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Ray Ban Meta Smartglasses get smarter, Horizon OS launches and AVP slows down. We have these and other happenings at the intersection of XR and AI through the eyes of Charlie Fink. This post appeared first on AR Insider.
Meta is full steam ahead on its mixed reality platform, however Head of AR Glasses hardware Caitlin Kalinowski says in a new interview with Android Central that its first augmented reality glasses will offer a real “wow” moment to users thanks to its “high field of view immersion.” Meta CEO Mark Zuckerberg revealed in late 2021 the company was working on Project Nazare , which is set to be the company’s “first fully augmented reality glasses.” Since th
Alien: Rogue Incursion was just announced, a new made-for-VR game in the Alien franchise. The game is being developed by Survios in collaboration with 20th Century Games. Survios has been developing VR games for over 10 years now. It's the developer behind Raw Data, Battlewake, Electronauts, Sprint Vector, and Creed: Rise to Glory. Survios says Alien: Rogue Incursion will be "the biggest, most ambitious VR game we have developed in our decade-long history". 0:00 / 0:49 1× Here's how it describes
We’ve been waiting patiently for veteran VR studio Survios to finally offer up some details on its next game, and today we finally have them. Alien: Rogue Incursion is described as a “single-player, action-horror VR game,” with an “all-new storyline full of heart-pounding action, exploration, and terrifying Xenomorphs.” Almost two full years after Survios confirmed development on an Alien game in partnership with 20th Century Games, the studio has now confirmed t
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Meta's Head of AR Glasses Hardware claims they give the same "Oh my God, wow! I can't believe this!" reaction as the original Oculus Rift. The claim comes from an interview Caitlin Kalinowski gave to Android Central. Kalinowski was previously the Head of VR Hardware at Oculus for the consumer Oculus Rift, Oculus Touch, Oculus Go, Rift S, Oculus Quest, Quest 2, and Quest Pro.
Optical connectivity – and especially silicon photonics – is expected to become a crucial technology to enable connectivity for next-generation datacenters, particularly those designed HPC applications. With ever-increasing bandwidth requirements needed to keep up with (and keep scaling out) system performance, copper signaling alone won't be enough to keep up.
Optical connectivity – and especially silicon photonics – is expected to become a crucial technology to enable connectivity for next-generation datacenters, particularly those designed HPC applications. With ever-increasing bandwidth requirements needed to keep up with (and keep scaling out) system performance, copper signaling alone won't be enough to keep up.
Graphics can be a touchy subject in VR. Standalone headsets are only capable of so much on their own, but consoles and PCs are expensive. When something like Subside comes along, though, even an early access Steam demo can help us all pause, look around, and take in what really eye-catching visuals can do to transport you somewhere else. The new demo from A2D is available on Steam as of this writing with a full release listed as "coming soon".
TSMC has been offering its System-on-Wafer integration technology, InFO-SoW, since 2020. For now, only Cerebras and Tesla have developed wafer scale processor designs using it, as while they have fantastic performance and power efficiency, wafer-scale processors are extremely complex to develop and produce. But TSMC believes that not only will wafer-scale designs ramp up in usage, but that megatrends like AI and HPC will call for even more complex solutions: vertically stacked system-on-wafer de
If you host most of your immersive collaboration sessions and meetings with Zoom, the Apple Vision Pro headset may have become a lot more appealing to your organization. When I first reviewed the Vision Pro , I noted the range of available apps was a little lacking. Fortunately, that’s beginning to change. Apple is working tirelessly with developers to create immersive apps that fully exploit its device’s spatial computing capabilities.
Trace has come out of stealth following its successful pre-seed funding round in which it raised two million dollars to support its location-based augmented reality (AR) creation platform. Pitched as the next potential ‘Canva of AR’, the Trace platform offers tools for developers to create immersive content for a range of devices, including phones, AR glasses, and spatial computing hardware, such as the Apple Vision Pro.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Your Ray-Ban Meta smart glasses just got smarter! Lots of people already love chatting with Meta AI on their Ray-Ban Meta smart glasses. And with this week’s update, you can now ask your glasses about what you’re seeing, and they’ll give you smart, helpful answers or suggestions.
As Summer quickly approaches and significant events are set to continue the ever-evolving path of XR, the industry and its players are working to keep themselves above water and the competition. The industry is undergoing tremendous growth, and the future of immersive workplace solutions will depend on today’s innovations and actions. With Q1 reports incoming, XR firms are reflecting on success and failure to achieve a market lead by 2025.
EON Reality Announces National Rollout of the Spatial AI Center in Mali IRVINE, CA – April 26, 2024 —In a transformative move poised to revolutionize Mali’s educational and industrial sectors, EON Reality, the global leader in virtual and augmented reality (VR and AR)-based knowledge transfer for education and industry, is excited to announce the national rollout of Mali’s inaugural Spatial AI Center.
OWATCH sincerely invites you to attend the Asia Amusement & Attractions Expo 2024 (AAA) Welcome to meet us and experience our high-quality 2.0 series VR products. Warmly looking forward to your arrival!!! Company Name: Guangzhou Steki Amusement Equipment Co., Ltd. Show Date: 10 May 2024 – 12 May 2024 Booth No.: HALL 9.1 C507 Address: China Import & Export Fair Complex, Guangzhou, China 382 Yuejiang Middle Rd, Haizhu.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
“Empowering Malawi with Spatial AI and XR: Shaping Futures, Enhancing Education, Bridging Gaps.” Irvine, CA – April 26,2024 – EON Reality, a global leader in immersive learning technologies, is thrilled to announce an innovative educational initiative in Malawi. This groundbreaking effort introduces the country’s first Spatial AI Center, aimed at transforming educational systems and workforce preparation across the nation.
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