May, 2020

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Facebook’s Head Of AR & VR Shows Off Futuristic Mixed Reality Workspace

VRScout

Check out this next-gen office powered by Oculus’ Passthrough technology. Earlier this week Facebook’s head of AR & VR Andrew “Boz” Bosworth showed off an experimental mixed reality workspace powered via prototype Oculus hardware. In a video posted by Bosworth to Twitter, the Facebook executive can be seen navigating a combination VR and AR environment complete with multiple virtual monitors displaying various work-related documents.

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Oculus For Business is now available for all companies

The Ghost Howls

Oculus has gained in these years always more success in the consumers’ landscape, and now with the Oculus Quest , thanks to an affordable device running great content , it is making strides in the market. But in the enterprise space, it has always been behind the competition of companies like HTC or Pico. It tried to change this situation 3 years ago, when at OC4 it announced the Oculus For Business program, aimed at selling enterprise version of its devices.

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Former HTC CEO Unveils 5G-enabled VR Headset & Social VR Platform

Road to VR

At a special event in Taipei, Taiwan, HTC cofounder and former CEO Peter Chou today revealed the first products from the new startup XRSPACE. It’s serving up both its own 5G-enabled standalone VR headset as well as a new social VR platform which appears to compete with Facebook Horizon. Chou sees XRSpace serving the upcoming era of widespread 5G; much like how smartphones first arrived on the back of the 2.5G network in the early 2000s, the former HTC CEO sees the company’s headset,

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Facebook’s future of work vision revolves around VR, AR, and avatars

Slashgear

There is no telling when the COVID-19 pandemic will really end but, when it does, it will be a very different world. Work alone is undergoing a shift and some tech companies are seeing a drastically different future at least for some kinds of jobs. Facebook, for example, thinks that computing and work will be not only remote but also … Continue reading.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Standalone 5G headsets are coming in 2021

The Ghost Howls

In the XR communities, the hype for the Qualcomm XR2 reference design is high, because it will bring many innovations to standalone XR headsets : better graphics, eye tracking, passthrough vision, AI, and much more. And inside this “much more” there is also 5G connection: headsets won’t depend on Wi-fi anymore and will be able to connect everywhere to a fast mobile network that can also enable cloud rendering.

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Apple just acquired NextVR for magical, virtual event presence

Slashgear

The latest major acquisition made by iPhone company Apple was that of NextVR, a company that deals primarily in the broadcast of sports events in virtual reality. Users of NextVR’s platform in the past have had access to NBA games for basketball, boxing, NHRA racing, WWE (wrestling events), ICC soccer, and other events. This system is still active (for the … Continue reading.

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XR Talks: Advertising in the ‘Experience Economy’

AR Insider

XR Talks is a series that features the best presentations and educational videos from the XR universe. It includes embedded video, as well as narrative analysis and top takeaways. Speakers’ opinions are their own. A R comes in many flavors. That includes everything from gaming to commerce to enterprise productivity. But the most lucrative form to date has been AR advertising.

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Quarantine Creates New Opportunity for Augmented Reality Consumption and Creation

ARPost

Smartphones give us a way to pass the time and connect while social distancing and living in isolation. When it comes to social media apps like Instagram and Snapchat, more and more people are using augmented reality filters to solve entertainment and connectivity problems. Snap Inc’s Snap for Business reports that since more people began quarantining, time spent playing with Snapchat AR filters has increased by more than 25%.

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Qualcomm Reveals Plan to Help Commercialize Lightweight, 5G-enabled AR & VR Headsets

Road to VR

Today, at an online version of this year’s Augmented World Expo (AWE), Qualcomm announced that it’s partnered with a number of global telecoms, smartphone companies, and AR/VR headset manufacturers to deliver 5G-enabled, smartphone-driven headsets to consumers and enterprise customers. It plans to do so within the next year. The semiconductor giant has partnered with fifteen global telecoms across Asia, Europe, and North America.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Nreal reopens orders for devkit, introduces new bundle

The Ghost Howls

You all know that Nreal is one of the most interesting AR startups out there, also because it has been able to create the first AR glass that has at least some chances of getting some interest from the average consumers because it is fashionable and light. I tried the device myself during my last trip to Beijing and in my hands-on review , I have highlighted how it is a very interesting device.

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Katy Perry?s Mixed Reality Performance On American Idol Was A Virtual Showstopper

VRScout

American Idol ends its latest season with a virtual bang. This Sunday marked the conclusion of season 18 of American Idol. The long-running singing competition switched to a virtual format this past April as a direct result of the ongoing COVID-19 lockdowns. For the first time in the shows 18-year history, contestants found themselves performing for judges online as opposed to on-stage.

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XRSpace is former HTC chief?s new 5G headset and VR world

Slashgear

It’s unclear if the world needs a new virtual reality headset, but former HTC CEO Peter Chou is convinced the answer is yes – and his new project XRSpace comes complete with a full VR world too. Coming out of a three year development process, the 5G-connected XRSpace Mova is an “extended reality” untethered headset that will integrate with the … Continue reading.

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Is this AR Shopping?s Moment?

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. I n “new normal” shelter-in-place life, lots of businesses are clearly suffering — especially high touch services and local storefronts.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Why L&D Professionals Should Turn to Augmented Reality as Offices Work From Home

ARPost

The key question facing L&D professionals globally is how to effectively train their workers remotely during a pandemic. Whilst circumstances may have changed, their goals remain the same. L&D professionals still need to make sure that their workers’ skills are kept up to date, and whilst workers can’t attend a physical classroom, there are still skills that need to be learned.

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Two Tools to Make Your Own Avatar for Social VR Apps like ‘VRChat’ & ‘Mozilla Hubs’

Road to VR

With growing usage of social virtual worlds and spaces like VRChat and Mozilla Hubs , you might be looking for a way to make your own avatar to represent yourself in VR. Here are two user-friendly avatar character creator apps for that purpose which won’t require the use of developer-level tools like Unity, Blender, etc. Tafi Avatars (compatible with VRChat ).

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Qualcomm envisions fully standalone 5G slim glasses in 10 years

The Ghost Howls

At AWE, Hugo Swart from Qualcomm has announced some interesting news about the XR Viewers , defining the timeline for the AR/VR headsets of the future. I think some parts what he said are worth a comment, so follow me. Hugo Swarth briefing the journalists. Since people are under lockdown, Qualcomm used the graeat platform Spatial for the purpose. What are the XR Viewers?

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Miniature Beat Saber Powered By Oculus Quest Hand Tracking Looks Incredible

VRScout

All the fun of Beat Games’ VR rhythm slasher, minus the physical exercise. When he’s not serving as the head of AR & VR at Shopify, Daniel Beauchamp, better known by his online handle “ Push Matrix “, is pushing the boundaries of Oculus Quest hand tracking technology and sharing his wild experiments with the online community.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Oculus Quest back in stock – for now

Slashgear

Oculus Quest is back in stock in the US, though you probably shouldn’t hang around if you want one of the untethered virtual reality headsets. The Facebook-owned company has struggled to keep up with demand for Quest over the past few months, even with the VR wearable being a year old at this point – and with rumors suggesting a … Continue reading.

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How Will AR Transform Advertising?

AR Insider

This article is the latest in AR Insider’s editorial contributor program. Find out more or contact us to participate here. Authors’ opinions are their own. . 7 Ways Spatial Computing is Evolving Advertising & Marketing. Advertising Enters the Next Dimension of Computing. by Tom Emrich. 25 years ago, AT&T bought the first-ever banner ad on the web as part of its “You Will” campaign which fittingly featured commercials depicting an internet-enabled future.

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Nreal Announces Dev Kit Bundle, Partnership, and New MR Game

ARPost

ARPost has been following Nreal for a while now, and they just shared a gem that we can’t wait to pass on. The release included several layers of content – some for general users and some for developers. We’ll start with the general public announcements and finish on the developer notes. Let’s dive in. Web XR Support. WebXR, the ability to host XR experiences on websites, will be supported by Nreal.

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Facebook Shows Prototype AR/VR Interface Designed to Replace Your Laptop

Road to VR

In light of the global pandemic, Facebook announced last week it was making way for more productivity and collaboration apps on the Oculus Store to help bridge businesses together in a time of social distancing. Now, Facebook has shown off a concept interface that gives us a peek into what the company calls “the future of augmented workspace.” Andrew ‘Boz’ Bosworth, Facebook’s VP of AR/VR, showed off the concept yesterday which he says uses a prototype VR headset.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Vive Cosmos External Tracking Faceplate (Elite) Review!

The Ghost Howls

Christmas has arrived early this year, and I got from HTC a cool little package with inside the Vive Cosmos External Tracking Faceplate! Let me talk about it with you… What is the Vive Cosmos External Tracking Faceplate? The Vive Cosmos has been built with modularity in mind and one of its coolest features is that you can install on it the front faceplate that you want.

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Popular Co-op Game Spaceteam Heading To Oculus Quest & PC VR This Month

VRScout

In space, everyone can hear you scream. Spaceteam , the super infectious mobile game in which players frantically perform a series of goofy tasks and shout out commands in order to keep their spaceship from blowing up, is coming to the Oculus Quest, PC VR, and PlayStationVR as a full VR experience called Spaceteam VR. Later this month you and your team of space cadets (up to six players) will don VR headsets and step into a janky spaceship in need of constant repair.

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Samsung XR apps will gradually shut down over the next few months

Slashgear

In a notice on its website this week, Samsung revealed that it will slowly shut down its Samsung XR apps over the next few months, ultimately shuttering them in late September. Some changes have already taken place — the 360-degree videos are no longer available, for example, and users can no longer purchase premium videos. The company has also suspended … Continue reading.

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VR For Industrial Training: Proof Points & Tips

AR Insider

This article is the latest in AR Insider’s editorial contributor program. Find out more or contact us to participate here. Authors’ opinions are their own. . VR Training For Complex & Dangerous Scenarios. How to Successfully Implement . by Albert Liu. T he benefits of VR for improving learning outcomes has been clear for some time. Companies across many industries have adopted the technology to train their employees better.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly