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Sony has released an update to the PlayStation VR2 App which allows the headset to be used with SteamVR content. The update makes it easier to diagnose controller tracking issues which have been proven problematic. The latest update to PlayStation VR2 App (v3.0) adds a “Bluetooth connection quality” check to help users understand how well their controllers are communicating with the computer.
Google is in "final talks" to acquire AdHawk, a startup that makes ultra-low-power eye tracking tech for headsets and glasses, Bloomberg reports. According to the report , the agreement to acquire is set to be completed this week, and is valued at $100 million, with an additional $15 million if certain performance targets are met. If it goes through, AdHawk employees will join Google's Android XR team.
MAGE is a magic and physics sandbox in early access on Quest 3 that not only offers up fun physics-based mayhem, but does it at an eye-blistering 120 fps. “We feel that no game has truly taken advantage of the power of standalone VR hardware,” says Charlie Shenton, Mage’s engine programmer and other half of the two-person team. “Nothing ruins our immersion more than laggy games barely hitting 72Hz, with blurry visuals, and spongey physics.” To solve this, Shenton an
An AI mod for Skyrim VR lets you have natural language conversations with characters using your voice. Skyrim VR has long been a favorite playground for modders, and the Mantella AI NPC voice mod takes the immersive possibilities of this VR classic to a whole new level. The mod lets you have real-time conversations with every NPC in the game. Mantella delivers this by integrating speech-to-text, OpenAI's ChatGPT large language model (LLM), and text-to-speech.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Niantic, the company behind hit mobile game Pokmon Go (2016), announced the sale of itsgaming division to Scopely for $3.85 billion, confirming a previous Bloomberg report. Furthermore, the company now says it’s focusing on advancing its AI-powered geospatial technology and AR tech. As a part of the deal, the Saudi Arabia-owned mobile game developer Scopely is taking over many of Niantic’s most well-known titles, including Pokmon GO , Pikmin Bloom , and Monster Hunter Now.Original de
Google Lens is now used 20 billion times per month. Building on that foundation, a few events emerged in the past week that advance Google's visual search and broader AR shopping efforts. We break them down. This post appeared first on AR Insider.
Google Lens is now used 20 billion times per month. Building on that foundation, a few events emerged in the past week that advance Google's visual search and broader AR shopping efforts. We break them down. This post appeared first on AR Insider.
Apple announced it’s releasing an immersive concert experience from Metallica, landing exclusively on Apple Vision Pro this week. The concert experience, simply dubbed ‘Metallica’, captures a performance in Mexico City which took place during the second-year finale of the bands M72 World Tour. It’s set to include classic Metallica songs ‘Whiplash’, ‘One’, and ‘Enter Sandman’ The concert was captured in Apple’s own immersive video
Everyone's Pokdex in Pokmon Go is now effectively owned by the king of Saudi Arabia. A $3.5 billion deal formally announced today splits the maker of Pokmon Go into two pieces, one called Niantic Spatial that's pursuing core AI technology based on a "proprietary database of 30 billion posed images" that's owned by exiting investors and led by John Hanke with $250 million in startup funds.
If youve been keeping tabs on emerging extended reality tech, you probably know all about Apple XR for business the evolving ecosystem of tools, apps, and immersive enterprise software. Apples entry into the XR landscape has been a little rocky. The groundbreaking Vision Pro headset, powered by Apples proprietary VisionOS, has struggled with adoption challenges due to its hefty price tag.
A new open beta for VRChat introduces a number of new features for testing, including remote control drones and a desktop selfie camera. The drone feature is available to test for members of the service's paid subscription program, VRChat+. Controls should be familiar to those who fly these types of remote control aircraft with a floating screen showing views from the drone and a pair of control sticks.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
In our fast-paced digital age, creative innovation holds the key to success, capturing consumer attention and driving businesses forward. Yet, creativity often faces barriers such as distraction, isolation, and lack of inspiring tools. Imagine breaking down these barriers, empowered by Artificial Intelligence (AI), Augmented Reality (AR), and Virtual Reality (VR) to unlock unmatched creative potential.
Tactical PvE VR shooter Exoshock released a new gameplay trailer. Developed by Polarity One and published by VRAL Games, Exoshock takes inspiration from heavy hitters like Helldivers 2, Warhammer 40k and Halo. Exoshock aims to be the next leap forward for co-op PvE FPS in virtual reality, focusing on collaboration and changing mission parameters while promising intense firefights.
Wondering how immersive learning benefits teams across industries? Compelling research is quickly mounting up. Countless studies from world leaders like Accenture and PWC have shown that immersive training (using XR technologies) can improve knowledge retention, increase employee confidence, boost engagement, and even reduce training times. In fact, PWC says that immersive training helps learners complete training up to four times faster while ensuring they retain the knowledge they gain for lon
If you want to introduce somebody to virtual reality for the first time, Beat Saber is a reliable option. It's easy to read, the locomotion is stationary, and its rhythm-driven nature makes for a familiar greeting. Whether or not that person has played similar games before, the premise is simple enough: swing the swords where the arrows tell you to with the beat.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Asus ROG VR headset anticipation is high, as it's expected to launch as one of the first 3rd party implementations of the Meta Horizon OS. A combination of Asus' experience with gaming and Meta's with VR will ensure top-tier gaming performance. The system's projected launch in 2025 is thought to provide premium elements like advanced [.] The post Asus ROG VR Headset Expected Design Specs & Launch Date appeared first on Metamandrill.com.
Trebuchet has revealed that Prison Boss Prohibition, the expanded follow-up to Prison Boss VR, will feature mixed reality support on Meta Quest. Just announced during the VR Games Showcase , Prison Boss Prohibition will introduce Mixed Reality (MR) support. The new MR mode brings the games contraband dealings into real-world spaces, with co-located play, allowing friends to team up for local couch co-op alongside online play. 0:00 / 0:39 1 Set in the heavily policed streets of New Yolk City, Pri
Asteria & Moonvalley launch Marey, an AI video model trained on licensed data, offering Hollywood filmmakers pro-grade control & ethical AI-generated content.
Hidden IO's high-octane roguelike will debut on Quest and Steam later this year. Developed by Hidden IO, ZIX asks players to speed through eerie neon-soaked environments as Acolytes, taking out a slew of creepy creatures and harvesting 'raw instability' to feed a destruction-hungry force called Zix. You can jump between three overarching worlds, with the levels across each being procedurally generated.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Irvine, CA March 12, 2025 EON Reality, a global leader in augmented and virtual reality (AR/VR) solutions with over 25 years of pioneering work and a community of millions, is excited to launch EON Creativity , a revolutionary platform that harnesses AR, VR, and Artificial Intelligence (AI) to unlock the full creative potential of individuals and teams worldwide.
MAGE uses a fully custom engine to drive 120 FPS physics with dynamic shadows and "hundreds of high fidelity dynamic props" on Quest 3 & Quest 3S. The vast majority of standalone VR games use Unity, Unreal Engine, or Godot. While these engines significantly reduce the time, effort, and expertise needed to make a game, their generalized scope can make it difficult for developers to squeeze out the best possible performance.
IRVINE, CA – March 12, 2025 EON Reality, the global leader in AI-assisted Virtual and Augmented Reality for knowledge transfer, proudly introduces EON-XR 11.0 the next evolution of immersive learning. This milestone release redefines how educators, businesses, and industry leaders create, personalize, and deploy XR experiences with groundbreaking AI-driven features, including: EON Spatial IQ: AI maps environments, overlays Standard Operating Procedures, and annotates assets for efficient
GORN 2 offered a new look at the upcoming sequel with today's new gameplay trailer. Announced less than two weeks ago, GORN 2 is being co-developed by Cortopia Studios ( Escaping Wonderland ) and the original studio, Free Lives. Taking the fight to the afterlife, you're tasked with battling the five sons of the God of the Afterlife across five heavenly realms.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
BEATABLE is a new mixed reality rhythm game that aims to address hand tracking's biggest challenges, and that's out soon in early access. Following its recent work on Starship Troopers: Continuum and Hitman 3 VR: Reloaded , BEATABLE is the latest project from developer XR Games in collaboration with VR content creator Naysy. This upcoming game turns your table into a musical instrument, and leaderboards are also supported.
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