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Spacetop G1 has been cancelled in favor of a software approach, while Meta unveils Movie Gen and Vision Pro gets its first native film. These and other items in XR and AI realms from Charlie Fink. This post appeared first on AR Insider.
Hart District Union School District will discuss the possibility of leasing 69 virtual reality headsets from Transfr. The US school district is look to add 69 headsets to support extended day and summer career experience courses by improving access to VR equipment for all students, including the ‘underrepresented’. This will allow them to explore various career options and learn critical job skills in a safe and engaging setting.
Nintendo has always led the way in gaming, and even had a few AR and VR products throughout the years, including the fabled Virtual Boy. Is it getting back into the game? A new patent filing suggests it might. This post appeared first on AR Insider.
FRENZIES is a new arena shooter from VR veteran studio nDreams that’s launching into early access for free today, bringing a ton of visual flair along with an ample list of game modes fans of the genre know and love. I got a chance to go hands-on before today’s launch, and while it was a very solid experience all around, what Frenzies does next will be more important, as it needs to continue to set itself apart from the long list of well-meaning, but ultimately dead arena shooters.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
This week on Reality Bytes, we uncover Google Lens's exciting new features, Instagram's best practices for creators, and YouTube's extension of Shorts to 3 minutes. This post appeared first on AR Insider.
Walkabout Mini Golf is climbing the sales charts on the Apple App Store. The Pocket Edition to one of VR's best games is now competing with Minecraft, Stardew Valley, and Grand Theft Auto: San Andreas as a paid product on the Apple App Store. As of this writing, the $4.99 game from Mighty Coconut sits at #16 on the top paid games charts on iPhone in the United States roughly 12 hours on from its global release, placing it right in front of Terraria.
Walkabout Mini Golf is climbing the sales charts on the Apple App Store. The Pocket Edition to one of VR's best games is now competing with Minecraft, Stardew Valley, and Grand Theft Auto: San Andreas as a paid product on the Apple App Store. As of this writing, the $4.99 game from Mighty Coconut sits at #16 on the top paid games charts on iPhone in the United States roughly 12 hours on from its global release, placing it right in front of Terraria.
Porting mixed reality games from Quest to AR glasses won't be as easy as it might seem. On the surface, you might think that from an application's perspective there isn't much difference between Quest and glasses like the Orion prototype , except the way that the hardware and operating system handles adding the virtual content to the real world. But in a new ask me anything (AMA) session on Instagram, Meta CTO Andrew Bosworth explained why this isn't the case.
IRVINE, CA., October 10, 2024 – EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, announces the renewal and expansion of its partnership with ITS Umbria Academy. As a premier Italian higher technical institute, ITS Umbria has reiterated its commitment to cutting-edge education by reinvesting in EON-XR and now also invested in EON Reality’s EON-AI technology.
Step inside the mind of a genius in Blue Brain Games’ 16th-century VR puzzler. Blue Brain Games’ The House of Da Vinci series puts you in the shoes of an ambitious apprentice investigating a series of mysteries surrounding their teacher… Leonardo Da Vinci. The three available flatscreen outings see you explore stunning Renaissance environments and solve quizzical riddles, and the studio’s beloved puzzling framework is making its way to VR headsets later this year.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Immersive training is much touted in the XR world because it can drive positive learning outcomes based on repeatable virtual scenarios. Major businesses in sectors such as transport, healthcare, retail, and more leverage AR/VR/MR training solutions to innovate work procedures and produce new learning outcomes. But the XR training space is emerging and new to many, so engaging with the data and facts about immersive learning can be challenging, especially given the steep amount of marketing that
Wanderer: The Fragments of Fate, a time-travel escape room adventure game, has been delayed once again. Developer Mighty Eyes has not announced a new release date for the game, saying only that "news won't be too far away." Wanderer: The Fragments of Fate was originally scheduled for release in June 2024 before being pushed back to October 31. The studio cites the inherent difficulty in VR development, stating that the delays stem from their determination to "push the boundaries of what's possib
This week, reports from Bloomberg suggest that Apple is losing a key figure behind its Vision Pro development team. Dan Riccio, Apple’s now ex-Hardware Engineering Chief , is retiring from the company after helping to spearhead the development and eventual release of the Apple Vision Pro, which saw the firm finally enter the XR market early this year.
6v6 VR shooter FRENZIES launches today on Quest, and it's free in early access. Here's what we thought in our recent hands-on. VR multiplayer games find themselves in a tough position. Creating compelling multiplayer games is challenging no matter the platform and while there are a few VR success stories like Walkabout Mini Golf , that sentiment largely remains true.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
One morning, Gregor Samsa awoke to find himself transformed into a giant insect. Maybe you’ve read Franz Kafka’s Metamorphosis before—but have you lived it? Today.
Cinephiles scratching their heads at Megalopolis and the limits of the Hollywood machine for making movies in the 21st century should find an Apple Vision Pro and sit for a showing of Submerged. Apple invited me to what amounts to a premiere red carpet event in New York to view Submerged before its release on Apple’s headsets. They told me to bring my Zeiss prescription lenses if I had them, so I pulled those off my headset at home and brought them along in my UploadVR Bag.
Alo Moves is ready to welcome you into your wellness era. The movement and mindfulness brand has taken the home fitness world by storm with its award-winning on-demand classes, and now it’s kicking things up a notch with the launch of Alo Moves XR on the Meta Quest Platform.
After a successful launch as a free PC VR update on Steam, Escape Simulator VR is now available on Meta Quest headsets. Previously launched as a flatscreen game in 2021, Escape Simulator allows players to enjoy escape rooms without leaving the comfort of their homes. An update in early 2024 allowed players on Steam to enjoy a more immersive experience with virtual reality mode, and now, an official VR version is available for the Meta Quest 3 family and Quest 2. 0:00 / 1:26 1× Much like the flat
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Apple today launched a new immersive short film called Submerged for free on Vision Pro, letting users explore a harrowing tale set in a WWII-era submarine. The company also announced its next slate of immersive content, including an NBA basketball documentary, a music video from The Weeknd, immersive concerts and new episodes of Adventure. Starting today, Submerged will be available on Apple TV for Vision Pro for users across Australia, Canada, France, Germany, Hong Kong, Japan, Singapore, th
Spatial Ops, the upcoming mixed reality FPS from Demeo's studio, locks in a release date next month on Quest and Pico. Following a lengthy open beta period on SideQuest , Resolution Games confirmed Spatial Ops will soon receive its official launch on November 14. It turns your playspace into a battlefield for 1-8 users, and Resolution recently revealed a single-player campaign mode inspired by 80s action and sci-fi movies.
The unassuming early access Quest game I Am Cat has taken off in a matter of months, spreading virally through social media with videos of its feline antics. We reached out to the developer New Folder Games to learn more about its recipe for success. I Am Cat , developed by New Folder Games , is a Quest game that’s found significant success despite still being in Early Access (formerly ‘App Lab’).
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
IRVINE, CA — October 10, 2024 — EON Reality, a global leader in Augmented and Virtual Reality-based knowledge and skills transfer for industry and education, is excited to announce the launch of its new feature: Augmented Reality (AR) Real-World Assignments. This innovative capability allows educators to create interactive assignments that blend digital content with the physical world, enhancing experiential learning and engagement.
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