October, 2020

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Web AR Scares Up an Augmented Halloween

AR Insider

“Vantage” is AR Insider’s editorial contributor program. It enlists spatial computing executives and innovators for first-hand strategic insights. Find out more or contact us to participate here. Authors’ opinions are their own. . A Week in WebAR: Halloween Edition. by Jennifer DeFalco. W hat’s the latest in web AR? We celebrate commemorate Halloween by highlighting this week’s holiday-themed AR activations: Nextdoor’s Treat Map is Back, Ghostbusters Sends Us

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A Mystery HTC VR Headset Appears In FCC Filings

VRScout

The above image deptics the Vive Proton prototype VR headset. Before any consumer electronic product with electromagnetic emissions (radiofrequency) can be sold to the public, they must meet specific requirements to be considered safe by the FCC through an FCC Test Report. These emissions (or waves of energy) can come from any electronic product that uses WiFi, infrared, or sensors that you might find in a VR headset for tracking.

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Kevin Williams: LBVR is not dead, it is rising again

The Ghost Howls

The Coronavirus pandemic has accelerated the development of virtual reality , and in many sectors (like virtual events and remote collaboration), all companies have had a huge spike in the number of users, profits, and investments. But there is one VR sector that actually has been severely hurt by the pandemic: LBVR. Since VR arcades need people to go out from home, go to a physical location, and wear on their faces a device that has been worn by many people before, their business is been heavil

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The Future of Retail and Shopping in a Digital-First World

ARPost

When was the last time you shopped in a physical store? In just a few months, COVID-19 has turned in-store shopping into something merely nostalgic. Many retail brands with brick and mortar stores have pivoted and profited from a digital presence. However, the experiential nature of shopping – the desire for tactile and sensory – is still highly valued by consumers.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Mark Zuckerberg: ‘Oculus Quest 2 pre-orders were five times higher than original Quest’

Road to VR

Oculus Quest 2 has celebrated a pretty successful launch, with some developers saying they’ve seen a dramatic jump in both sales and engagement across their games since the standalone headset’s October 13th release. Now Facebook CEO Mark Zuckerberg has revealed during the company’s Q3 investor’s meeting that Quest 2 pre-orders were actually five times higher than the 2019 original Quest.

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As If the Platypus Couldn’t Get Any Weirder

GizModo VR

The platypus is nature’s crazy quilt, as this strange creature looks like about a half-dozen different animals all rolled into one. Turns out that platypuses were hiding yet another conspicuous feature: THEY CAN FREAKIN’ GLOW IN THE DARK. Read more.

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Social VR Platform ‘Sensorium Galaxy’ Announces Partnership With World-Renowned DJ Carl Cox

VRScout

Sensorium Corporation partners with yet another major name in EDM. The very Tron-like social VR platform Sensorium Galaxy has announced a new collaboration with acclaimed British house and techno record producer Carl Cox that will have him conducting a series of unique virtual music performances in PRISM World, the music world of Sensorium Galaxy. The company hopes this move will bring thousands of music fans together much as they did before social distancing, reshaping the live music industry i

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NVIDIA’s big news: Cloud XR goes to AWS, Omniverse open beta is starting, and more!

The Ghost Howls

Today at GTC 2020, NVIDIA has released three very interesting news that we in the XR sector should care about: New enterprise NVIDIA RTX A6000 and NVIDIA A40 graphics card have been released; Cloud XR servers are now available on AWS; Omniverse, the collaboration tool for artists, enters open beta. Let me briefly describe them all, and let me tell you why they are so important!

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Can Virtual Reality Help With Depression?

ARPost

Since the late ’90s, mental health professionals have been using virtual reality to treat post-traumatic stress disorders. But in the past few years, there has been a growing pool of research showing that it is a promising solution for treating depression, too. Now that the technology is more accessible and affordable, it might even help overloaded healthcare programs around the world.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Organizer Behind Quest 2 Jailbreak Reports Success in Bypassing Facebook Services

Road to VR

According to the original organizer of the initiative to jailbreak Oculus Quest 2 , an XR developer was successful in bypassing Facebook services on the device. Here’s the full statement from the group, which was founded by Robert Long , a senior software engineer at Mozilla working on WebXR: A researcher from the XR community has gained root access to Oculus Quest 2 and is able to bypass Facebook Login.

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DDR5 is Coming: First 64GB DDR5-4800 Modules from SK Hynix

Anand Tech

Discussion of the next generation of DDR memory has been aflutter in recent months as manufacturers have been showcasing a wide variety of test vehicles ahead of a full product launch. Platforms that plan to use DDR5 are also fast approaching, with an expected debut on the enterprise side before slowly trickling down to consumer. As with all these things, development comes in stages: memory controllers, interfaces, electrical equivalent testing IP, and modules.

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This AI Can Tell if You Have Covid-19 Just by Listening to Your Cough

GizModo VR

It feels like whenever I cough these days it triggers a mini-panic attack that I promptly try to quash with a steady stream of chamomile tea. Thankfully, researchers at the Massachusetts Institute of Technology have figured out a way to gauge whether a person has covid-19 just from the sound of their cough , so I may… Read more.

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The DecaGear 4K SteamVR Headset Sounds Too Good To Be True

VRScout

Pressure-sensitive controllers, hip and face tracking, all for just $459? Earlier this month, Singapore-based Deca announced the DecaGear, a PC VR headset boasting some pretty incredible features for a suspiciously low price. Available now for preorder, the DecaGear features 2,160 × 2,160 (4.6MP) per-eye resolution at 90Hz, two inward-facing cameras allowing for face tracking, four-camera inside-out tracking, hip tracking provided by the DecaMove attachment, pressure-sensitive controllers simila

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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The treadmill from Ready Player One is coming to our homes soon

The Ghost Howls

If you are in the VR field since some years, for sure you remember the hype when the Infinadeck was revealed. It was a very big treadmill, offering true natural locomotion: with it, you didn’t need weird movements like walking in place or slipping on a surface, but you could just walk like in real life to walk in VR. It seemed great from the videos, but its problems were its dimensions , because it was enormous, and its price (it was never revealed publicly, but rumors talked about $50-100

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Forget AR glasses. Augmented reality is headed to your windshield

Digital Trends

From the ashes of big AR startups like Magic Leap and Daqri, Envisics hopes to deliver the world's first truly useful augmented reality system -- in your car.

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‘Elite Dangerous: Horizons’ Now Free to All Owners of the Base Game

Road to VR

Elite Dangerous (2014), one of the first truly massive VR-compatible space sims, is releasing its biggest DLC for free today to all players who own the base game. Initially announced last month by creators Frontier Developments, the previously separate Horizons expansion has now been folded into the base game. Before today, Horizons cost $30 on top of the base game’s $30 price tag.

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AMD Zen 3: An AnandTech Interview with CTO Mark Papermaster

Anand Tech

The announcement of the new Ryzen 5000 processors, built on AMD’s Zen 3 microarchitecture, has caused waves of excitement and questions as to the performance. The launch of the high-performance desktop processors on November 5 th will be an interesting day. In advance of those disclosures, we sat down with AMD’s CTO Mark Papermaster to discuss AMD’s positioning, performance, and outlook.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Exxon Pays Off Shareholders, Lays Off Workers

GizModo VR

The tragedy of Exxon continues. On Thursday, the company said it expects to lay off roughly 14,000 workers over the next year. The huge reduction comes even as it pays out shareholders, albeit at a flat level for the first time in nearly four decades. Read more.

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Virtuix Reveals Omni One At-Home VR Treadmill

VRScout

Virtuix looks to become the “Peloton for gamers” with its latest omni-directional device. VR treadmill pioneers Virtuix today announced the latest addition to its Omni product line, the Omni One, a consumer-focused omni-directional treadmill that allows players to walk, run, duck, and jump safely in VR without fear of running head-first into a wall.

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Google wakes up from its VR daydream

TechCrunch VR

Daydream, Google’s mobile-focused virtual reality platform, is losing official support from Google, Android Police reports. The company confirmed that it will no longer be updating the Daydream software, with the publication noting that “Daydream may not even work on Android 11” as a result of this. This isn’t surprising to anyone who has been tracking the company’s moves in the space.

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DARPA awards $14 million to develop nuclear rocket engine for U.S. military

Digital Trends

A nuclear thermal propulsion system will enable the U.S. military to carry out missions in cislunar space, the area between the Earth and the orbit of the moon.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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DecaGear PC VR Headset Promises Face & Hip-tracking, 4.6MP Per-eye, and 2021 Launch

Road to VR

Recently emerging out stealth, Singapore based Deca has revealed an ambitious PC VR headset called DecaGear. With built-in face and hip-tracking, the company says the headset is designed to embrace social VR content, but also promises very high resolution displays, inside-out tracking, and even wireless game streaming from your PC with an add-on accessory.

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AMD Reveals The Radeon RX 6000 Series: RDNA2 Starts At The High-End, Coming November 18th

Anand Tech

Preparing to close out a major month of announcements for AMD – and to open the door to the next era of architectures across the company – AMD wrapped up its final keynote presentation of the month by announcing their Radeon RX 6000 series of video cards. Hosted once more by AMD CEO Dr. Lisa Su, AMD’s hour-long keynote revealed the first three parts in AMD’s new RDNA2 architecture video card family: the Radeon RX 6800, 6800XT, and 6900XT.

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Gas Stoves Are the Scariest Thing in the Kitchen

GizModo VR

As a Climate Person, I strongly believe we urgently need to electrify everything and ditch natural gas completely. The problem is, I love my gas stove. I find the heat from an electric stove’s coils basically impossible to control—last time I used one, I burned a beautiful pan sauce to a brown crisp. Read more.

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PlayStation VR Will Be Backward Compatible With PS5, For A Price

VRScout

You’ll need a PSVR headset, PS4 Dualshock 4 controller or Move controllers, and PS4 Camera in order to play. In a new FAQ provided by Sony this past week, the company confirmed that the PlayStation VR will be backward compatible with the upcoming PlayStation 5, allowing players access to a wide variety of VR games on their next-gen consoles; though it won’t be cheap.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly