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XR experiences can be rich and engaging, but also bandwidth intensive. It's all about reliability and low latency. How will connectivity make or break XR's promise? This post appeared first on AR Insider.
Recently, immersive learning service provider Avantis Education won an Educators Pick Best of STEM 2024 Award, which showcased the firm’s success in rolling out its XR tool to K-12 schools in the United States. Avantis Education specifically won the Trailblazer: Immersive Reality (AR/VR) category based on the success of ClassVR. This educational package includes XR hardware and software to enable a successful immersive deployment and utilisation in STEM learning courses.
Human Fall Flat (2016) is getting VR support soon , bringing the whimsical, wobbly physics-based platformer to all major headsets. And you can thank VR modder ‘Raicuparta’ for that. Raicuparta reveals Human Fall Flat studio No Brakes Games actually bought experimental VR support from the modder after having seen a video of some early control concepts at work.
The healthcare sector remains a busy space for XR. Weekly, new stories of immersive solutions are seen in training and patient-facing procedures. While XR adoption in some industries is slow, healthcare is a potential hotbed for AR/VR/MR growth. According to a Dimension Market Research report published earlier this year, the global augmented and virtual reality market in healthcare is estimated to grow to $19.6 billion by 2033, with an accompanying 20.2 per cent CAGR, forecasting a significant
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
The stable release of visionOS 2 is out now for Apple Vision Pro. visionOS 2 was announced back at Apple's WWDC24 event in June. Since then the company has shipped nine betas and a release candidate, which required specifically opting in. But the first stable release is out now, and should be available for every Apple Vision Pro owner. visionOS 2 Changes & Improvements visionOS 2 introduces new features and multiple improvements across Apple Vision Pro's operating system.
I interviewed The Art Of Change co-directors Simone Fougnier and Vincent Rooijers with producer Peter Ariet at Venice Immersive 2024. I had a chance to get an early look at this piece, and I watched it three times before stepping foot on the island. I absolutely loved this piece, and it was at the top […] I interviewed The Art Of Change co-directors Simone Fougnier and Vincent Rooijers with producer Peter Ariet at Venice Immersive 2024.
I interviewed The Art Of Change co-directors Simone Fougnier and Vincent Rooijers with producer Peter Ariet at Venice Immersive 2024. I had a chance to get an early look at this piece, and I watched it three times before stepping foot on the island. I absolutely loved this piece, and it was at the top […] I interviewed The Art Of Change co-directors Simone Fougnier and Vincent Rooijers with producer Peter Ariet at Venice Immersive 2024.
A Wordle "app" is now available on Quest's Horizon Store, though it's really just a contained shortcut to the website. Meta is promoting Wordle's arrival in an interview on its blog by describing it as "a native experience in mixed reality" that's "designed specifically for Quest" and set in a "unique virtual environment", so we were keen to see exactly what this meant.
I interviewed Une Eau La Nuit (Bodies Of Water) co-directors Chélanie Beaudin-Quintin and Caroline Laurin-Beaucage with producer Laurence Wells at Venice Immersive 2024. See more context in the rough transcript below. Here is their artist statement: This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality I interviewed Une Eau La Nuit (Bodies Of Water) co-directors Chélanie Beaudin-Quintin and Caroline Laurin-Beaucage with producer Laurence Wells at Venice Immersive
You can now learn to draw with a Quest 3 headset and pencil in hand. The innovative mixed reality app Pencil! is now available in early access on the Horizon Store. Below is a short video showing how you use the left Quest controller as a paperweight to sync up the paper's physical position to the virtual guiding lines. The idea offers aspiring artists another path to early tracing repetition practice powered by the Quest 3 or Quest Pro VR headsets operating in mixed reality mode. 0:00 / 0:41 1×
I interviewed Mammary Mountain co-directors Tara Baoth Mooney, Camille C. Baker, and Maf’j Alvarez at Venice Immersive 2024. See more context in the rough transcript below. Here’s their artist’s statement: This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality I interviewed Mammary Mountain co-directors Tara Baoth Mooney, Camille C.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
The AI revolution that we’re currently living through is a direct result of the explosion in the amount of data that’s available to be mined and analyzed for insights. However, collecting data from the real world can be challenging. Storing and working with personal data creates privacy and security challenges, and other types of data can be expensive or even dangerous.
I interviewed Impulse: Playing With Reality co-directors May Abdalla and Barry Gene Murphy at Venice Immersive 2024. See more context in the rough transcript below. Here’s the official launch trailer: This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality I interviewed Impulse: Playing With Reality co-directors May Abdalla and Barry Gene Murphy at Venice Immersive 2024.
Imagine walking into your office and noticing your colleague Sarah effortlessly breezing through her tasks with uncanny efficiency. Her secret? It might just be AI. A groundbreaking global survey by the Workforce Lab at Slack has unveiled a fascinating trend: the rise of the secret AI user in the workplace. While executives are keen to integrate AI into their operations, with 96% feeling an urgent need to do so, many employees are quietly experimenting with these tools on their own.
I interviewed All I Know About Teacher Li director Zhuzmo at Venice Immersive 2024. Due to the sensitivities of the topic of Chinese censorship, then the director Zhuzmo has requested that he remain anonymous. I did an interview face to face with them in Venice, got a transcript, and then fed the text back into […] I interviewed All I Know About Teacher Li director Zhuzmo at Venice Immersive 2024.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Apple Intelligence is poised to revolutionize the iPhone experience, offering a suite of AI-powered tools that promise to make your digital life easier, more productive, and more creative. Here are ten of the most exciting features you’ll be able to enjoy. What Is Agentic AI? At its core, agentic AI refers to artificial intelligence systems that possess a degree of autonomy and can act on their own to achieve specific goals.
I interviewed Rencontres director Mathieu Pradat at Venice Immersive 2024. See more context in the rough transcript below. Here’s their artist’s statement: This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality I interviewed Rencontres director Mathieu Pradat at Venice Immersive 2024. See more context in the rough transcript below.
Imagine a world where your most productive employee never sleeps, never takes a vacation, and can seamlessly adapt to any role you need. This isn’t science fiction — it’s the dawn of the universal AI employee, and it’s set to revolutionize the way we work. Tech companies and startups across Silicon Valley and beyond are racing to build these AI prodigies.
I interviewed Venice Immersive Worlds Gallery Producer Mike Salmon at Venice Immersive 2024 about this year’s selection of 20 VRChat worlds as well as his process of scouting promising leads and trends of world building, music, art, and immersive storytelling. See more context in the rough transcript below. This is a listener-supported podcast through the […] I interviewed Venice Immersive Worlds Gallery Producer Mike Salmon at Venice Immersive 2024 about this year's selection of 20
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Apple Maps just received a major upgrade in its latest software update, and some of its new features are perfect for urban explorers, national park adventurers, and everyday travelers alike. Some of these enhancements provide more personalized and precise guidance, making every journey more enjoyable and efficient. One of the most exciting additions, custom walking maps, is a game changer for both city dwellers and tourists since you can create personalized routes that cater to your specific int
I interviewed Strangeways co-director Adam Lieber, developers Dale P Deacon and Alex Bossman, as well as avatar creator Egbert Harm Westra at Venice Immersive 2024. See more context in the rough transcript below. Here’s their artist’s statement: This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality I interviewed Strangeways co-director Adam Lieber, developers Dale P Deacon and Alex Bossman, as well as avatar creator Egbert Harm Westra at Venice Immers
You can lock practically any app on your iPhone or iPad behind biometric or passcode protection. And we're not talking about using any funky workarounds, either. There's now an official Apple way to protect sensitive apps and their data. It even safeguards your personal information, keeping it out of sight across the system. You can even hide apps, making it harder for others to know they're there.
I interviewed Project_y: Working Title co-directors Yuzo Sugano, Taro Hirai, and Shingo Yoshimura at Venice Immersive 2024. See more context in the rough transcript below. Here’s their artist’s statement: This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality I interviewed Project_y: Working Title co-directors Yuzo Sugano, Taro Hirai, and Shingo Yoshimura at Venice Immersive 2024.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
There are many ways to calculate basic math problems and solve algebraic equations, geometric expressions, and trigonometric functions on your iPhone, but Apple just came out with one that will blow you away. With the upcoming iOS 18 software update, released on Sept. 16, you can type or write simple math problems, equations, expressions, and functions in a note, and the Notes app will solve them for you inline in real time.
I interviewed Body of Mine director Cameron Kostopoulos at Venice Immersive 2024 about his impact campaign since winning a special jury prize at SXSW 2023 (see my first interview with him here.). He showed Body of Mine as a part of the competition at Venice Immersive 2023, and he was back on the Immersive Island […] I interviewed Body of Mine director Cameron Kostopoulos at Venice Immersive 2024 about his impact campaign since winning a special jury prize at SXSW 2023 (see my first intervi
The world of artificial intelligence is evolving at a breakneck pace, and just when you thought you’d wrapped your head around generative AI, along comes another game-changing concept: agentic AI. This innovative technology is not just another industry buzzword; it’s a paradigm shift that’s poised to redefine the boundaries of AI capabilities.
I interviewed Mamie Lou director Isabelle Andreani at Venice Immersive 2024. See more context in the rough transcript below. Here’s her artist’s statement: This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality I interviewed Mamie Lou director Isabelle Andreani at Venice Immersive 2024. See more context in the rough transcript below.
Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute
The Climate 4.0 Economy. Climate change is here. We see it in many ways already. Weather catastrophes: Texas freezing over, the wildfires of California, the increasingly unpredictable violence and frequency of hurricanes, the rapid melting and disappearance of polar ice caps. Much more evidence all around us. What can we do in our corporate organizations, in our homes and communities, to change the current course?
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