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Are you wondering why we don’t all have a VR or AR headset on our heads? I think there are three reasons: technological, economic, and psychological. There is no revolution taking place at the moment. If we look back years ago, spatial computing (AR and VR) made great progress. But its adoption did not go from 0 to 100. It, perhaps, went from 0 to 10.
You may soon be able to dab in VR. The absurdly popular battle royale game Fortnite may receive official VR support for Meta Quest headsets, according to HYPEX, a well-known Fortnite leaker with a solid track record. References to the Meta Quest and Meta Quest 2 were supposedly found in the latest update for the game’s third season. Epic added stuff related to Oculus (Quest, Quest 2 & Mobile) in today's update.
We all know that these days the metaverse, the infamous M-word, is one of the hot topics in the tech world. We also know that this dream is very far away, and the estimates talk about between 5 and 15 years from now. There are many problems to be solved, technological and social to begin with, until we will be able to create the “next generation of the Internet”.
Although Meta previously confirmed it would launch Project Cambria sometime this year, it wasn’t clear exactly when we’d be seeing the release of what many hypothesize could be dubbed Meta Quest Pro. Speaking on The Joe Rogan Experience podcast, Meta CEO Mark Zuckerberg says the company is releasing its next headset in October, which likely means Cambria/Quest Pro is right around the corner. “For the next device that’s coming out in October, there are a few big features,&
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
“Snake? Snake!? Snaaaake!” A new fan-made mod brings Konami’s legendary stealth action game Metal Gear Solid to life on VR headsets. Well, parts of the game at least. Developed by Holydh, this well-crafted demo experience allows you to play through the first three parts of the original PlayStation 1 game on PC VR headsets such as the Valve Index and Meta Quest 2 (with Air Link).
How much is being spent by brands to promote their products through immersive AR experiences? Pulling from ARtillery Intelligence's recent Mobile AR revenue forecast, we examine AR marketing in the latest Behind the Numbers installment. This post appeared first on AR Insider.
How much is being spent by brands to promote their products through immersive AR experiences? Pulling from ARtillery Intelligence's recent Mobile AR revenue forecast, we examine AR marketing in the latest Behind the Numbers installment. This post appeared first on AR Insider.
When you think about history and art , what first comes to mind? Often, glimpses of the past can only be seen through still photos and framed exhibits hung on museum or gallery walls. However, VR experiences are changing the way people view and interact with the past, whether it’s an artwork or a person’s life, such as Artemisia Gentileschi’s. Modern Technology as a Storytelling Medium.
Last Thursday, online tourism aggregator Travelzoo revealed plans to debut a Metaverse Software as a Service (SaaS) eCommerce platform, with an estimated September release date. The firm introduced TravelZoo: Meta during its Second Quarter 2022 Performance presentation. The SaaS will debut as a browser-based platform, allowing users to interact with digital immersive travel experiences.
Ten days ago, the business analysts at Gartner released their “Hype Cycle” for 2022 , and inside there are references to some of the technologies that we in the immersive community care about, in particular the metaverse. Gartner Hype Cycle for Emerging Technologies. A small primer in case you don’t know what is the Gartner Hype Cycle.
Fortnite doesn’t natively support VR headsets, however an update coming to the popular battle royale shooter today reportedly holds mention of Oculus, possibly pointing to future VR support for the game. Update 21.50, the game’s fifth and final update to Season 3, is rolling out today, and it seems data miner and itinerant Fortnite leaker HYPEX has gotten a look under the hood, maintaining that Epic has added “stuff related to Oculus.” We haven’t been able to indepe
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Think you have what it takes to be the first big metaverse comedian? SNL’s Kenan Thompson is partnering with Kyle Render of the VR comedy show Failed to Render Comedy to help him find the next big name in comedy for his Ultimate Comedy Experience. Kyle and his partners have produced over 400 shows in VR, hosting over a quarter million visitors in their virtual comedy club on an almost daily basis via the social VR platform AltspaceVR.
AR's use in shopping is usually framed in the context of virtual try-ons. But what about physical retail. particularly as the world returns to IRL shopping? Lowes is one company looking to answer this question. This post appeared first on AR Insider.
Augmented reality is one of the most popular features for mobile apps. Users enjoy manipulating holographic items as if they were real-world objects. AR is useful in various industries, from logistics to healthcare , gaming , and shopping. According to market statistics, AR/VR market size is projected to reach over US$454 billion by 2030 and is rapidly expanding into new sectors and industrial applications.
This Tuesday, Lenovo teased a new virtual reality (VR) headset in a Chinese language poster. In the promotional material, the global technology firm teased its VR700, a new entry into its Legion line-up of VR gaming hardware. Lenovo’s Chinese promotional material for the Legion VR700 PHOTO: Lenovo. The Chinese poster does not reveal many details about the headset, excluding the front plate and head strap.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
As you’ve read in my other article written today , this is a special day for this blog… but it is also Monday, so I won’t skip writing a new amazing roundup of AR/VR news So, wishing you a happy Ferragosto (the name of today’s holiday in Italy), I leave you to the best XR news of the week! Top news of the week. (Image by NVIDIA). NVIDIA and other companies show their best at SIGGRAPH.
Developer Camouflaj has been pretty quiet since the 2020 release of one of our favorite PSVR games— Iron Man VR. But the developer recently teased that it has “exciting things on the horizon” and remains “all-in on VR.” Iron Man VR was a PSVR exclusive released by Camouflaj in 2020 which won the studio multiple VR game of the year awards ( including ours that year ).
Stroll the metaverse in style. VR specialty device company Surplex today unveiled a pair of futuristic sneakers that allow you to interact more realistically with VR experiences. The Surplex Full-Body Tracking Shoes, according to the company, remove the need for expensive base stations and complex tracking systems, offering a more comfortable full-body experience in the process. “Virtual Reality represents a new era for online learning, entertainment, and fun.
Tried and true ad metrics like clicks and impressions don’t capture AR’s depth of engagement. Yet brand marketers are hooked on these established metrics, and need to benchmark against known quantities. What's an AR marketing campaign to do? This post appeared first on AR Insider.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Digital fashion is making waves online and in the real world. Using augmented and virtual reality technologies, customers can “wear” digital clothing and accessories like they would their traditional, tangible counterparts. However, unlike their more traditional counterparts, these digital outfits break the rules and confines of the real world, enabling people to have more ways to express themselves and break boundaries.
In this session we discuss the following: 1) The technologies behind CANON’s EOS VR immersive filming solution. 2) The inspiration behind Bucaria’s ‘This is Bike Life’ short film. 3) The future of immersive technologies as a medium of artistic expression. If you’re looking for more information on this topic visit Fovrth Studios at [link] and Canon at [link].
Very busy day at work, but here I am during the evening writing this roundup of news for you! Before talking about the news, let me remind you that if you use this link to register to the NVIDIA GTC, you will have the chance to win an NVIDIA RTX 3080Ti graphics card, which will be assigned exclusively to one of my followers. You will find the instructions down below this newsletter… don’t miss this opportunity!
Quest 2 quickly rose to become the most-used VR headset on Steam, but last month it crossed a new milestone as the majority of headsets used on the platform. Quest 2’s aggressive price point and ability to be used as both a standalone and PC VR headset propelled it to become the most-used VR headset on Steam back in February 2021, just four months after its launch.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Could virtual psychedelics have a positive impact on our mental health? Isness-D is a therapeutic VR experience capable of inducing a sense of self-transcendence similar to a medium dose of LSD or magic mushrooms. The app was developed by David Glowacki, a scientist and digital artist who suffered a near-death experience roughly 15 years ago. During the accident, Glowacki claims that his body transformed into a glowing ball of light which began to merge with the world around him.
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, Meta and Vuzix announce new XR hardware and Nike reaches a metaverse milestone. This post appeared first on AR Insider.
Have you heard of language learning “immersion camps”? Built on the idea that languages are best learned through culture, immersion camps have helped people learn new languages by also teaching them about the customs and traditions of the people that speak that language. Not everyone can (or wants to) go to that kind of camp. But, what about immersion in the metaverse?
Creator: yrabota | Credit: Getty Images/iStockphoto Story of a lover’s quest turned Python Project! Music is a great unifier of people and sometimes, it’s easier to communicate your feelings to your significant other through some poetic melody. I realized that, over the years, I’d been sending Spotify song URLs to my girlfriend, SweetPea , (to yunno, express myself) without creating a comprehensive playlist of these expressions.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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