August, 2022

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Why We’re Not All Wearing AR/VR Headsets

ARPost

Are you wondering why we don’t all have a VR or AR headset on our heads? I think there are three reasons: technological, economic, and psychological. There is no revolution taking place at the moment. If we look back years ago, spatial computing (AR and VR) made great progress. But its adoption did not go from 0 to 100. It, perhaps, went from 0 to 10.

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Fortnite Update Teases Potential VR Support For Quest

VRScout

You may soon be able to dab in VR. The absurdly popular battle royale game Fortnite may receive official VR support for Meta Quest headsets, according to HYPEX, a well-known Fortnite leaker with a solid track record. References to the Meta Quest and Meta Quest 2 were supposedly found in the latest update for the game’s third season. Epic added stuff related to Oculus (Quest, Quest 2 & Mobile) in today's update.

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RP1 may have created the networking layer of the metaverse

The Ghost Howls

We all know that these days the metaverse, the infamous M-word, is one of the hot topics in the tech world. We also know that this dream is very far away, and the estimates talk about between 5 and 15 years from now. There are many problems to be solved, technological and social to begin with, until we will be able to create the “next generation of the Internet”.

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Zuckerberg: Next Meta Quest VR Headset Confirmed for October Release

Road to VR

Although Meta previously confirmed it would launch Project Cambria sometime this year, it wasn’t clear exactly when we’d be seeing the release of what many hypothesize could be dubbed Meta Quest Pro. Speaking on The Joe Rogan Experience podcast, Meta CEO Mark Zuckerberg says the company is releasing its next headset in October, which likely means Cambria/Quest Pro is right around the corner. “For the next device that’s coming out in October, there are a few big features,&

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Metal Gear Solid In VR Looks Like A Good Time

VRScout

“Snake? Snake!? Snaaaake!” A new fan-made mod brings Konami’s legendary stealth action game Metal Gear Solid to life on VR headsets. Well, parts of the game at least. Developed by Holydh, this well-crafted demo experience allows you to play through the first three parts of the original PlayStation 1 game on PC VR headsets such as the Valve Index and Meta Quest 2 (with Air Link).

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Art Through Lenses: VR Experience Explores the Life and Work of Baroque Painter Artemisia Gentileschi

ARPost

When you think about history and art , what first comes to mind? Often, glimpses of the past can only be seen through still photos and framed exhibits hung on museum or gallery walls. However, VR experiences are changing the way people view and interact with the past, whether it’s an artwork or a person’s life, such as Artemisia Gentileschi’s. Modern Technology as a Storytelling Medium.

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TravelZoo to Launch Subscription-Based Metaverse SaaS

XR Today - Virtual Reality

Last Thursday, online tourism aggregator Travelzoo revealed plans to debut a Metaverse Software as a Service (SaaS) eCommerce platform, with an estimated September release date. The firm introduced TravelZoo: Meta during its Second Quarter 2022 Performance presentation. The SaaS will debut as a browser-based platform, allowing users to interact with digital immersive travel experiences.

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The metaverse enters the Gartner hype cycle (but with a 10+ years outlook)

The Ghost Howls

Ten days ago, the business analysts at Gartner released their “Hype Cycle” for 2022 , and inside there are references to some of the technologies that we in the immersive community care about, in particular the metaverse. Gartner Hype Cycle for Emerging Technologies. A small primer in case you don’t know what is the Gartner Hype Cycle.

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Report: ‘Fortnite’ Update Includes Mention of Oculus, Suggesting Future Quest Support

Road to VR

Fortnite doesn’t natively support VR headsets, however an update coming to the popular battle royale shooter today reportedly holds mention of Oculus, possibly pointing to future VR support for the game. Update 21.50, the game’s fifth and final update to Season 3, is rolling out today, and it seems data miner and itinerant Fortnite leaker HYPEX has gotten a look under the hood, maintaining that Epic has added “stuff related to Oculus.” We haven’t been able to indepe

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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SNL’s Kenan Thompson Is Looking For Comics In VR

VRScout

Think you have what it takes to be the first big metaverse comedian? SNL’s Kenan Thompson is partnering with Kyle Render of the VR comedy show Failed to Render Comedy to help him find the next big name in comedy for his Ultimate Comedy Experience. Kyle and his partners have produced over 400 shows in VR, hosting over a quarter million visitors in their virtual comedy club on an almost daily basis via the social VR platform AltspaceVR.

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Can AR Breathe New Life Into Retail?

AR Insider

AR's use in shopping is usually framed in the context of virtual try-ons. But what about physical retail. particularly as the world returns to IRL shopping? Lowes is one company looking to answer this question. This post appeared first on AR Insider.

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How To Build AR App for Your Business Without Coding

ARPost

Augmented reality is one of the most popular features for mobile apps. Users enjoy manipulating holographic items as if they were real-world objects. AR is useful in various industries, from logistics to healthcare , gaming , and shopping. According to market statistics, AR/VR market size is projected to reach over US$454 billion by 2030 and is rapidly expanding into new sectors and industrial applications.

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Love, Spotify & Python

ARVR

Creator: yrabota | Credit: Getty Images/iStockphoto Story of a lover’s quest turned Python Project! Music is a great unifier of people and sometimes, it’s easier to communicate your feelings to your significant other through some poetic melody. I realized that, over the years, I’d been sending Spotify song URLs to my girlfriend, SweetPea , (to yunno, express myself) without creating a comprehensive playlist of these expressions.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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The XR Week Peek (2022.08.15): NVIDIA makes many announcements at SIGGRAPH, new leaks on Apple and Pico, and more!

The Ghost Howls

As you’ve read in my other article written today , this is a special day for this blog… but it is also Monday, so I won’t skip writing a new amazing roundup of AR/VR news So, wishing you a happy Ferragosto (the name of today’s holiday in Italy), I leave you to the best XR news of the week! Top news of the week. (Image by NVIDIA). NVIDIA and other companies show their best at SIGGRAPH.

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NVIDIA Explains Why it Believes a Pixar-invented Protocol is the “HTML of the metaverse”

Road to VR

NVIDIA, one of the tech sector’s power players, is pushing the Universal Scene Description protocol as the foundation of interoperable content and experiences in the metaverse. In a recent post the company explains why it believes the protocol, originally invented by Pixar, fits the needs of the coming metaverse. Though the word metaverse is presently being used as a catchall for pretty much any multi-user application these days, the truth is that the vast majority of such platforms are is

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Full-Body VR Tracking Shoes Coming Soon To Kickstarter

VRScout

Stroll the metaverse in style. VR specialty device company Surplex today unveiled a pair of futuristic sneakers that allow you to interact more realistically with VR experiences. The Surplex Full-Body Tracking Shoes, according to the company, remove the need for expensive base stations and complex tracking systems, offering a more comfortable full-body experience in the process. “Virtual Reality represents a new era for online learning, entertainment, and fun.

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John Carmack Will Have Unscripted Talk Inside VR For Connect

Upload VR

One of Facebook’s leading technical guides in virtual reality, John Carmack, confirmed he’s still spending one day per week consulting for Meta. He’ll also have an unscripted talk inside VR at Meta’s Connect event. Originally known for his early work on 3D games like the original Doom and Quake, Carmack helped build some of the earliest excitement for the Oculus system before he officially joined the startup and helped guide it as “CTO” He’s been a huge

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Making High-End Digital Fashion a More Accessible Reality

ARPost

Digital fashion is making waves online and in the real world. Using augmented and virtual reality technologies, customers can “wear” digital clothing and accessories like they would their traditional, tangible counterparts. However, unlike their more traditional counterparts, these digital outfits break the rules and confines of the real world, enabling people to have more ways to express themselves and break boundaries.

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An Implant Made From Pig Skin Restored 19 People's Eyesight in Recent Trial

GizModo VR

A team of scientists say they’ve found a new way to help people with damaged corneas: bioengineered implants created from pig skin. In findings from a small clinical trial published this month, the implants were shown to restore people’s eyesight for up to two years, including in those who were legally blind. Should… Read more.

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The XR Week Peek (2022.08.29): PSVR 2 to launch in 2023, Meta accounts released, and more!

The Ghost Howls

Very busy day at work, but here I am during the evening writing this roundup of news for you! Before talking about the news, let me remind you that if you use this link to register to the NVIDIA GTC, you will have the chance to win an NVIDIA RTX 3080Ti graphics card, which will be assigned exclusively to one of my followers. You will find the instructions down below this newsletter… don’t miss this opportunity!

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Meta’s PC VR Dominance Continues as Quest 2 Passes New Milestone

Road to VR

Quest 2 quickly rose to become the most-used VR headset on Steam, but last month it crossed a new milestone as the majority of headsets used on the platform. Quest 2’s aggressive price point and ability to be used as both a standalone and PC VR headset propelled it to become the most-used VR headset on Steam back in February 2021, just four months after its launch.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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VR Experience Simulates The Feeling Of LSD & Mushrooms

VRScout

Could virtual psychedelics have a positive impact on our mental health? Isness-D is a therapeutic VR experience capable of inducing a sense of self-transcendence similar to a medium dose of LSD or magic mushrooms. The app was developed by David Glowacki, a scientist and digital artist who suffered a near-death experience roughly 15 years ago. During the accident, Glowacki claims that his body transformed into a glowing ball of light which began to merge with the world around him.

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Meta Quest Pro Releases In October, Zuckerberg Suggests

Upload VR

Meta’s next headset will release in October, Mark Zuckerberg revealed on The Joe Rogan Experience. Rogan said he tried the new headset before the interview, describing a demo with an alien in front of him. “When I moved my mouth, she moved her mouth. When I moved my eyes left and right, it’s tracking my eyes. When I make an angry face, it makes an angry face.

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Language Learning in the Metaverse

ARPost

Have you heard of language learning “immersion camps”? Built on the idea that languages are best learned through culture, immersion camps have helped people learn new languages by also teaching them about the customs and traditions of the people that speak that language. Not everyone can (or wants to) go to that kind of camp. But, what about immersion in the metaverse?

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10 Reasons Hulu Needs to Renew The Orville: New Horizons

GizModo VR

The Orville: New Horizons wrapped up its latest season today with “Future Unknown”—an apt episode title, since The Orville has yet to be renewed. We were already fans of the Seth MacFarlane show, but those “New Horizons” weren’t just an empty promise; season three (the show’s first on Hulu ; it’ll soon also be … Read more.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly