Tue.Feb 06, 2024

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Vision Pro: Apple is Playing a Long Game, But How Long?

AR Insider

Will Vision Pro get better, faster, and cheaper over several generations, just like the iPhone? How long will that take and is mainstream adoption somewhere in its future? We break it down in the latest report excerpt. This post appeared first on AR Insider.

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Konami Aims to Develop ‘Yu-Gi-Oh!’ for VR After Successful Prototype Demo

Road to VR

Yu-Gi-Oh! doesn’t have an official VR game yet, but after demoing a VR proof-of-concept of the card battler at the franchise’s 25th anniversary event in Tokyo, Japan, Konami says we may see more in the future. Last weekend at the Tokyo Dome, Konami held an event that, in addition showing off all things dedicated to the ’90s show and continued trading card franchise, unveiled a VR demo called ‘ Yu-Gi-Oh!

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Over 2,000 Meta Quest Headsets Deployed in Kentucky Schools

XR Today - Virtual Reality

In a recent report by XR MDM solutions provider MangeXR, the firm highlighted a recent success story with educational end users in the Kentucky region. According to the report, the Kentucky Department of Education – under the leadership of Dr Shannon Putman, PhD – deployed roughly 2,450 Meta Quest 2 VR headsets across the region’s learning institutions.

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Vision Pro Durability Tests Show Glass Has Great Shatter Resistance, But Scratches Easily

Road to VR

Vision Pro is in the wild, which means we get to see just how durable Apple’s first mixed reality headset it. The good news: the $3,500 device is pretty drop resistant, although if it does take a tumble, don’t expect it to look brand new for long. The drop test from ‘Apple Track’ was one of the first to toss Vision Pro straight onto the ground.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Apple Vision Pro And Meta Quest Are Building Toward Super Vision

Upload VR

Sometime in the coming years you should be able to look down a street and say “zoom in on that” and, as if a pair of binoculars appeared in front of you in mid air, you’ll be able to see much further down that street than you could with the unaided eye. We’re a long ways off from that and it won’t happen with the first generation Apple Vision Pro. In fact, with Saudi Arabia still pouring $500 million into companies like Magic Leap as Meta continues to invest in optical AR glasses, the question o

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TSMC to Build Second Fab in Japan: 6nm and 7nm Coming to Japan

Anand Tech

Taiwan Semiconductor Manufacturing Co. on Tuesday formally announced plans to build a second fab in Japan. The fab will be run by Japan Advanced Semiconductor Manufacturing (JASM), a majority-owned TSMC subsidiary, and will make chips on 6 nm and 7 nm-class process technologies, which will make it the most advanced semiconductor production facility for logic chips in Japan.

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YouTube is Coming to Vision Pro Eventually, but What About Spatial Video?

Road to VR

YouTube is one of the biggest apps not available on Vision Pro at launch. Thankfully we now we know that it’s on the way. But will it support its large existing library of spatial videos? Not only did YouTube not have a Vision Pro app ready for launch day, the company actually went out of its way to opt-out of having its existing iPad or iPhone apps run on the device.

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YouTube Plans To Build An Apple Vision Pro App

Upload VR

YouTube is planning to build an Apple Vision Pro app. Watching traditional media on a giant virtual screen is a key focus of Apple Vision Pro. You can choose between watching in your real room (optionally darkened), a fully virtual environment, or a blend of both. While iPad apps are available on the App Store on Vision Pro by default , YouTube specifically opted out from making its available.

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AMD Unveils Their Embedded+ Architecture, Ryzen Embedded with Versal Together

Anand Tech

One area of AMD's product portfolio that doesn't get as much attention as the desktop and server parts is their Embedded platform. AMD's Embedded series has been important for on-the-edge devices, including industrial, automotive, healthcare, digital gaming machines, and thin client systems. Today, AMD has unveiled their latest Embedded architecture, Embedded+, which combines their Ryzen Embedded processors based on the Zen+ architecture with their Versal adaptive SoCs onto a single

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Onshape Uses Apple Vision Pro To Design 3D CAD Models

Upload VR

Onshape Vision lets you create 3D design models with Apple Vision Pro. Developed by PTC Inc., Onshape Vision is one of the many Apple Vision Pro launch apps, adapting the design app previously released on flatscreen platforms and mobile. On Vision Pro, Onshape lets you manipulate digital designs through hand gestures, eye tracking and voice commands, syncing up with Onshape's cloud-native CAD and data management systems to display real-time changes.

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Sales of Client CPUs Soared in Q4 2023: Jon Peddie Research

Anand Tech

Global client PC CPU shipments hit 66 million units in the fourth quarter of 2024, up both sequentially and year-over-year, a notable upturn in the PC processor market, according to the latest report from Jon Peddie Research. The data indicates that PC makers have depleted their CPU stocks and returned to purchases of processors from Intel during the quarter.

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#1346: Apple Vision Pro First Impressions with Road to VR’s Ben Lang & the Comparisons to Meta Quest

Voices of VR

The Apple Vision Pro launched on February 2nd, 2024, and I feel like it represents an inflection point in the XR industry where the screen resolution is high enough for it to be used as a viable screen replacement, the eye-tracking combined with pinch gestures is a paradigm shift in human-computer interaction reaching new levels […] The Apple Vision Pro launched on February 2nd, 2024, and I feel like it represents an inflection point in the XR industry where the screen resolution is high e

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Microsoft Ignores XR Investments in Favour of AI

XR Today - Mixed Reality tag

Second-quarter earnings calls are out , and usually, the rolling soapbox is an opportunity for a business leader to address the good, the bad, and the ugly of a firm’s recent activities and investments. Microsoft recently released information regarding its recent Q2 2024 earnings call. The call hits all the expected notes, such as genAI. However, interestingly, despite an increased push towards developing XR solutions since mid-2023, Microsft did not mention its MR/spatial applications, Ho

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Nils Pihl (Auki Labs) on Augmented Reality as Spatially Enhanced Communication

The AR Show

Nils Pihl returns as our guest for a second time on the podcast. He is the CEO and founder of Auki Labs, a company dedicated to revolutionizing augmented reality positioning. Auki’s technology uses peer-to-peer communication to establish a distributed spatial computing protocol. In this episode, we revisit some of the themes from the first episode, such as the concept of language as the oldest form of augmented reality and Auki's role in enhancing communication through augmented reality position

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My Presentation on Virtual World Building in Second Life (Delivered to a University Course on Virtual World Building and Design)

Ryan Schultz

As I mentioned, shortly after my sixtieth birthday, I gave a one-hour presentation on Second Life, in Second Life, to a graduate class in virtual world building and design, currently being taught at my university ( first blogpost ; second blogpost ). I am happy to report that my presentation was very well received by the students! It was followed by a “field trip” to a separate building region to practice some old-world prim building for an hour, and I was quite impressed by what the

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Mixed Reality Transforms Devon Medical Training

CraneMorley

Back to Blog Page In recent years, the field of medical training has witnessed a significant transformation, thanks to cutting-edge technologies. Among these, mixed reality has emerged as a revolutionary force, offering a unique blend of virtual and augmented experiences to enhance learning. A notable success story comes from a training site in Devon, where mixed reality is being hailed as a game-changer in medical education.

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Meta Horizon Worlds v147 + v148 Release Notes

Oculus

Meta Horizon Worlds v148 is here! We’ve got a fairly lightweight update this week with a few bug fixes, including addressing an issue related to.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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EON Reality Enhances Global Accessibility with Focused Multilingual Support

EON Reality

IRVINE, CA – February XX, 2024—EON Reality, a global leader in AI-powered Augmented and Virtual Reality (AR/VR) knowledge transfer for education and industry, announces a strategic enhancement of its multilingual support to better serve its diverse global user base. Recognizing the importance of language in accessing educational content, EON Reality has refined its language offerings to cater to the most widely spoken languages among its users, while also committing to the addition of new langua