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Five years after Half-Life: Alyx reshaped expectations for VR gaming, Valve remains a quiet yet critical force in the industry. Despite little fanfare, the company has continued to shape the VR landscape through steady updates to SteamVR, integration with standalone headsets like Quest, and whispers of new hardware and games. Now, as the fifth anniversary of Alyx passes, the question looms larger than ever: is Valve still all-in on VR, or is it slowly retreating from the frontier it helped defin
A subtle theme at SXSW was VR180. not because new hardware was pervasive, nor because everyone was buzzing about it, but if you looked closely you could connect the dots. Our Editor at Large Emily Olman reports. This post appeared first on AR Insider.
LG was previously tapped to partner with Meta to advance its XR efforts, however after high-level talks fell through, LG has now confirmed it’s closed its XR product division, instead focusing on long-term research and development. According to South Korean news outlet The Bell (via UploadVR ), LG is tuning down its XR efforts, which included the disbandment of the organization responsible for XR products late last year.
SXSW is where bold ideas in storytelling, technology, art, health, and more collide to spark what comes next. This year signaled a new era for storytellers, redefining not just what stories are told, but how audiences engage with them. This post appeared first on AR Insider.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
When Bigscreen founder Darshan Shankar told us he was bringing the sequel to his Beyond SteamVR headset to GDC 2025, I booked a flight from New York to San Francisco and back with less than 24-hour turnaround. The reason I made the trip is because the latest design includes a new feature absent in the original which made it exceptionally hard for me to fully review.
IRVINE, CA March 20, 2025 EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, today announces the launch of its innovative EON Creative Simulator, a groundbreaking XR educational platform designed to significantly enhance creativity, innovation, and practical skills across industries such as architecture, product development, and manufacturing.
IRVINE, CA March 20, 2025 EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, today announces the launch of its innovative EON Creative Simulator, a groundbreaking XR educational platform designed to significantly enhance creativity, innovation, and practical skills across industries such as architecture, product development, and manufacturing.
Bigscreen Beyond 2 starts shipping next month with significantly upgraded & adjustable lenses, and Beyond 2e is coming in May with eye tracking. Like the original Beyond , Bigscreen Beyond 2 and 2e are tethered PC VR headsets that use SteamVR Tracking, so you'll need a PC with a powerful graphics card and at least one (ideally at least two) tracking base stations from Valve or HTC.
IRVINE, CA March 20, 2025 EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, proudly announces the launch of its groundbreaking EON Exploratory Simulator , designed to enhance active learning and problem-solving through innovative Extended Reality (XR) experiences.
Bigscreen says it sold more Beyond 2 headsets in the first 4 hours than it did Beyond 1 in its first 2 months. New orders of Beyond 2 and Beyond 2e will now ship in June, compared to April and May for the first batches respectively. Bigscreen Beyond 2 Has Clearer, Wider, Adjustable Lenses And Optional Eye Tracking Bigscreen Beyond 2 starts shipping next month with significantly upgraded & adjustable lenses, and Beyond 2e is coming in May with eye tracking too.
There is a six-month exhibition titled “Other Worlds Are Possible” featuring a retrospective of a dozen different immersive storytelling pieces that will shown at the Le Pavillion in Nemur, Belgium from March 22 to September 21, 2025. The exhibition was curated by independent immersive curator Ana Brzeziska, and will also feature other AR pieces, screen-based […] There is a six-month exhibition titled "Other Worlds Are Possible" featuring a retrospective of a dozen different im
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
McDonald's Japan launched its first official VRChat world to commemorate a new promotional campaign starring the biggest real-life and virtual artists in the country. In 2023, McDonald's Japan launched the Tiro Remix project, a special nationwide promotional campaign that remixed two of the biggest songs of that year, Ados Show and Asmis Paku. This created a new song that uses the iconic sound of McDonald's fries being prepared as the song's beat.
It's time for companies to explore the implications of AI expanding into the phsycial world and the impact of multimodal AI, AI edge computing, and robotcis.
Apple is moving the visionOS team out of the Vision Products Group, with the VP who founded it, as part of a shake-up to get Siri back on track. The Vision Products Group (VPG) is the division within Apple responsible for Apple Vision Pro and visionOS. It was founded in 2015 by Mike Rockwell, a former Dolby executive, and originally known as the Technology Development Group (TDG) until the reveal of Vision Pro in 2023.
Bigscreen today announced its next-gen Beyond PC VR headset, promising a big boost in field-of-view (FOV) and clarity thanks to the inclusion of new pancake lenses. Bigscreen is also making the slim and light headset more attractive to at-home and enterprise users too thanks to its new adjustable interpupillary distance (IPD) and a universal Lightseal facial interface.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Tech giants like OpenAI, Meta, and Google urge the Trump administration to exempt AI training from copyright law, citing China's DeepSeek as a competitive national threat.
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