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Oculus Mixed Reality Capture is a plugin that lets content creators make amazing mixed reality videos of a VR game for the Oculus Quest. Since I had to make some tests with Oculus MRC for our game HitMotion: Reloaded (download it now on SideQuest !) Are you ready to implement Oculus MRC like a boss?
It is a short guide to implement some sort of compatibility between the SteamVR Unity plugin and the Unity XR Interaction Toolkit , that under the new XR Plugin Management in Unity are not working very well together. SteamVR is a great solution to develop cross-platform applications, and so is Unity (Image by Valve).
As soon as my Oculus Quest arrived, I immediately started playing with it and have fun with Beat Saber, Robo Recall, Creed and all the other titles. But then, as a developer, I felt the urge to understand how to develop my applications in Unity for the Oculus Quest. Image by Oculus).
After a long time with my lovely Unity 2019.4 LTS, I have decided it was time to switch to something new, not to miss the new features that Unity has implemented these years. I have so started using Unity 2021.3 That is, an application built for the Oculus runtime can also run for the Valve Index on SteamVR.
At Facebook Connect 2021, Meta has announced Application SpaceWarp, a new solution to boost the framerate of Oculus Quest 2 applications up to +70%. These days I have finally managed to try it, so I can tell you everything that I have learned about it: What is it How does it work How to implement it in your Unity application Pros and cons.
WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial. Requirements.
The Unity Cube is an experiment from developer Tony “SkarredGhost” Vitillo to test the limits of what Oculus will allow into the App Lab program. Vitillo submitted a fully functional application which simply presents the user with a cube in a blank environment—and Oculus accepted it. Behold, The Unity Cube!
I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! Let’s create a new Unity 3D project, and call it TestQuestHands.
Available now on the Oculus Quest via SideQuest, Real Commodore 64 – Virtually brings the original Commodore 64 experience to VR, allowing Quest and Quest 2 players the chance to explore a massive catalog of retro PC games. He then offered to send me the Unity Project files! I am a total C# and Unity noob so I learn as I go.
Today I publish a very specific post to help Oculus developers in a particular situation I’ve been myself in: how to publish an update to an App Lab experience of yours when the “Production Channel” is missing in the Oculus Developer Hub interface and the web uploader has been deprecated. My story with this problem.
I wanted just to experiment with technology, not make a product I’m not going to do a step-by-step tutorial, but if you are a bit experienced with Unity, you can use the info I’m providing you to create something similar yourself. Initialization I launched Unity (I’m using version 2022.3 But how to do that?
They could be a great innovative tool to market your AR and VR applications (and even for the non-XR ones) … so let’s see how you can create them for you game directly from your Unity project! But are we sure that there isn’t a better way for Unity projects? The better way for Unity projects.
It starts with how you can install Unity and get started with hand tracking development and then proceeds with some suggestions about hands tracking UX. First, let’s start with installing Unity hand-tracking. How to Set Up Hand Tracking in Unity 3D. Also, install the Oculus app and the Oculus Hub on your computer.
Fitness-focused VR developer YUR today announced the release of YUR.watch, a virtual smartwatch device compatible with a massive selection of existing PC VR titles, as well as several Oculus Quest releases. There’s also a companion app you can download free on iOS and Android. Image Credit: YUR). Image Credit: YUR).
In my review of Amazon Sumerian I said multiple times that in other game engines, like Unity, it is not possible to create a WebVR experience. A WebVR exporter for Unity??? Unity on one side, a WebVR experience running on Firefox on the other one. So, how to do you export a WebVR project from inside Unity? I want it!
After I have written my post on how to handle unwanted permissions in Unity , many Oculus Quest developers asked me to make another tutorial to solve another common problem: Facebook showing a warning for 32-bit builds submitted to App Lab. Method 1 – The Unity Way. Method 1 – The Unity Way. And guess what?
Today, I’m going to share with you the APK that lets you have passthrough vision with blue edges on your Oculus Quest 2. you are the guy of the cube… The Trailer of The Unity Cube. How to download the app. Have fun downloading it here: DOWNLOAD LINK. Why am I sharing this app? Oh yes, the irony.
Discover and play indie VR/AR content without having to make a single download. Thanks to the rigorous submission processes used by major platforms, however, many independent XR content developers are finding it difficult to publish their experiences in marketplaces such as the Oculus or Apple App Stores.
The Oculus Go has just been released by Oculus and a lot of developers have started receiving it and are experimenting with it. I’m among them: today I’ve made my first builds and so I want to guide you through the first very basic steps in building an app for Oculus Go on Unity , to spare you some little headaches.
Facebook confirmed earlier today that Google’s immensely popular room-scale VR painting experience, Tilt Brush, is coming to the Oculus Quest headset this Spring. “When we learned that Oculus was building a cord-free standalone headset, we knew we had to bring Tilt Brush to Quest,” continues Morant.
These virtual offerings are split into three categories: the VeeR VR Cinema, the Unity for Garden Showcase, and the Cannes XR Developer Showcase. This includes SteamVR headsets such as the HTC Vive and Valve Index as well as the Oculus Rift. Just be sure you have enough memory on your computer; these downloads aren’t small.
Up until now, developers wishing to get their VR app on the Oculus Store had to submit to a manual review process by which their game or experience was washed through two stages; a tech review to see if the app passed minimum standards and a content review to determine it was a complete and polished experience. image courtesy Oculus.
In a video posted by CBS Los Angeles , we see Rams COO Kevin Demoff guiding a reporter through the VR tour of the jaw dropping venue using an Oculus Rift headset with Touch controllers (photos also show an HTC Vive being used). No word yet on whether or not the VR tour or Call to Play will be for download in the future.
Image by Oculus). The fitness application goes from costing $30 upfront to be free to download and costing $10/month after a trial. The other bombshell news is that Resident Evil 4 is coming to the Oculus Quest 2. NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2.
One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. The preview of the runtime can be downloaded for free by everyone on the UltraLeap website , and the final official release is expected for Q2 2021.
Developers can now download a beta version that will let them start integrating OpenXR apps into SteamVR. With today’s news we’re hoping Oculus Store game developers will be getting that prototype sooner rather than later. The company has released what it calls “initial support” for the 1.0.9
It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. In that period, the Oculus DK2 ordered by Gianni arrived, and he told me that I should go to his office to try that device, and my reaction at that time was like “Oculus what??”
While Oculus has decided to discontinue the Oculus Go and abandon completely the 3DOF sector, Chinese vendor Pico has decided to double down on 3DOF offering two new models , the Pico G2 4K S and the Pico G2 4K Enterprise , that are two improvements of the original Pico G2 4K. User Interface.
Some days ago, I’ve published on Linkedin a video with the Home of my Oculus Go and lots of people have asked me how I did such a recording. So, I decided to write a post about it and also about how to perform the streaming of your Oculus Go to an external PC. Facebook Live is a great solution to record Oculus Go videos.
With many years in the making, Unity developer and 3D environmental artist Kaveh Tabar’s Serenity VR fan project is finally here. Starting out in 2014, Tabar originally designed Serenity for the Oculus Rift DK2. You can download Tabar’s Serenity VR here.
Today I want to take you on a journey on one of the coolest prototypes I’ve ever worked on, which is about creating Unity applications that can dynamically modify their logic at runtime depending on the user’s needs thanks to generative artificial intelligence. It got thousands of downloads. Cubes are easy to do.
Up until this point, creating a completely unique avatar meant designing your own 3D model, rigging it for animation, and importing your creation into the 3D game engine Unity. You can also download a copy of your avatar in the.fbx format. Image Credit: Ready Player Me. For more information visit readyplayer.me.
That’s why we decided to port it to other devices, especially the Oculus Quest that is selling so well among consumers in the last months. Now the game is available on SideQuest as a free demo, and it is getting great feedback from all its users (download it now!).
Like Tilt Brush, objects made with Blocks may seem simplistic at first, but the apps professional potential becomes glaringly obvious once it’s objects are rendered in software like Unity. This will feel limiting at first, but it is a life saver when working in Unity. But what if you don’t know how to use Unity?
When it comes to developing virtual reality (VR) videogames there are two primary engines studios use, either Epic Games’ Unreal Engine or Unity by Unity Technologies. Unity’s HDRP targets high-end PCs and consoles, allowing creators to build high-definition and photorealistic visuals. With package version 7.2.0
Developed in Unity, each pixel is rendered with volume, in turn adding a sense of depth and layer to the original 2D composition. According to the post, 3DNes was at one point available for download via Steam. The software is currently compatible with Oculus & SteamVR. For now, users can grab a copy of 3DNes over on itch.io
Speaking on the Unity integrations, Ivan Rajkovic, CEO of SpectreXR, noted: We’re excited to expand hand-tracking support for OctoXR and enable even more Unity developers to create immersive and engaging interactive VR/AR experiences. Unity itself is a highly accessible graphics engine ready for a range of developers.
” “The acceleration of innovation coming from the video game industry is being driven by real-time game engines, like Unreal and Unity, primarily used in XR and video games, and now more and more in the cinema industry.” It’s a pretty hefty download to get access to all these pieces, but it’s just a one-time download now.
I so asked some questions on Twitter to some people from the social media corporate and Chris Pruett , Director of Content Ecosystem at Oculus, has been so kind as to answer them. In case you were in vacations and you lost contact with VR this week, you may have lost the announcement of the new Facebook account policy for Oculus devices.
It works on the following platforms and devices: Oculus Quest; Oculus Rift S; Valve Index’. Designed for Oculus Quest and Oculus Go, this app aims to create a cozy family corner in the virtual world. You can create your own world using the Unity SDK. Windows Mixed Reality; Vive. Then you need to try vTime XR.
Facebook has started today enforcing the “Facebook login” rule , asking Oculus users to merge their Facebook and Oculus accounts. So I imagine a Quest 2 where you can avoid having a Facebook account, but you can’t use the Oculus Store, or all the most important apps and games , and so you are de facto forced to use it.
I am super happy about it, it’s like a dream coming true… On Wednesday 7th at 11:15–11:30 am CEST I will (remotely) speak together with Massimiliano Ariani at the famous Laval Virtual event , in the fitness track, where we will speak about HitMotion: Reloaded (btw download our game now !) But actually, this has not happened. Judge James E.
While still in Italy, I verified that Microsoft Teams, Unity, and Github were accessible from China. But then I started having at another problem: I was downloading stuff at 100Kb/s … and I had to download something like 200MB of data. I started downloading at 20MB/s and in 10 seconds I had all that I needed.
If you’re handy with the Unity game engine though, you can even design your own detailed spaces and full-body avatars, and import them for others to enjoy. VRChat supports SteamVR-capable headsets including Oculus Rift, HTC Vive, and OSVR, downloadable via Steam and Viveport. image courtesy VRChat.
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