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Chinese news outlet WallStreetCN reports Apple plans to launch the cheaper and lighter Vision headset as early as June 2025. The report cites "the supply chain" as saying Apple is accelerating the launch from an original plan of September 2025, and claims the headset will weigh roughly 400 grams, significantly lighter than the 600-650 gram Vision Pro.
In the midst of an awe-inspiring era dominated by Artificial Intelligence and Machine Learning, a new technological frontier is emerging on the horizon. Welcome to the captivating realm of eXperiential Technologies (XT), also known as Spatial Technologies, where Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) reign supreme. These groundbreaking technologies are not only transforming entertainment with immersive gaming experiences but also revolutionizing learning through sim
Which games are coming to Quest 3 but not Quest 2? Here's the full list so far. There comes a point where we must say goodbye to older hardware and we've seen numerous signs that Meta is slowly dropping Quest 2. The company cut the headset price to just $200 , the 256GB model remains out of stock and Quest 2 accessories got a major price cut , all of which suggests a clearance sale.
To welcome the Asia Amusement & Attractions Expo 2024 (AAA) and to give back to our customers for their support of our company and their love for our 2.0 series products, we have launched a AAA Expo Special Offer for the 2.0 series products. This offer is only valid from May 5 (Sunday) to 25 (Saturday), 2024. There is no limit on the number of places.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
In this week's episode of the Between Realities VR Podcast, Alex and Skeeva host CMO and Head of Publishing at Beyond Frames Entertainment, Maeva Sponbergs. Maeva details a publisher's role when helping to release a new VR game. Other topics include the Star VR One headset, the current state of mixed reality, and Meta's Horizon OS announcement.
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