January, 2022

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How Artificial Intelligence Can Reshape AR, VR, and MR Technologies

ARPost

Artificial intelligence is a versatile piece of technology that encompasses a wide aspect of our daily lives, including emerging technologies such as augmented reality , virtual reality , and mixed reality. It’s used in various fields, including medicine, education, marketing, gaming, and manufacturing to automate workflows and processes, offer more personalized experiences to consumers, predict market patterns, and develop self-driving smart vehicles.

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PlayStation VR 2 Reportedly Entering Mass Production Soon

VRScout

Rumors are circulating that the highly-anticipated console VR headset could be available for purchase this holiday season. According to a report by ????008, a respected Chinese supply chain analyst, Chinese hardware manufacturer Goertek will soon begin mass production of Sony’s PlayStation VR 2 headset. According to hardware analyst Brad Lynch, the company will be in charge of the production of not only the PSVR 2, but Project Cambria—Meta’s upcoming non-Quest VR headset—

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The best AR and VR news from CES 2022

The Ghost Howls

As it is a tradition of this blog , I’ve prepared a big roundup of the best news in XR from this year’s CES! For every piece of news, I’ll share with you a brief summary and one or more links to go deeper. I hope that this way, even if you lost the announcements from CES, you can catch up with all the most important ones by just reading a single article.

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‘Wooorld’ is a Multiplayer Version of ‘Google Earth VR’ for Quest, Releasing Soon

Road to VR

Google Earth VR is a fun and useful way of seeing the world—it’s easy to lose yourself visiting your home town, or mapping out new adventures thanks to the company’s extensive 3D building scans. Unfortunately Google Earth VR is a PC VR only app, meaning it doesn’t work natively on Quest. That’s not set to change anytime soon, although a third-party Quest app is looking to offer up much of the magic of Earth VR while also making it a multiplayer experience.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Apple’s future AR/MR headset may be years ahead of the competition

Slashgear

Over the past few months, rumors of work on an Apple augmented reality/mixed reality (AR/MR) headset have shaped up to be quite exciting. According to a recent report that Apple analyst Ming-Chi Kuo prepared for investors, the upcoming Apple AR headset may require the same level of computing power as the MacBook Pro. Kuo has also stated that the device … Continue reading.

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Full Sail University to Create Virtual Production Studio

ARPost

We usually think about extended reality in terms of display. However, extended reality is also being used in the production of media that may or may not be viewed immersively. As varying factors make these means of production more popular, the small number of people knowledgeable in virtual production come into higher and higher demand. Full Sail University is stepping up to meet these needs and provide more value for future students by investing in its own virtual production studio.

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Hideo Kojima Is Rumored To Be Working On A VR Game

VRScout

Could Metal Gear Solid VR be on the way? Word is legendary video game developer and industry-darling Hideo Kojima might be working on his own VR game. According to a tweet from OopsLeaks, a Twitter account dedicated to video game rumors and leaks, the award-winning game designer, director, producer, and writer is currently in possession of the recently-announced PlayStation VR2 and may be in development of a new indie project with Céline Tricart, an award-winning filmmaker specializing in VR, MR

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Simula One aims at becoming your portable Linux VR computer

The Ghost Howls

In the VR communities, there is a lot of curiosity for a new standalone headset that is probably the first Linux-based VR headset. It is called Simula One , and it wants to offer professionals a new way to use Linux , giving them an incredible workspace powered by virtual reality. I think it’s an interesting project, so I asked for an interview with SimulaVR CEO, George Singer, and I had the pleasure of asking him some questions about his company and this new headset.

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SteamVR Updated to Play Nicer with Quest Headsets

Road to VR

Oculus Quest headsets now account for nearly 44% of all headsets used on Steam, and this clearly hasn’t gone unnoticed by Valve. An update to the latest SteamVR beta aims to make the experience easier for new users. Despite making its own VR headset, Valve has stayed true to its commitment to make SteamVR a hardware agnostic platform, including for Quest headsets which can be plugged into to a PC to play PC VR games.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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AMD: We’re Using an Optimized TSMC 5nm Process

Anand Tech

When AMD started using TSMC’s 7nm process for the Zen 2 processor family that launched in November 2019, one of the overriding messages of that launch was that it was important to be on the leading edge of process node technology to be competitive. That move to TSMC N7 was aided by the small chiplets used in the desktop processors at the time, ensuring a higher yield and better binning curves for desktop and enterprise processors.

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Pennsylvania Police Find Monkeys That Slipped Away After Car Crash on Way to Lab

GizModo VR

Pennsylvania State Police were scouring an area near Danville in the central part of the state on Friday and Saturday in a search for three high-profile subjects. The authorities were clear: The public was not to attempt to look for or get near the subjects on the run. This was not a case of dangerous criminals on the… Read more.

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The Best Examples of VR Museum Tours From Across the World

ARPost

The COVID-19 pandemic has changed our world in every single aspect. And we will not go back to the old ways of working, shopping, interacting with others and enjoying art and culture. However, new technologies like augmented and virtual reality have bridged the gap between the need to stay at home and the wish to continue exploring the world. Among various examples in this sense, there are some VR museum tours you can enjoy from the safety and comfort of your home.

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Rumor Has It Half-Life: Alyx Is Coming To PlayStation VR2

VRScout

One “industry insider” claims the award-winning VR game will be available on Sony’s next-gen VR headset. Earlier this week, Sony officially announced the PlayStation VR2. The reveal was made at the company’s CES 2022 press conference, during which they revealed new information about the next-gen console VR headset. This included everything from the official specs to an original VR game set within the Horizon: Zero Dawn universe.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Sony reveals specifications of PSVR2 at CES 2022

The Ghost Howls

Honestly speaking, I wasn’t expecting interesting news from this CES in AR and VR, while actually we just had one: Sony has revealed almost all the specifications of the upcoming PlayStation VR 2 headset and its controllers! Without further talking, let me report them to you. Headset specifications. Controllers specifications. Naming. We have also an official name for the controllers and the headset, which until now was just referred to as “Next-gen virtual reality headset” The

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VR’s Most Popular Game is Mixing Up Its Formula with New Blocks & Mechanics

Road to VR

Beat Saber is getting a good slice of new mechanics soon that aim to change up the game’s feel by introducing some long-awaited block styles that may just make you a more stylish player. A short video popped up yesterday that shows off some new block types that are said to come to the game soon. Outside of the game’s addition of 360 gameplay mode in 2019, and ‘angled window’ blocks released in the game’s Timbaland Music Pack back in 2020, the new blocks represent

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PCIe 6.0 Specification Finalized: x16 Slots to Reach 128GBps

Anand Tech

This morning the PCI Special Interest Group (PCI-SIG) is releasing the much-awaited final (1.0) specification for PCI Express 6.0. The next generation of the ubiquitous bus is once again doubling the data rate of a PCIe lane, bringing it to 8GB/second in each direction – and far, far higher for multi-lane configurations. With the final version of the specification now sorted and approved, the group expects the first commercial hardware to hit the market in 12-18 months, which in practice m

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Exxon’s Plan to Hit Net Zero Carbon Emissions: LOL

GizModo VR

Exxon announced on Tuesday it would set a goal to be net zero by 2050, thus proving oil companies are just like you and me: prone to peer pressure and willing to fudge a few numbers to look good. Unfortunately, Exxon’s fudged numbers hold a lot more sway over the fate of the planet than my bench press personal record. Read more.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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LGBTQ+ Virtual Reality: Equity and Inclusion Challenges in VR

ARPost

By immersing users in a digitally-rendered environment, virtual reality can revolutionize how people work, learn, and interact. The advent of virtual reality technology has brought major changes to the way we interact with each other. It creates new avenues for remote collaboration, promotes the accessibility of education and healthcare, and introduces novel ways for strangers to interact with one another.

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How To Play Resident Evil 2 & 3 In VR

VRScout

Explore the zombie-ridden streets of Racoon City in VR using the following mods. This past October, Capcom released an official VR remake of its legendary action-horror game Resident Evil 4 on Meta Quest headsets. The game was an immediate hit among both players and critics, offering one of the most satisfying single-player VR experiences of 2021. But what about the rest of the games in Capcom’s iconic horror franchise?

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The XR Week Peek (2022.01.17): Big tech companies’ battle for talents, PSVR 2 still not confirmed for 2022, and more!

The Ghost Howls

It’s Monday again, so it’s time for a new roundup of the coolest AR and VR news of the week! But before digging into the news, let me invite you all to the latest work that we of VRrOOm have developed: a new social XR immersive music experience from the French legendary composer Jean-Michel Jarre! It is called Oxymore, and the tickets to enjoy it are free, but limited.

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HTC Announces Wrist Tracker for Vive Focus 3, Releasing in Early 2022 for $129

Road to VR

HTC unveiled a new VR tracker device at CES 2022 today, this time targeting its $1,300 enterprise-focused standalone headset, Vive Focus 3. It’s slated to go on sale sometime early this year, starting at $129. Unlike its SteamVR-compatible Vive Tracker, the new Vive Wrist Tracker is a wrist-worn device which hooks into Vive Focus 3’s inside-out tracking system.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Intel Expands 12th Gen Core to Ultraportable Laptops, from 5-cores at 9 W to 14-cores at 28 W

Anand Tech

Over the years Intel has prided itself on its ability to provide processors that fit into the ultraportable, professional market. We’re talking thin and light designs with obscene levels of performance and battery life for the form factor. It’s so important to Intel, that over the years they’ve produced several design and validation standards relating to how the best ultraportables should be developed, such as low power displays, the best connectivity standards, and approaching

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Sadly, 'Covid Dick' Is Real

GizModo VR

It seems we can add sexual dysfunction to the long list of unexpected and unpleasant effects of the coronavirus. Thankfully, this doesn’t appear to be a common occurrence, and there are some potential remedies that those afflicted can try. Read more.

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AR Smart Glasses for Enterprise and Consumers: A Conversation With Vuzix’s Paul Travers

ARPost

By now, you’ve probably seen that Vuzix released two new AR smart glasses at CES – one for enterprise and one dipping its toes in the consumer side of the pool. As the dust of these announcements was settling, we had a video call with Vuzix President and CEO, Paul Travers, about what this and other news means for Vuzix and the larger AR industry.

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New Report Says Chewing Gum Reduces VR Motion Sickness

VRScout

Feeling queasy while exploring the metaverse? Grab a stick of your favorite gum and start chewing. It’s every VR user’s worst nightmare. You’ve just finished installing a new game or app and excitedly dive in only to find yourself feeling nauseous from the experience just moments later. It’s a common issue within the VR community, one that can severely dampen your in-headset experience if left unaddressed.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly