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The University of Hull has launched an accelerator dedicated to developing Mixed Reality tech for the Microsoft HoloLens. The University of Hull’s Mixed Reality accelerator was recently launched with the remit of promoting collaboration between industry and academia to develop commercial applications for Microsoft HoloLens. It is led by VISR a company founded in 2015 by veteran Xbox games developer Louis Deane and his business partner Lindsay West.
Despite the rise of music streaming, the experience of immersing oneself in the artwork and lyrics of old school albums is alive again, as sales of vinyl records and CDs have outpaced digital downloads for the first time since 2011. Now, the latest album from Amsterdam-based Necessary Explosion evolves this experience through augmented reality. While playing the 11-track album, SOS, on their record players, listeners can view augmented reality sculptures spin on top of the record through an iOS
Some days ago, while browsing the Facebook group VIRTUAL REALITY, I found a post comparing the Gartner Hype Cycle 2017 and 2018. The results of the comparison were basically two: Augmented Reality has not moved in the graph; Virtual Reality has disappeared. I found this pretty interesting: last year, VR was going towards the right side of the graph and this year it is completely absent… so, what has happened?
A dedicated VR gamer has developed a 30-minute workout routine using Beat Saber and the results are promising. After an unfortunate series of car accidents that resulted in permanent injury to both his back and neck, Robert Long wasn’t sure how he’d recover. Stress hormones at the hands of depression caused Robert to gain weight, preventing doctors from making key procedures to his damaged back.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
There are plenty of great games out there for Oculus Rift, with the Oculus Store featuring a number of top titles certainly worth your hard-earned money. But before you crack that wallet too wide open, you may want to take a look at some seriously cool free content out there on the Oculus Store right now. High production value, engaging VR mechanics, Touch optimization: the games below have it all.
Adobe’s artist in residence explains how augmented reality proved to be the perfect medium to express herself. . Growing up as a Chinese immigrant in Oakland, California, Estella Tse recalls her struggle having to navigate between her strict, traditional heritage – and her more liberal American upbringing, which encouraged individualism and freedom of expression.
Adobe’s artist in residence explains how augmented reality proved to be the perfect medium to express herself. . Growing up as a Chinese immigrant in Oakland, California, Estella Tse recalls her struggle having to navigate between her strict, traditional heritage – and her more liberal American upbringing, which encouraged individualism and freedom of expression.
Alibaba is launching Taobao Buy, a new shopping experience that uses AR technology to bring 3D versions of products into the real world. E-commerce supergiant, Alibaba Group, recently announced Taobao Buy, an AR infused shopping experience that reimagines how you shop online with an interactive experience that looks and feels futuristic, but is also easy to use.
From utilities companies to first responders, more industries are adopting rich virtual training experiences for training purposes. There is a growing plethora of Industry 4.0 use cases for immersive technologies, and companies like Microsoft have partnered with various developers to launch collaborative and remote assistance applications. Tech like virtual, augmented and mixed reality, leverage cognitive embodiment to reinforce learning.
A dedicated group of Trekkies look to immortalize the shows infamous vessel via an interactive virtual tour. Kirk or Picard? It’s a question that’s haunted Stark Trek fans for years, destroying countless friendships in the process. Regardless of where your allegiance may lie, there’s no denying the absolute triumph of television that was Stark Trek: The Next Generation.
Dive deep into the infamous ship’s fascinating history with Titanic VR. The golden rule for creating compelling VR content is that you should allow people to experience something that would be either impossible or too dangerous, expensive and/or difficult to do in real life. Placing you in a lifeboat in 1912 to witness the RMS Titanic sinking into the cold dark waters of the Atlantic, then letting you explore the wreck which now lies 12,500 feet below the surface, it’s safe to say Titanic
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
A scientific program is utilizing VR technology to help recent amputees accept prosthetic limbs. According to research , approximately 60-80% of amputees experience a case of “phantom limb syndrome” at some point following their amputation. An uncomfortable, sometimes painful case, those affected feel as though they still have control of their “ghost” limb and may even experience sensations such as itching, twitches, and the desire to gesture.
I always say that most of my readers know VR far better than me. For sure this is the case of Rob Farquarson-Cole , that you surely know because he comments a lot on this and other VR blogs under the nickname “R FC” He’s not only a VR enthusiast but a professional Industrial Designer that works on “Exploration of Immersive Computing” at Proof Research and Development in London, UK.
Microsoft just announced new tools to make it easier for users to build and share their own virtual spaces. In a virtual Town Hall today, AltspaceVR unveiled a suite of tools that will allow anyone to build customizable VR spaces. The two new world-building kits are based on Altspace’s most popular environments: Campfire and Alien World / Origin but Microsoft says they’re aiming to release more kits soon, as well as allwing for more customization options.
More sectors are realizing the potential of immersive technology to dramatically maximize efficiency and profits. When I demoed the Daqri Worksense Mixed Reality application at the Pioneers conference in Vienna a couple of months ago, what struck me the most – apart from the fact that I was told the glasses made me look like a Minion – was that the visuals were much sharper, and that the additional definition made it feel like this could really be a tool that you could feel comfortable using on
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Magic Leap finally materializes into a product some of us can actually buy, yet the real test will be whether developers take the bait. There are plenty of players like Microsoft HoloLens and DAQRI which consistently deliver not only cool demos, but real use-cases for holographic Mixed Reality Click To Tweet. With a final fanfare of unnecessary theatrics, it seems like people will now be able to get their hands on this elusive Augmented Reality headset, so developers can start making their own r
Photogrammetry and volumetric VR preserve every detail of this historic mining operation in Ruhr, Germany. Available for free via SteamVR, the Realities VR experience takes users on a variety of photorealistic virtual tours through some of the most astonishing locations on Earth. On top of the apps well-curated catalogue, a regular stream of free DLC has teleported us to exotic locations such as Castle Hohenrechberg in southwest Germany, Death Valley in the Sierra Nevada mountains, and the Colog
VR’s most popular rhythm game is heading to VR arcades across Asia in the form of a next-gen arcade machine cabinet. It’s been one hell of a year for block-slashing VR rhythm game, Beat Saber. Along with holding a massive global tournament that involved the participation of over 120 different VR arcades, Beat Games recently partnered with Springboard VR to launch Beat Saber Arcade, a company-sanctioned version of the hit game designed for commercial use by independent VR arcades.
When it comes to VR headsets aiming for ultra-wide fields of view, three devices dominate the discussion: Pimax “8K” , VRgineers XTAL , and StarVR One. Having recently had the opportunity to get a thorough hands-on with each, the one that stands out currently as the most complete and market-ready headset is the new StarVR One. It’s worth noting here at the top that all three headsets are targeting different use-cases and run a wide range of prices.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
The Vive Wireless Adapter, a first-party wireless add-on for the Vive and Vive Pro, is finally nearing launch after being announced way back in January. Priced at $300 with pre-orders starting September 5th, the Vive Wireless Adapter release date is set for September 24th. The Vive Wireless Adapter is built on Intel’s 60GHz WiGig technology, with DisplayLink’s XR codec which is designed for low latency video transmission.
Does Austin have the largest VR community outside of Los Angeles? This was a question I asked myself several times last summer before moving. I was familiar with Austin, Texas because of SXSW — having attended with my previous employer, Emblematic Group. But visiting the city for work was wildly different from uprooting my life. After resigning from my job, I stalled a bit before making the decision — ultimately, major power players like Patrick Curry from FarBridge, Aaron Lemke from TheWaveVR,
Steam is chocked full of free games that support HTC Vive, but it may be difficult with all that choice to know exactly which games to start out with, especially if that shiny new HTC Vive or HTC Vive Pro blew out your remaining games budget. Also, don’t forget that as an HTC Vive owner, you can pop into Oculus exclusives, designed for the Oculus Rift, using the Revive software hack.
VR continues its mainstream invasion as a new pack of virtual content makes its way to the prestigious award ceremony. This September the Primetime Emmy Awards will celebrate its legendary 70th anniversary, once again honoring the absolute finest in U.S. television entertainment. For the last two years, VR content has managed to quietly infiltrate its way into the awards through various interactive categories.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Two days ago, I’ve been at HTC Vive Chinese headquarters in Beijing. It has been a really amazing day, where I have been able to try some amazing HTC tech demos (more on this later on! Don’t miss it!) and especially to talk with some special people. I’ve been able to speak with three companies incubated in the Vive-X Beijing and also to know various HTC Vive employees.
After a series of hints revealed by CEO Rony Abovitz via Twitter, Magic Leap looks like it is ready to launch Magic Leap One on 8/8/2018 at 8:08. Rony Aboviz changed his twitter profile's header to this launching whales image at 8:08pm on 8/7/2018. One day before launch. At 8:08 pm ET this evening, Abovitz changed his avatar to a floating Magic Leap spaceman, his twitter cover image to launching whales, and tweeted a link to the Wikipedia page for the Roland TR-808.
In a surprising twist of expectation management, Magic Leap manged to not only ship but deliver the Magic Leap One I ordered at this morning by 4pm on the same day. After spending about an hour with the headset running through setup and poking around its UI and a couple of the launch day Apps, I thought it would be helpful to share a quick list of some of my first impressions as someone who's spent a lot of time with a HoloLens over the past couple years and try to start answering many of the bu
Google teams up with Labster to develop 30 immersive lab experiences for the Daydream platform. STEM students engaged in scientific disciplines, such as biochemistry and neuroscience, are often required by their respective degrees to spend a certain amount of time engaged in an official laboratory environment. Unfortunately, crowded universities and the rise of online education have made it difficult for these innovators-in-training to access properly equipped labs and log their necessary hours.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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