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What are the biggest lessons from a career in XR? Where are we in the industry's lifecycle and what can we expect next? These are questions we posed to AWE's XR Hall of Fame inductees, continuing this week with DAQRI founder and AR pioneer Brian Mullins. This post appeared first on AR Insider.
One of my highlights of AWE has been for sure Ultraleap’s booth. Not only because they are very nice people it’s always great to hang out with, but because their use of “event cameras” for tracking hand movements completely surprised me. Ultraleap with tracking cameras The first demo I tried when I entered Ultraleap’s booth was its flagship hand tracking with a VR headset.
The 2D to 3D photo conversion feature coming to Vision Pro in VisionOS 2.0 makes a novel capability meaningful for the first time. Cue “Apple didn’t even do it first!” in the comments. You’re not wrong. There’s been seemingly a hundred different startups over the years that have promised to turn 2D photos into 3D. Even Meta had a go at it when it added 2D to 3D photo conversion to Facebook several years ago.
White Owls Inc. announced on Thursday that its Death Game Hotel VR game will release on July 11. The game is the first VR production for Hidetaka "Swery65" Suehiro's White Owls Inc. The game will be available through the Meta Quest store and will be available for Meta Quest 2, Meta Quest 3, and Meta Quest Pro. The game is the first VR production for Hidetaka "Swery65" Suehiro's White Owls Inc.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Sony is getting ready to release tethered PC VR support for PSVR 2 this summer, but that may be one the last meaningful things the company does for its increasingly latchkey VR hardware. According to a report by Android Central ‘s Nicholas Sutrich, Sony isn’t leaving any budget for first-party content. Paraphrasing for anonymity, Sutrich’s source maintains there will be “very few opportunities for VR game development at Sony going forward.” Citing a separate source
Apple Vision Pro isn’t exactly brimming with XR games yet, although starting next month you’ll be able to jump into a classic city builder that has been updated to include full mixed reality support. Magic Fuel Games is releasing Cityscapes: Sim Builder (2023) for Vision Pro soon, bringing with it a new immersive view so you can manage your city as the god-like mayor you always wanted to be.
In Mark Gurman's latest report he claims Apple is "considering" making the upcoming non-Pro Vision headset "reliant on a tethered Mac or iPhone". But does powering a Vision headset with an iPhone really make sense? Gurman has a very strong track record when it comes to reporting Apple's moves in advance, and he even revealed many details of Vision Pro before it was officially revealed or even acknowledged to exist by Apple.
Today, Eastman Chemical Group collaborated with Scottish AR display and application innovator Ceres Holographics to develop and distribute an “industry’s first” XR-ready vehicle windshield. The team is debuting the windshield at the Car.HMI Europe event on June 27 during a speaker session called “Look Ahead: Smarter Transparent Displays for Enhanced Safety, Comfort, and UX.
Dead Second, Spunge Games' action cover shooter, is coming to the official Meta Quest store just days from now. Previously launched on App Lab in late 2021, Dead Second is a high-action arcade shooter inspired by the arcade classics of the 1990s, most notably Namco's Time Crisis. In Dead Second, players assume the role of a gun-for-hire tasked with the elimination of corruption throughout a dystopian city.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
A VR developer made a very interesting discovery about how Apple Vision Pro sets its cooling fan speed, and thus thermal-based performance limits. As the computational load increases, processors heat up. Eventually a thermal limit will be reached at which point the processor must intentionally reduce its peak performance to continue functioning, or shut down.
Riven, like the groundbreaking Myst that came before it, definitely has an air of grandiosity when you first play, and not just because it takes 4-5 minutes of loading and unskippable boot sequences to reach the title screen on Quest 2. When you first load that iconic original adventure, beyond an opening cutscene more for flavor than guidance, you’re left to explore the vast emptiness and mystery of the game’s setting without as much as a tutorial or hint of where to start.
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