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In this fully revised and updated edition of his book, The Metaverse, and How It Will Revolutionize Everything, Matthew Ball theorizes a successor internet that's a persistent and interconnected network of 3D virtual worlds. Charlie Fink gives his honest review. This post appeared first on AR Insider.
One of VR’s most senior studios nDreams announced they’re getting ready to announce “what’s next” at the VR Games Showcase next week. Coming August 15th and presented by industry veteran Jamie Feltham , the inaugural VR Games Showcase will cover titles targeting Quest, PSVR 2 and PC VR—promising 15 titles and announcements from a smorgasbord of XR studios.
Following Intel’s painful Q2 earnings call and the announcement of their 2025 cost reduction plan last week, it has become increasingly evident that Intel’s future is in the hands of their foundry group. Between Intel’s IDM 2.0 initiative and their internal chip production plans, all roads lead back to Intel retaking – and retaining – fab process leadership.
MixRift, a mixed reality game studio, today announced it’s secured a $1.6 million pre-seed investment round, something the team says will be used to develop more MR games. The funding round was led by Outsized Ventures, Underline Ventures, and SOSV. According to CrunchBase data, MixRift received an undisclosed round from SOSV in May 2024. Founded in 2023, the team is led by Bobby Voicu, David Pripas and Andrei Vaduva.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Next month, on September 25-26, 2024, Meta Connect will take place, showcasing Meta’s latest digital solutions from its social media and XR portfolio. Historically, Connect is an event that reveals, among other things, deep insights into the firm’s XR roadmap. Meta has not yet revealed details about the event, other than that it will feature several expected sessions, featured technology, and speakers such as CEO Mark Zuckerberg.
PlayStation VR2 is now back to its regular price of $550. For the past nine days the headset was on sale for $350, a significant discount of $200. A report suggested a retailer sold more PSVR 2 headsets on the first day of this sale than all year so far at the regular price. Some in the industry had hoped Sony would react to this sales surge by extending the sale or even making it the regular new price to keep the momentum going, as Meta did when it cut Quest 2 to $200.
PlayStation VR2 is now back to its regular price of $550. For the past nine days the headset was on sale for $350, a significant discount of $200. A report suggested a retailer sold more PSVR 2 headsets on the first day of this sale than all year so far at the regular price. Some in the industry had hoped Sony would react to this sales surge by extending the sale or even making it the regular new price to keep the momentum going, as Meta did when it cut Quest 2 to $200.
Solidigm's datacenter SSD lineup includes models targeting different performance, endurance, and cost tradeoffs. Last year, the company had introduced the D5-P5336 QLC drive as a low-cost high-capacity drive for read-heavy workloads, while also preparing the SLC-based D7-P5810 for extremely write-intensive workloads requiring high endurance. The D7-P5520 / D7-P5620 Gen 4 drives with Solidigm's own 144L 3D TLC have been the high-performance offerings for generic workloads over the last co
VR has many use cases beyond entertainment and with HTC, RiVR's fire safety program aims to minimize training risks. Here's what we thought. Enterprise VR software isn't something I often use. I usually focus on VR's consumer side, which generally leads me towards games and movies. I firmly believe XR devices must go beyond entertainment to ever truly become mainstream, so I was curious when HTC invited me to a VR fire safety training demonstration last month. 0:00 / 0:15 1× Muted clip from Step
Future-proof your training with VR and AI advancements. See how Program-Ace improves education and workforce skills with immersive solutions with high-end VR training applications.
The Burst is a first-person shooter (FPS) with parkouring mechanics, but these ideas aren't presented well in-game. Sometimes I consider myself a glutton for punishment—I tend to play games with high difficulty, urging myself to succeed in spite of all the challenges. That brings us to The Burst, a VR FPS from GoRapid Studio coming to Steam and Quest.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Groundbreaking AI-powered feature transforms extended reality experiences, bringing dynamic interactivity to 3D learning environments IRVINE, Calif., August 6, 2024 — EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer, today announced the launch of its groundbreaking EON Portal feature. This revolutionary addition to the EON Reality platform marks a significant leap forward in immersive learning technology, offering unprecedented levels of
Seven-year-old Everly Farris faced a long and potentially scary medical procedure: a cardiac MRI. An MRI requires a patient to lie perfectly still for an extended period inside a closed machine. This can be frightening for young children. However, thanks to cutting-edge virtual reality (VR) technology, Everly was able to complete her MRI without sedation.
Groundbreaking AI-powered feature transforms extended reality experiences, bringing dynamic interactivity to 3D learning environments IRVINE, Calif., August 6, 2024 — EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer, today announced the launch of its groundbreaking EON Portal feature. This revolutionary addition to the EON Reality platform marks a significant leap forward in immersive learning technology, offering unprecedented levels of
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Canadian regions are gaining a new player in the VR headset marketplace, DPVR, a leading Chinese VR headset vendor in the enterprise and entertainment sectors. DPVR has partnered with Canada Computers & Electronics, a leading nationwide computer retailer, to reach new audiences. The move comes just months after DPVR expanded to US shores. Derek Liu, VP of DPVR added: Teaming up with Canada Computers significantly extends our reach, making our headsets more accessible to the local customers.
Rapid content conversion from traditional formats to immersive 3D experiences IRVINE, Calif., August 6, 2024 – EON Reality, the global leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, announces the launch of its revolutionary Institutional Train AI feature as part of the EON-XR 10.3 release.
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