Mon.Oct 21, 2024

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How to disable the automatic start of Meta Quest Link to transfer files to your PC

The Ghost Howls

In the last weeks, while using my Quest I had a little nuisance: sometimes I wanted to connect the device to my PC via USB to transfer some files and the Quest Link automatically activated, preventing me from doing that. I managed to find a solution for it, and as usual, I’m sharing it with you. Quest Link activation and the USB popup Historically, when you connected the Quest to the PC, a popup asked you if you wanted to activate the Quest Link to use your headset as PCVR, and you could d

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Sunski Surges with AR Virtual Try-ons

AR Insider

In today's attention economy, true connections with consumers can be the difference between a bounce and a sale. Sunski was able to achieve this through AR tryons and we have the results and takeaways. This post appeared first on AR Insider.

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U.S. Army Needs Microsoft AR Headset to Be “substantially less” Than Projected $80K Price Tag

Road to VR

Microsoft’s contract with the U.S. Army to build a combat-ready AR headset is worth up to $22 billion, but only if the company can deliver the goods at “substantially less than” the projected $80,000 per unit, the Army tells Bloomberg. Requirements also include definitively positive field testing, set to take place early next year. Based on HoloLens 2, Microsoft’s specially-built Integrated Visual Augmentation System (IVAS) has faced multiple challenges since being awarded the Army c

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NVIDIA Highlights Omniverse Enterprise Virtual World Success in Q3 Earnings Call

XR Today - Virtual Reality

NVIDIA recently revealed its Q3 earnings, as compiled by Yahoo. Expectably, the firm continued ramping up revenue, which reached $18.1 billion, an uptick of 34% from the previous quarter and more than 200% year-on-year. The firm noted how products like the NVIDIA HGX platform drove Q3 performance. The NVIDIA technology portfolio is incredibly deep, and the Q3 performance is based on many moving parts within that product portfolio, which reach an extensive list of end customers and partners.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Elijah Wood Revealed as the Voice of Scarecrow in ‘Batman: Arkham Shadow’

Road to VR

Camouflaj, the studio behind upcoming Quest 3 exclusive Batman: Arkham Shadow , revealed that none other an Elijah Wood both voiced and did motion capture for Scarecrow, aka Dr. Jonathan Crane. “When Camouflaj initially approached me about joining the cast for [ Arkham Shadow ], I was super intrigued for a few reasons,” Wood revealed in a video message during the studio’s latest Q&A. “I’m a massive Batman fan, both in films, games, [and] comics.

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Tim Cook On Apple Vision Pro's Success: “At $3500, It’s Not A Mass-Market Product”

Upload VR

The Wall Street Journal ran a profile of Tim Cook, and it includes quotes of Cook's take on Apple Vision Pro's level of success. The piece covers Cook's life and career to date, and if you're interested in that you should go read it. But what stood out to us was the section where Cook is asked about Apple Vision Pro. Here's the full section from the article, with Cook's words in quote marks and the WSJ writer's words not: When the Vision Pro came out this year, mixed reality crashed into the rea

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EON-XR Revolutionizes Space Science Education

EON Reality

IRVINE, CA – October 21, 2024 – EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, announces a groundbreaking partnership to transform space science and STEM education using its cutting-edge EON-XR platform. In an era where the space industry is projected to reach a value of $1 trillion by 2040, there is an urgent need to prepare the next generation of scientists, engineers, and innovators.

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Batman: Arkham Shadow Review - A Triumphant Return For The Caped Crusader

Upload VR

Batman: Arkham Shadow is a brilliant return for the Dark Knight, and it expertly adapts the series for VR on Quest 3 and Quest 3S. Read on for our full review. From the first moment you see your pointy ears casting a shadow onto the ground in front of you, Camouflaj invites you to say "I'm Batman." 2016's Arkham VR from Rocksteady was disappointingly brief, and it left me wanting a full-length game for a long time.

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Ray Ban Meta AR Smart Glasses Claim EU Sales Success and AI “Killer Applications”

XR Today - Augmented Reality tag

Despite Meta driving hype towards its Orion smart glasses at Connect a number of weeks ago, a self-proclaimed “time-machine” showcasing a potential future of AR wearables, the firm is already deeply involved in distributing AR smart glasses to consumers today. The firm is gaining a fair success story with its Ray-Ban product partnership, which sees Zuckerberg’s firm leverage the latter’s famed branding to launch an AR-lite product and apparent testing bed for immersive features.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Elijah Wood Is Playing Scarecrow In Batman: Arkham Shadow

Upload VR

Elijah Wood revealed that he is playing Scarecrow, Dr Jonathan Crane, in Meta's Batman: Arkham Shadow. In a reveal on the YouTube channel Batman Arkham Videos , Wood described himself as a "massive Batman fan" and said he was "super intrigued at the notion that this next chapter in the Arkham series would be done entirely in VR". The segment also shows clips of Wood doing motion capture for the character's animation, which he said was his first time using motion capture. 0:00 / 1:19 1× Batman: A

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Become the Knight: ‘Batman: Arkham Shadow’ is Out Now on Meta Quest 3 and 3S

Oculus

Batman: Arkham Shadow is a brand-new Meta Quest 3 and 3S-exclusive entry in the acclaimed Arkham series, developed by Camouflaj and Oculus Studios in partnership with Warner Bros. Interactive Entertainment and DC.

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Retro Version Of Walkabout Mini Golf Now Playable In Arcade Legend & Web

Upload VR

Walkabout Mini Golf launched on Quest in 2020, Steam in 2021, Pico in 2022, PSVR 2 in 2023 and iOS in 2024. Unwilling to stop there, Mighty Coconut is releasing an edition of the game that would seem at home in 1983. "Modeling Lead Edward Felix thought it would be funny to tell our players that we’re launching the flat version of Walkabout Mini Golf to the best selling computer of all time…and then have it be the Commodore 64," Mighty Coconut's David Wyatt explained to UploadVR over email.

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Blade And Sorcery: Nomad Conjures Up Full Launch Date Next Week

Upload VR

After years of being in early access, Blade and Sorcery: Nomad is finally receiving the 1.0 update next week. A few months ago, Blade and Sorcery's PC version received its 1.0 update , with no launch date for the standalone Nomad in sight. After months of hard work, developer Warpfrog is bringing the 1.0 content to Blade and Sorcery: Nomad, alongside the launch of Citadel, which has been a PC-exclusive map for years. 0:00 / 1:45 1× The 1.0 update adds Crystal Hunt, a progression game mode for th

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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NBA All-Star Game On Apple Vision Pro Recalls NextVR, For Better And Worse

Upload VR

A new Apple Immersive Video on Vision Pro cuts together four minutes from the 2024 NBA All-Star Weekend. Apple's video of the event from February joins previous releases including the Super Bowl and the first scripted project for the format, Submerged , as Apple continues to build out a library of content "only on Apple Vision Pro". The video is notable because it recalls the work of NextVR, which Apple acquired after it used industry-leading 180-degree 3D streaming technology to live-stream a s

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