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Microsoft Flight Simulator 2024 supports PC VR headsets, although you’ll also need a pretty beefy rig to even run it. Now, players are getting the much-requested fixed foveated rendering feature, saving on compute and boosting performance. Microsoft Flight Sim fans have been waiting for native support for foveated rendering for some time now, and now developer Asobo Studio has pushed its ‘Sim Update 2’ beta which brings both fixed foveated rendering to the game.
Infinite Reality pays big for Napster's throwback vibes and Apple wants to turn Watches into Wearable AI. We have these and other items from XR and AI worlds through the eyes of Charlie Fink. This post appeared first on AR Insider.
Hand-tracking support came to PSVR 2 back in December, letting developers update their games to use the headset’s on-board tracking cameras for controller-less interactions. And it turns out casting magic is one of the most immersive things you can do with your bare hands. Studios COVEN and ALBYON have released the long-awaited hand-tracking update for Masters of Light (2024) on PSVR 2, letting you blast beams of light, summon shields, and control energy as you combat against dark celestia
visionOS 2.4 is out now, bringing Apple Intelligence to Vision Pro, a Spatial Gallery app, an iPhone app for remote installs, and a new iPhone/iPad-driven guest flow. The last significant visionOS update was 2.2 in December, which brought the Wide and Ultrawide Mac Virtual Display modes. visionOS 2.3 instead focused on bug fixes and security updates.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Ace Virtual Shooting, the studio behind shooting simulator Ace (2023) , announced it’s partnering with Swiss firearms manufacturer SIG SAUER to release a Meta Touch controller peripheral that replicates the weight and feel of a real SIG pistol. Ace and Sig Sauer are releasing licensed replicas of two 9mm handguns, the Sig P320 X-Five Legion and P365 X-Macro Comp , which clip into Quest’s right Touch controller and are meant to be used with the studio’s subscription-based Quest
Bigscreen says it has now sold more Beyond 2 headsets than it did the original Beyond in its first entire year. Bigscreen Beyond 2 and Beyond 2e were announced and went on sale 11 days ago , and a day later Bigscreen said it sold more Beyond 2 headsets in the first 24 hours than it did Beyond 1 in its first 6 months, which it says represents 10 times as many units.
Bigscreen says it has now sold more Beyond 2 headsets than it did the original Beyond in its first entire year. Bigscreen Beyond 2 and Beyond 2e were announced and went on sale 11 days ago , and a day later Bigscreen said it sold more Beyond 2 headsets in the first 24 hours than it did Beyond 1 in its first 6 months, which it says represents 10 times as many units.
IRVINE, CA March 31, 2025 EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, today announced the launch of EON Career Compass, a groundbreaking holistic career development platform designed to empower individuals navigating career transitions in an era of unprecedented technological transformation.
I went body-in with Sony's new mocopi Pro motion capture system with 12 points of body tracking at GDC 2025. The mocopi Pro system from Sony aims to elevate its body tracking system beyond the six points of the base system by adding six more. It integrates with Sony's XYN Motion Studio, a motion capture pipeline intended for both professional production and VTubers.
IRVINE, CA March 30, 2025 EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, today officially launched the AI-Powered EON Career Compass. This groundbreaking platform represents a fundamental reimagining of career development , offering individuals a comprehensive, integrated ecosystem to successfully navigate the AI-driven workforce transformation expected between 2025 and 2033.
Bearly Escape, an Early Access claw-machine puzzler, will launch this May on SteamVR and Quest 3. Developed by Time Traveller, Bearly Escape is a puzzle game where players explore a hazy forest called Everwood searching for their missing dog, Robin. During this search, you'll find the twisted labs of the game's villain, Dr. Kidd, which are packed with stolen animals.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
HTC XR solutions have been revolutionizing the extended reality landscape for some time now. Ever since the original launch of the first HTC VIVE headset in 2016, HTC has constantly strengthened its position in the enterprise market, proving that XR solutions can be intuitive, cost-effective, and versatile for a range of business use cases. Today, HTC XR solutions, from the VIVE headsets to the VIVERSE metaverse environment, are reshaping numerous sectors.
Technology has dramatically transformed higher education recently, particularly in college classrooms. From online courses to advanced digital resources, universities increasingly embrace innovative tools to enhance the learning experience. One such tool that has started to make waves is Augmented Reality (AR). While AR was once seen as something reserved for entertainment and gaming, colleges now [.
Sourcetable, an AI startup based in San Francisco, announced the launch of what it calls the worlds first self-driving spreadsheet this morning, alongside a $4.
The world of digital advertising is undergoing a seismic shift as cutting-edge technologies like augmented reality (AR) revolutionize brand-consumer interactions. Google Ads has embraced these next-generation formats, equipping marketers with powerful new tools to break through the digital noise and inspire action. However, knowing when to use these technologies is keythey require strategic planning to [.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Learn how virtual learning systems boost workforce productivity, reduce training costs, and provide scalable employee development strategies for L&D managers.
This month, Apple announced the official date for its annual Worldwide Developers Conference (WWDC), which has historically showcased the firms breakout XR announcements, including the Vision Pro MR headset. The event, which will take place at Apple Park from June 9 to 13, 2025, will provide insight into Apple innovations across its portfolio, including the Vision Pro.
The beloved Train Sim World series makes its debut in VR today. Drive the famed Harlem Line from Grand Central Station to the outskirts of New York City in this one-to-one recreation of the world-famous commuter line.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Its the last day of March, its a beautiful day, I just delivered a project so its a wonderful moment to talk about the most interesting pieces of news of the week in AR and VR! And yes, also to make a little mention of all the Studio Ghibli AI hype Top news of the week (Image from the web) Samsung may unveil XR glasses later this year According to the Korean magazine ETNews, Samsung is preparing to launch XR glasses later this year.
Apple announced today that the latest update to Vision Pro, visionOS 2.4 is now available to the public. VisionOS 2.4 finally adds Apple Intelligence features to the headset, while adding an iPhone companion app to make using and sharing the headset easier, along with a new Spatial Gallery to curate spatial content for watching on the headset. While the first Apple Intelligence features reached iPhones, iPads, and Macs back in October, 2024, Vision Pro was curiously left out.
Deadly Premonition creator SWERY believes VR will become the next major computing platform that goes beyond gaming. Speaking to UploadVR in a recent Death Game Hotel interview , White Owls CEO Hidetaka 'SWERY' Suehiro shared his thoughts on the future of VR. Stating that hardware and software need to evolve in tandem, he believes that were likely to move away from bulky headsets to something more lightweight and wearable.
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