This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
John Carmack, former CTO of Oculus and legendary programmer, isn’t shy when it comes to voicing his opinions on all things XR. To Carmack, Meta’s block-slashing rhythm game Beat Saber (2018) was “far more important than Half-Life: Alyx ” in pushing adoption of the medium. While Valve’s PC VR game Half-Life: Alyx (2020) is largely prized as the pinnacle of ‘AAA’ VR gaming, Carmack maintains Beat Saber was “far more important,” owing to the hit
Do you remember the Metaverse? Mark Zuckerberg remembers… Meta’s CTO, Andrew Bosworth , remembers too. Following its landmark $100 billion investment into XR, then in turn metaverse, solutions Bosworth revealed in a leaked memo that 2025 will be a standout year for the once headline and imagination-stealing technology as well as Reality Labs as a whole.
Metas metaverse ambitions are evolving rapidly, with younger users and mainstream consumers reshaping the Quest platform over the course of 2024, according to Samantha Ryan, VP of Metaverse Content, which could see free-to-play content flourish as a result. In a recent developer blog post , Ryan highlighted key shifts in user behavior over the course of last year, with an evolution driven by the growth of users entirely new to Quest. “Compared to the prior year, device sales increased in 2
(Image courtesy Storylink Radio.) Storylink Radio is dedicated to the art of storytelling, keeping literatureboth ancient and modernalive and engaging through entertainment. Our mission extends beyond storytelling into immersive language learning, offering emergent readers and language learners a unique way to experience stories. With a 40-region estate in Kitely , Storylink Radio hosts live storytelling sessions, simulcast on YouTube and in collaboration with the Seanchai Library in Second Life
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Veteran VR developer and publisher nDreams announced it’s opened an internal studio, called ‘Compass’, after having closed both its nDreams Studio Orbital and nDreams Studio in September. The studio announced back in September it had laid off 17.5% of the company in a response to a challenging VR games market, situated within a tough gaming landscape more broadly.
COLD VR delivers moments of entertaining action on Steam, but it's let down by frustrating level design and an unpolished presentation. Here's our full review. I try to avoid overly comparing games with other titles in reviews, but it's impossible to ignore COLD VR's inspirations. We're witnessing an increasing amount of VR games take inspiration from SUPERHOT VR , the 2016 hit where time only moves when you do, yet COLD VR sets itself apart by flipping this idea.
COLD VR delivers moments of entertaining action on Steam, but it's let down by frustrating level design and an unpolished presentation. Here's our full review. I try to avoid overly comparing games with other titles in reviews, but it's impossible to ignore COLD VR's inspirations. We're witnessing an increasing amount of VR games take inspiration from SUPERHOT VR , the 2016 hit where time only moves when you do, yet COLD VR sets itself apart by flipping this idea.
It’s another busy week to kick off February. The motions of 2025 continue to turn towards the year’s next big events, including the run-up to vendor-focused highlights from firms like Apple. Firms like Meta, Google, and Samsung are making sky-high investments. As vendor events, such as the recent Unpacked, approach 2025, it is fair to expect some massive hardware updates in the XR world following these investments.
Samsung XR headset news has been catching the attention of everyone interested in immersive technologies. After all, it's set to launch a new era for Samsung's wearable technologies. The headset is a collaborative venture between Samsung, Qualcomm, and Google. Each company brings its own expertise to the innovative device. Samsung's new headset is currently known [.
Surprise! Its Gorilla Tags fourth birthday, and in celebration, developer Another Axiom is going absolutely ape. This week, you can take part in a massive.
IRVINE, CA. February 7, 2025 EON Reality, a global frontrunner in Spatial AI, Virtual Reality (VR), and Augmented Reality (AR) for knowledge and skills transfer in the education and industry sectors, proudly announces a groundbreaking partnership with Universidad Estatal a Distancia (UNED), the leading distance learning university in Costa Rica, and the CRUSA Foundation.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content