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Moscow artist Ekaterina Nenasheva claims she was arrested and taken to a psychiatric clinic. The crime? Refusing to take off her VR headset according to reports. Over the past four years, VR has caused us to re-evaluate many of our social norms and collective ideas— particularly as it relates to how we engage with each other —but Ekaterina Nenasheva might have just cracked open the biggest issue yet: can wearing VR in a public space constitute cause for arrest?
ViveNchill, the intriguing new bolt-on dual-fan cooling solution for the HTC Vive, has begun its crowdfunding campaign on Indiegogo. We wrote recently about a new prototype solution to alleviate “sweaty VR face” syndrome and, as promised, we’re letting you know that the crowdfunding campaign for the system has gone live via IndieGogo (the originally stated Kickstarter campaign has hit some delays apparently).
I am standing in a virtual living room rendered via Unity. Except I am seeing things I never have before in VR. There is a virtual television on the wall to my left displaying a 4K video of a city. The floor, the couch pillows, the clothes hanging on a rack to my left, are shown in such extreme detail that I am actually seeing a life-like world. It’s a glimpse of VR’s future.
We are in a pretty major technology boom at the moment. One that will likely make the industrial revolution look tiny. And one of these technologies that are building up to lead the way is something called augmented reality.There is a chance you've heard the phrase thrown around last summer during the Pokmon GO craze or have used some Snapchat picture filters both of which are uses of the technology.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
River Ecosystem, a consulting firm that provides services to frontier technology startups and hosts the annual River Accelerator program, today announced veteran Bay Area entrepreneur Jimmy Ku, and Techstars and River Accelerator alumnus Nick Canafax, as partners. Ku brings over a decade of entrepreneurial experience and networking expertise to River Ecosystem.
Watch how this mixed reality game for Hololens turns Central Park into a full Mario level. What do you get when you combine everyone’s favorite mustached cartoon plumber with one of the hottest pieces of hardware currently on the market? Arguably the coolest mixed reality experience developed on the Microsoft HoloLens headset so far, that’s what.
Watch how this mixed reality game for Hololens turns Central Park into a full Mario level. What do you get when you combine everyone’s favorite mustached cartoon plumber with one of the hottest pieces of hardware currently on the market? Arguably the coolest mixed reality experience developed on the Microsoft HoloLens headset so far, that’s what.
Last Monday, I walked three blocks uphill on Mason St in San Francisco to the Fairmont Hotel to demo a stealth product that had been touted to me as one of the biggest advancements in XR tech this side of Magic Leap. As it turns out, the trek was worth the hike—Varjo’s Human-Eye Resolution technology made me realize something I’d only known in a general sense prior: current visual fidelity in VR/AR has a long way to go.
Dive deep into mysterious waters and encounter the legendary Kraken in this high speed virtual reality coaster. Jumping on the virtual reality theme park bandwagon, SeaWorld Orlando has debuted a brand new version of its popular Kraken rollercoaster, this time utilizing VR to transport passengers to an intense undersea adventure. Officially open to the public this past Friday, Kraken Unleashed features VR audio and video headgear tethered to each seat individual seat on the ride.
Multidimensional concert uses VR to challenge the traditional role of audience participation. Earlier this month, an old church in Downtown LA filled for a full chorale production, with renditions of Bach, Motown and Cyndi Lauper…along with a live Tilt Brush performance—highlighting the beauty of blending the traditional and the modern. Approximately a thousand people on both June 3 and 4 participated in Interactive , an imaginative and multidimensional concert, hosted by the Angel City Ch
Apple’s new iMacs are now powerful enough to support VR. Apple unveiled macOS High Sierra during WWDC. The successor to macOS Sierra promises a slew of new features and most notably among them—support for virtual reality. Apple Embracing Virtual Reality. Apple’s senior vice president of software engineering Craig Federighi took the stage and confirmed that “Valve is bringing SteamVR to Mac.” SteamVR will also be joined on Mac systems by the Unreal and Unity video game engines, all ty
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
The new video also teases “puppet skinning” for Tilt Brush. When YouTube channel Nat and Friends toured Google VR, we were honestly expecting to see experiments from Google’s Daydream Labs that we’ve already seen. Projects we’ve reported on like Google’s headset removal or last year’s social VR experiments have been some of our favorites. What we weren’t expecting to see was putt-putt golf in Google Earth VR or a few other inspiring demos that show us what’s possible with the immersive tec
Intel, Oculus, and ESL have unveiled a collaboration to launch the VR Challenger League. Announced during an E3 press conference on Monday, the competitive VR gaming series begins in July and features both “The Unspoken” from Insomniac Games and “Echo Arena” from Ready At Dawn Studios. The newly unveiled VR multiplayer game “ Echo Arena ” is the latest partnership between Intel and Ready At Dawn Studios and will be a free download for all Oculus Rift owners for three months starting on July 20.
Contrast VR, Al Jazeera Media Network’s immersive studio, has completed its first VR documentary, I Am Rohingya. Thousands of refugees call the crowded slums of the Kutupalong refugee camp—located in Cox Bazaaar, Bangladesh—home. Unable to return to their native countries, the refugees face unimaginable circumstances while living in a state of limbo in a foreign land.
Ubisoft and Elijah Wood are making a VR game about hacking your brain. Leave it up to Elijah Wood and the folks over at Ubisoft to combine entertainment and gaming into an immersive psychological thriller experience that leaves you more unsettled than when you started. At least that’s the creepy vision Ubisoft is teasing with their new virtual reality title, Transference.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
The pioneering company continues its crusade of spreading VR by donating 100 headsets for educational purposes. Oculus has always been a major supporter of the virtual reality community. The company is responsible for some of the industry’s most influential initiatives such as their VR For Good program, as well as teaming up with other manufacturers to establish VR industry standards and supporting VR art incubators.
Takuji Narumi is using strong odors and digital VR overlays to prove your brain isn’t as clever as you think. Filmmaker and food enthusiast Simon Klose has seen some strange things in his travels. The Swedish-born director is a regular contributor to Vice’s food website subsidiary, MUNCHIES , and as a result has experienced some of the weirdest combinations of tech and cuisine.
Now you can suit up as your favorite web-shooting, high flying superhero. We’ve all thought about it—wondering when it would finally happen. VR is so amazing, but all I really want to be is Spider-Man. Now you finally can. In conjunction with the upcoming release of Spider-Man: Homecoming starring Tom Holland, you can now suit up as Spider-Man, hone your web-shooting skills, and sling high above New York City in pursuit of the Vulture.
A new Ironman-like heads-up display could revolutionize modern warfare. When it comes to surviving a firefight information is everything. That’s exactly why the United States military invests so much time and resources into equipping soldiers with state-of-the-art technology designed to keep them informed and updated when deployed in dangerous scenarios.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Augmented reality (AR) became more widely known after the success of Pokémon Go in 2016. Investors have since been scrambling to back the next big AR hit. In 2016 alone, there was over $1.6 billion invested in the development of display devices based on AR. It’s a sign of the times. The leaders of tech juggernauts like Apple, Google, and Facebook have been making aggressive moves into the space while publicly endorsing the world-changing potential of AR.
So you don’t have to look behind you. During a keynote at Vidcon, YouTube CEO Susan Wojcicki took the stage to announce the rollout of a new video format called VR180. As the name implies, the YouTube video format focuses on the 180-degree field of view in front of you. This lets YouTube creators make immersive stereoscopic video without having to worry about what’s behind the camera.
This post is part of an ongoing series about writing, storytelling, and critique in VR, in partnership with Galatea , a writing and project management tool for immersive stories. When you first start talking with computer scientist and game designer Robin Hunicke , the first thing you notice is how effortlessly she can swirl together complex and disparate thoughts that crystallize into thorough analyses of human interaction.
Time to get surreal: scope the world’s largest private collection of Dalí Artwork—in VR. Thanks to a collaboration between Dali17 and Greenfield Workshop, you can now explore the world-renowned works of artist Salvador Dalí from the comfort of your own home. The innovative VR museum experience gives visitors the chance to view, touch, and even step inside of over 280 pieces of Dalí’s original artwork without the hassle of waiting in line.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
The Magik Gallery exhibition on May 20 marked a turning point in how the general public and the art establishment will engage with immersive art. Since the launch of Tilt Brush last year, we’ve witnessed a surge in creative expression in immersive technologies, amplified by the presence of other applications popping onto the scene, such as MasterpieceVR , Oculus Medium , Quill , Kingspray , ANIMVR , and Sketchfab.
Strangeloop joins forces with TheWaveVR 6/28 at 7pm for N-FOLD , a synesthetic immersive music experience, in association with Flying Lotus imprint Brainfeeder. TheWaveVR has been making loads of noise (well, music) over the past year— putting on the world’s first VR rave at VRLA as well as landing $2.5M in seed funding —and now they’re launching their flagship immersive event: N-FOLD.
Leap Motion just dropped a major upgrade—Interaction Engine 1.0—to immerse your mind and hands in VR. Last year, digital-physical interaction pioneer Leap Motion released an early access beta of Interacton Engine. In providing developers a way to incorporate scanning technology into Unity, Leap Motion enabled a new breed of VR experience—one where participants used their own hands to interact with digital objects rather than controllers.
ViveNchill is a new bolt-on cooling system comprising two angled fans that the creators claim will banish foggy, sweaty headset issues for good. Unsavoury headline aside, the folks at RedRotor (a company previously specialising in drone components and accessories) have turned their hand to a problem which in truth still doesn’t have a universal solution – sweaty VR face syndrome.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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