December, 2021

article thumbnail

Virtual Reality should acknowledge its “kids issue”

The Ghost Howls

We just had our Christmas holidays, and it is common knowledge that Virtual Reality, and especially Quest 2, had its greatest day on Christmas. Many people received a Quest as a gift, and we all developers saw a big spike in sales of our products that day. My Twitter timeline on the 25th and 26th (of December) was filled with videos of kids unwrapping their Christmas gifts, discovering a Quest 2, and being super happy about it.

article thumbnail

Someone Spent $450K To Be Snoop Dogg’s Neighbor In The Metaverse

VRScout

How much would you pay to live next to your favorite celebrity in the metaverse? In case you’ve been living under a rock, NFTs are taking over the metaverse. At this point, it seems like everyone and their mother is investing in non-fungible tokens and cryptocurrency. This includes famed California rapper Snoop Dogg who—earlier this year—partnered with the blockchain-based 3D open-world game The Sandbox to launch his very own world inside the metaverse. ‘The Snoopverse

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

AT&T and Meta Release a 5G AR Game

ARPost

AT&T has recently partnered with Meta to launch a new 5G-enabled AR game on Messenger and Instagram. Here, we’ll take a look at the game, but we’ll also dive into why this is such big news. Meet “Warp Speed Worm”. During a video call on Messenger or Instagram, open the effects menu by tapping the smiley face icon and find Warp Speed Worm in the Group Effects.

AR 472
article thumbnail

Snap Lens Fest: the Data Dive

AR Insider

Snap rolled out several new Lens Studio updates at its recent Lens Fest. But among the announcements was a new set of figures for lens use and creation. We dive in for this week's data dive. The post Snap Lens Fest: the Data Dive appeared first on AR Insider.

Data 436
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

15 VR Games We Can’t Wait to Play in 2022

Road to VR

We’re looking forward to a ton of new games in 2022, as newcomers and trusted names in VR development alike are prepping to release bigger and better VR experiences. Here we look at our top 15 most anticipated games that are confirmed to arrive in 2022. We’ve ordered games according to their confirmed release dates, starting in January and ending with a rash of titles sporting the ever-nebulous ‘coming in 2022’ release window.

Gaming 364

More Trending

article thumbnail

All you need to know on Application SpaceWarp on Unity: how-to and review

The Ghost Howls

At Facebook Connect 2021, Meta has announced Application SpaceWarp, a new solution to boost the framerate of Oculus Quest 2 applications up to +70%. These days I have finally managed to try it, so I can tell you everything that I have learned about it: What is it How does it work How to implement it in your Unity application Pros and cons. Get ready because it will be a very interesting post if you are a developer!

Unity 545
article thumbnail

Bill Gates: Most Work Meetings Will Happen In The Metaverse In 3 Years

VRScout

“Most virtual meetings will move from 2D… to the metaverse” according to Gates. Earlier this week, Microsoft founder Bill Gates took to his official blog GatesNotes to lend his thoughts on a variety of hop button topics from climate change and misinformation to COVID-19 and remote coworking. In regards to the ladder subject, Gates believes that the global pandemic, combined with the rise in telecommunication technology, will drastically change the future of coworking. “Within t

Microsoft 542
article thumbnail

RealWear Announces Navigator 500 “Assisted Reality” Headset

ARPost

RealWear has just announced the new Navigator 500 AR headset. The headset has some amazing stats in terms of camera and audio capabilities, and it’s definitely a smart headset, but “AR” might not mean what you think it means. A New Family of Assisted Reality Products. The RealWear Navigator 500 “represents a new family of assisted reality products” built on the success of the company’s flagship HMT-1 line , according to a release shared with ARPost.

Microsoft 472
article thumbnail

Can XR and DevOps Modernize Customer Support?

AR Insider

AR continues to prove its value in enterprise settings, such as remote assistance and customer support. But when combined with DevOps, it can really shine. April Miller breaks it down through the lens of Microsoft and Re'Flekt's collaboration. The post Can XR and DevOps Modernize Customer Support? appeared first on AR Insider.

Microsoft 398
article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Report: Apple Hires Meta’s XR Head of Public Relations

Road to VR

Apple may be nearing launch of its long-awaited XR headsets, as the company has reportedly hired Meta’s head of communications for its consumer XR products. Bloomberg’s Mark Gurman reports in his weekly ‘Power On’ newsletter that Apple has hired Andrea Schubert, Communications Director at Meta’s consumer hardware division for XR, including Portal, AR and VR devices.

Apple 364
article thumbnail

Metaverses in the making

ARVR

#2 of my Tech Predictions for 2022 In November, Disney announced that they are working on their own Metaverse When Mark Zuckerberg announced the name shift of Facebook Corp. to Meta, he set fire to a tech discussion that was already heating up: how will the future of the Internet look, and are we entering a new digital world called the Metaverse? If you have no clue what I am talking about, you should watch the movie: Ready Player One.

article thumbnail

A comprehensive list of publishers of VR games

The Ghost Howls

The demo of our fitness XR game HitMotion: Reloaded is now complete, and we are evaluating the possibility of partnering with a publisher for finding the funds and the support needed to build the full game. I have scouted online a list of companies (I have already contacted), and since I know that there is not a place where there is a comprehensive list of publishers interested in VR , I thought about creating one myself, so as to help all the other indie developers that are in a similar situati

Gaming 529
article thumbnail

Sony Teases Prototype VR Headset With Stunning 8K Visuals

VRScout

It appears as though Sony is making serious progress with its VR technology. Earlier today the company hosted an online event called Sony Technology Day, revealing new information on eight different technologies revolving around the theme of “Technology that inspires emotion.” This included a prototype VR headset with next-gen visuals and low latency.

Sony 541
article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

21 Most-Read ARPost Articles of 2021

ARPost

From virtual reality trends in 2021 and discussing how augmented reality is used in social media, to analyzing XR tech in education and bringing you the best moments from the best XR events, these are the 21 stories ARPost readers clicked on the most this year. 21. The Trends and Takeaways From the WebXR Business Summit. WebXR insights and analysis from Amy Peck, Alan Smithson, and others, all hosted by Samantha Mathews and produced by the team that brought you the Polys. 20.

article thumbnail

5 Benefits of AR Body Tracking

AR Insider

Body tracking is a playful and expressive use of AR because it unlocks the ability to wear otherworldly digital garments or avatars that mimic your movements. Guest author Heather Lipner breaks down additional benefits. The post 5 Benefits of AR Body Tracking appeared first on AR Insider.

AR 387
article thumbnail

Road to VR’s 2021 Game of the Year Awards

Road to VR

Whether you’re off dodging lasers and defusing bombs, shooting back hordes of zombies with your friends, or just sitting down for a quiet night alone with a photogrammetric jigsaw puzzle, there’s plenty of options out there on how you to teleport yourself to another universe through the magic of virtual reality. And as we look back at this year in VR gaming, we’re hoping to highlight those truly great games that captured our senses and fooled those squishy bits between our ears

Gaming 363
article thumbnail

New Technology 2022: What to Watch for Next Year

ARVR

Nothing in tech is certain-in the earliest days of 2020, few industry experts would have predicted that the focus for tech professionals in the coming months would be on the rapid deployment of tools to support widespread remote work. Still, barring unforeseen developments, leaders in the tech industry can usually spot upcoming trends. Today we will share with you some of the 2022 technology trends you can expect to dominate in key technologies like AR, VR, 3D modeling, and AI.

article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

Immersive Reality promotes inclusion amongst special needs pupils

The Ghost Howls

Today I host a guest post from Immersive Reality , a UK-based company that immerses its users inside environments without the use of VR headsets , but projecting the images of the virtual worlds on the walls of a room. I’ve found it interesting because they also use this setup to help children with certain disabilities that can’t wear a VR headset on their heads.

Immersion 528
article thumbnail

Nike Just Bought Leading Metaverse Fashion House RTFKT

VRScout

The company’s acquisition could be a major step forward for the metaverse, NFTs, and the digital fashion industry. Nike today announced the purchase of RTFKT Studios, a leading metaverse fashion house best known for its lineup of high-end digital clothing. Since 2020, the company has employed a variety of cutting-edge technologies such as NFTs, crypto, blockchains, and AR technology to establish a one-of-a-kind brand that blends the physical and digital worlds.

Retail 539
article thumbnail

A Hands-On Review of Holoride

ARPost

Some of my favorite memories with my children involve traveling around the United States to visit national parks, historic sites, and science museums. We had an old 15-passenger van that I had purchased for $750 from a non-profit agency and with several rows of seats, each of my kids had plenty of space to spread their toys and art supplies while we traveled.

article thumbnail

2022 Predictions: Quest 2 Hits the 10-Million Mark

AR Insider

As we approach a new year, it’s time for the annual ritual of synthesizing lessons from the past twelve months and formulating the outlook for the next. We break down our 2022 predictions, starting with VR's near-term fate. The post 2022 Predictions: Quest 2 Hits the 10-Million Mark appeared first on AR Insider.

AR 386
article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

article thumbnail

Unity’s Incredible Mixed Reality Demo is Coming to Quest in 2022

Road to VR

Earlier this year the Unity Labs team shared an incredible proof-of-concept mixed reality demo that shows the power of blending the real and virtual worlds together. Now the developers behind the project say you’ll be able to get your hands on the experiment on Quest sometime next year. At Facebook Connect at the end of October, the Unity Labs team revealed Unity Slices: Table , a proof-of-concept social mixed reality app that seamlessly connects people—both local and remote—into a shared

Unity 364
article thumbnail

Top 6 Augmented Reality Trends to Watch Out for in 2022

ARVR

Since its beginnings, augmented reality has left a lasting influence on people all over the world. This technology has piqued the interest of smartphone users and new and established businesses, prompting entrepreneurs and marketers to consider investing in AR app development. Technology has had a revolutionary influence on the corporate sector in recent years.

article thumbnail

Happy XR Winter Holidays 2021!

The Ghost Howls

It’s that time of the year again where I wish you great Winter Holidays! I can’t believe another year has passed by… and it’s been a crazy one for XR. We had the Quest making strides, new intensifying rumors on the Apple headset, a partial reveal of PSVR, Bytedance entering the field with Pico, Valve that may be working on a standalone headset, and many other things happening.

Apple 527
article thumbnail

Samsung Debuts Its New Augmented Reality Playgrounds

VRScout

Visitors can collaborate with others in real-time and contribute to existing structures using persistent AR elements. Samsung today announced Dreamground, a next-gen playground that combines physical structures with AR technology to immerse visitors in a one-of-a-kind digital environment. Here they can use their smartphone devices to explore physical artwork enhanced by AR visuals, floating portals leading to additional worlds, and a variety of on-screen animations. “Consumers want meaning

article thumbnail

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly