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Apple announces Visual Intelligence, Google expands virtual try-on options, and Walkabout Mini Golf goes cross-platform. We have these and other items from XR and AI realms through the eyes of Charlie Fink. This post appeared first on AR Insider.
Curve Games and No Brakes Games, makers of indie hit Human Fall Flat (2016) , today announced an entirely new version of the game targeted at all major VR headsets. Called Human Fall Flat VR, the puzzle-filled platformer sends you wobbling through whimsical dreamscapes, letting you control your wibbly arms, where you can leap, climb, and swing around by using your VR controllers.
The post-Covid era isn't about remote work necessarily, but rather an increasingly distributed workforce. How can XR support that world with immersive collaboration, and what are top UI and design considerations? This post appeared first on AR Insider.
Meta CTO and head of Reality Labs Andrew ‘Boz’ Bosworth says the company is currently working on a “glasses form-factor” mixed reality headset. In an Instagram Q&A , Bosworth confirmed the company is working on the device, although didn’t provide any concrete timelines: “I don’t think a mixed reality headset, even in a glasses form factor—which we’re working on—is going to disrupt the smartphone.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
This week on Reality Bytes, we dive into Google’s courtroom showdown, Amazon’s Just Walk Out technology in stadiums, and Apple’s Visual Intelligence. This post appeared first on AR Insider.
Apple confirmed it’s launching VisionOS 2 on September 16th, which is coming along with a ton of previously teased features announced back at WWDC in June. Three features are listed as “coming later this year” though. Here’s what you’ll be missing come Monday. We wrapped up the list of VisionOS 2 stuff below, however three pretty interesting features don’t have release dates yet: Panoramic Productivity with Mac Virtual Display This one we really hoped would come along wit
Apple confirmed it’s launching VisionOS 2 on September 16th, which is coming along with a ton of previously teased features announced back at WWDC in June. Three features are listed as “coming later this year” though. Here’s what you’ll be missing come Monday. We wrapped up the list of VisionOS 2 stuff below, however three pretty interesting features don’t have release dates yet: Panoramic Productivity with Mac Virtual Display This one we really hoped would come along wit
Today, enterprise-grade AI solutions provider Cybever announced a 3D world creation platform to streamline the creation of RT3D cross-industry assets. C ecilia Shen, Co-Founder and CEO of Cybever , noted that the tools “transform[s] 3D content creation.” According to Cybever, the new service is already gaining strong interest from creative studios and asset marketplaces such as Big Medium Small, Dekogon Studios, and Yos 3D.
Human Fall Flat, the comedic puzzle platformer, will receive a VR adaptation "soon" on Quest, Steam, and PlayStation VR2. Developed by No Brakes Games and published by Curve Games ( Lawn Mowing Simulator VR ), Human Fall Flat VR adapts the 2016 physics-based flatscreen game with a new control scheme. Each controller represents the respective "wobbly" arms of your avatar, and each level takes place across different environments.
This week, Metaroom, a service from Amrax, introduced new 2D export features to its B2B spatial data capture toolkit. The Metaroom spatial data capture solution is aimed at workers in construction and property sectors to digital map 3D versions of real-world indoor spaces. With the new update, users can export spatial captures as 2D floorplan exports in a bid to optimise usability for Amrax’s targetted sectors.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Unity has canceled the controversial Runtime Fee, though Pro and Enterprise subscriptions will receive price increases. You may recall that last year, Unity - the leading engine for VR game development - announced the ' Runtime Fee ' would charge developers based on revenue in the last 12 months and lifetime installs. Stating this would be applied to all currently available games using the popular engine, this controversial change caused a huge backlash from developers and threats of legal actio
Program-Ace develops tailored VR training solutions for oil and gas, improving safety, operational performance, and workforce skill retention. Learn more today.
Arizona Sunshine is one of VR's oldest zombie shooters, and Vertigo Games makes a compelling case for its upcoming remake. Here's what we thought. The original Arizona Sunshine is admittedly feeling pretty dated these days, though it's still widely available on most major VR platforms. And after playing the remake's first two chapters at Gamescom on PlayStation VR2, followed by replaying the original Arizona Sunshine on Steam to compare, I fully understand Vertigo's decision to remake it. 0:00 /
Walkabout Mini Golf has taken fans to not only all corners of the world we live in, but far beyond the boundaries of reality as well. From settings inspired by popular films to mind-bending creations from the depths of the developers’ imaginations, there is no shortage of ingenuity on display in this remarkable golf game. Now, they’re back once again with something original and special that takes players to the distant planet of Mars for the first time with the Mars Gardens DLC cou
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Dungeons of Eternity, the hit VR action co-op game, will reach Steam later this year. Developed by Othergate, Dungeons of Eternity is a fantasy action RPG playable alone or with up to two other people. Previously released on Quest last October, a Steam listing has now emerged that confirms a Q4 2024 release date, though it's unclear if cross-platform multiplayer is supported.
Strap on your shoulder pads and buckle your chin strap, because StatusPRO is bringing sports simulation to a whole new level this week with the debut of NFL PRO ERA as an all-new live service NFL VR game.
Walkabout Mini Golf's latest course takes players to a Mars Garden. The four level structure is built into the side of a crater with a course laid down for players moving up through 18 holes to a vista with a stunning overlook across the martian landscape. The paid DLC course features an optional gravity simulation mode to make your ball fly around more playfully, as if you were actually mini golfing on Mars.
It’s been a year since Fast Travel Games first announced Mannequin, the developer’s first-ever internally developed multiplayer title. Since then, the 2v3 hide-and-seek VR FPS.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
When I first applied to university, it was to study mechanical and nuclear engineering, so you can imagine my delight when I got asked at Gamescom to preview a VR game where I’d personally stop the Chernobyl disaster — one of the worst nuclear catastrophes in history. There’s an intriguing premise behind Chernobyl Again, though the game suffers from a cumbersome inventory system.
Pistol Whip is the next PSVR 2 game joining the PlayStation Plus Game Catalog, arriving soon for Premium subscribers. Following this week's news that the PS5 Pro will launch this November, Sony announced the next set of monthly additions to its rotating PlayStation Plus Game Catalog. While the line-up is otherwise completely dominated by flatscreen titles, PlayStation Premium subscribers can redeem Cloudhead Games' hit rhythm action game Pistol Whip for no extra charge on September 17.
Track Craft's colocated mixed reality update is out now. The new feature lets multiple Quest headsets play together in the editor in mixed reality, using the physical room as the terrain for the tracks to be placed on. They'll see the same virtual objects in the same positions, and can both contribute to editing the track. 0:00 / 0:36 1× Quest 2 and Quest Pro can join a colocated session, but a Quest 3 is required to host it.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
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