Fri.Apr 18, 2025

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VR Attraction Chain Sandbox VR Passes $200M in Lifetime Revenue with 29 New Locations Expected in 2025

Road to VR

Location-based VR destination Sandbox VR announced it has surpassed $200 million in lifetime revenue as it continues its rapid global expansion, with 29 new locations planned for this year. Founded in 2016, Sandbox VR is one of the few out-of-home VR attractions to survive the COVID-19 pandemic, having reemerged from Chapter 11 bankruptcy in late 2020 after being forced to lay off a majority of staff and effectively close doors for much of that year.

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Resident Evil 4 Remake Nears 200K Players On PlayStation VR2

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Resident Evil 4 Remake has nearly reached 200K VR players on PlayStation VR2. Nearly a year and a half since it first appeared on PlayStation VR2, Capcom's latest global stats update for Resident Evil 4 Remake has revealed some interesting insights. According to the Japanese publisher, as of midnight Pacific Time today, 199,515 players have now experienced the 2023 hit in VR Mode, which makes up 2.18% of the player base.

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Find Your Next Game With Our Reality Bytes Sale!

Oculus

The Reality Bytes Sale starts today with over 200 games from 160 creators. Whatever escape you’re looking for, we’ve got it somewhere in here.

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Free GTA San Andreas Mod Adds Full PC VR Support To 2004 Classic

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VR modder Holydh has released the GTA: San Andreas Definitive Edition 6DoF UEVR Plugin, which adds modded PC VR support to the Steam release. Last August, Meta and Rockstar delayed their Quest-bound Grand Theft Auto: San Andreas VR port indefinitely, leaving it up to Rockstar's dedicated, ever-talented modding community to port GTA into VR themselves if they ever wanted to see Big Smoke's fast food order in VR.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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This Free ‘GTA’ Mod Brings ‘San Andreas – Definitive Edition’ to PC VR Headsets

Road to VR

Many of Rockstar’s most beloved titles have never gotten proper VR support, however modder ‘Holydh’ has now released a modified UEVR plugin for the PC version of GTA: San Andreas – The Definitive Edition (2021) that brings the updated 2004 classicto PC VR headsets. The mod, called the ‘GTA San Andreas Definitive Edition 6DoF UEVR Plugin’ brings full first-person VR along with 6DOF motion controls to the Steam version of the game.Holydh notes it doesn’t

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EON Reality Launches World’s First Spatial AI K-12 Academy, Revolutionizing Global Education Through Immersive AI-Powered Learning

EON Reality

IRVINE, CA April 18, 2025 EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, today announced the launch of its revolutionary Spatial AI K-12 Academy. This pioneering initiative represents the world’s first comprehensive educational transformation platform powered by cutting-edge Spatial AI technology and delivered through EON’s proprietary Learn-Train-Perform methodology.

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Get A Grip Update Puts Gloves On Trombone Champ: Unflattened

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Tooting out a tune in Trombone Champ: Unflattened just got a lot wackier thanks to the Get A Grip update. Just rolled out yesterday for Quest , PC VR and PS VR2, Get A Grip naturally includes new trombones to unlock, as well as two welcome new features. The first is the ability to record a toot, even after you have completed your legendary performance.

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#1558: Series Director of “Adventure” Series on Apple Immersive Video and Grammar of 180 Video

Voices of VR

Charlotte Mikkelborg is the series director of the Adventure series on Apple TV, which is shot on Apple Immersive Video and co-produced by Atlantic Studios (formerly Atlantic Productions) and Apple. I think it has the strongest storytelling released by Apple so far, and it also has some of the most innovative and cutting edge shots […] Charlotte Mikkelborg is the series director of the Adventure series on Apple TV, which is shot on Apple Immersive Video and co-produced by Atlantic Studios

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Those From Below Explores A Tragic Mining Disaster With VR

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Those from Below is an interactive VR documentary-style game that explores a tragic mining disaster. Developed by Causa Creations, Those from Below is the working title for a new part of the MEMENTOES project , which aims to educate about historical injustices using VR by partnering with museums. The project intends to create immersive experiences that cultivate empathy and foster understanding of the past, working with independent developers.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.