I was ready to go and the device started working much better. The NRSDK is Nreal’s SDK that lets you develop applications using the popular Unity game engine. It also gives you all the tools to let you s tart developing Unity applications for the Nreal glasses even if you don’t have the device.
Microsoft announced their new platform Mesh last week to enable better mixed reality experiences across not only AR and VR headsets, but also mobile and desktop. Mesh is built on Microsoft Azure which enables developers to build immersive, multiuser, cross-platform mixed reality applications through an SDK. Spatial Maps?—?Spatial
Although Unity 3D is undoubtedly the most common and trained standards for developing and deploying augmented and virtual reality application for both beginner or expert developer, it is cannot be employed for developing content for some headsets. Both are free to download and try. It is covered in 4 weeks in about 11 hours total.
Sinespace was built using the Unity game engine allowing for an easily customizable as well as upgradable experience. Sinespace is currently available on PC via download or a web client, all OpenVR compatible headsets including the HTC Vive, Oculus Rift and Microsoft Mixed Reality, with plans for iOS and Android releases in the near future.
This will make the experience even better for the users since they will be able to enjoy shared persistent AR with no friction and no need to download anything. The “metaverse” was not a key topic inside “Microsoft Build”. Microsoft Build is one of the most important yearly events organized by Microsoft.
One area Quest is optimising is application downloads. According to Meta, the firm is rolling out “behind-the-scenes improvements” that allow users to download multiple games or applications at the same time. Interestingly, the new download tools came after Meta removed its App Lab storefront.
The ARCore solution from Google supports developers in creating simple but effective AR applications, which customers can download from the Google Play store and access on any Android device. Within the Unity ecosystem, organizations can find solutions for XR development, RT3D design and more.
Roblox was already on App Lab, where it had more than one million downloads, and now is going to be available on the official Quest store Asgard’s Wrath 2, coming on Quest Store on December 15th, 2023. The main important news regarding games has been IMHO: The launch of Roblox on Quest Store.
This is why companies like Apple, Google, Microsoft and Meta are exploring similar technologies. The Unity Cube ?? (PS Respect for the devs of Cooking Simulator, it is actually a good game. Microsoft Maquette gets discontinued. Let me quote the article: “We were giving away the hardware but making money on the data,” he said.
And this time, you will finally be able to download one of them. Image by Microsoft). Microsoft has released more specifications for its upcoming XBOX Series X, and from these data is clearly possible to see that it will be compatible with VR headsets. This is one of the weirdest rag-doll experiments in Unity. Learn more.
Besides that, it is also hiring key figures to make this AR dream a reality : the operating system project will be supervised by Mark Lucovsky, a former Microsoft engineer who co-developed Windows NT. Then, you can create MR applications, and so code in Unity and at the same time see the preview of your 3D game in 3D in front of you.
Brought to us by immersive and interactive design studio Cutmod, VR Massage is a trip, out-of-body experience which involves a VR headset, a Microsoft Kinect camera and a real-life massage therapist. Upon first entering the exhibit i was instructed to lay on a specially-designed massage table fitted with an HTC Vive headset at the face rest.
It comes in two flavors: one that works with physical disks and the other one with an internal hard drive to download games from the store. Late to the party after Oculus and Microsoft already released prototypical implementations, but finally Valve has implemented OpenXR into its runtime SteamVR. Unity details its MARS solution.
In Microsoft Mesh, the immersive content you create is experienced by users on a desktop PC or in VR. The toolkit supports Unity so you can build environments in a familiar way and leverage existing scenes and assets to build experiences in Mesh. It also works without a server deployment, making it simple to get started.
Location-based games are already popular, with over a billion downloads of Pokemon Go in the three years since it launched, and over 20B kilometers walked playing the game. In another scenario, we may see game engines dominant, like Unity or Unreal. Some recent acquisitions include AltspaceVR (Microsoft), and Escher (Niantic).
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