September, 2024

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AR Briefs: The Convergence of AR and AI

AR Insider

The breakout tech topic of the past year has clearly been AI. But one looming question is how it intersects with the focus of this publication: spatial computing. This is the topic of a recent report and the latest episode of AR briefs. This post appeared first on AR Insider.

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My perception of the XR landscape in China in 2024

The Ghost Howls

You may know that this is my third week in China and I’ve toured a few cities to enjoy good food and the company of some friends, but also to meet some companies and some professionals working in XR. Communication between China and the West is not always easy, so the best way to know how things are going here is to speak with people who experience the daily reality of the Chinese XR ecosystem.

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Meta Reveals ‘Orion’ Prototype AR Glasses with Impressive Field-of-view and Wireless Compute Unit

Road to VR

Meta today revealed a prototype of its first pair of AR glasses, codenamed Orion. The glasses are impressively compact, have a class-leading field-of-view, but also relies on a wireless compute unit that goes in your pocket. Although Meta has been selling its Ray-Ban smartglasses for several years now, the company hasn’t actually shown any glasses-sized device with a display—until now.

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Immersive STEM Education Solution Gains Industry-Wide Recognition

XR Today - Virtual Reality

Recently, immersive learning service provider Avantis Education won an Educators Pick Best of STEM 2024 Award, which showcased the firm’s success in rolling out its XR tool to K-12 schools in the United States. Avantis Education specifically won the Trailblazer: Immersive Reality (AR/VR) category based on the success of ClassVR. This educational package includes XR hardware and software to enable a successful immersive deployment and utilisation in STEM learning courses.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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EON-XR 10.4 Elevates Educational Engagement with Simplified Lesson Generation and Enhanced Interactivity

EON Reality

EON-XR 10.4: Elevating Immersive Learning with Groundbreaking AI-Powered Features IRVINE, CA., September 18, 2024 – EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer, announces the launch of EON-XR version 10.4, a transformative update introducing pioneering features like Spatial IQ, EON Portal, and EON SoftSkills Train AI, alongside significant enhancements to the platform’s interactivity and user experience.

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What’s the Sales Outlook for Headworn AR?

AR Insider

Who's spending what on headworn AR, considering both consumer and enterprise adoption? And what revenue categories are seeing the most action? our latest Behind the Numbers dives in. This post appeared first on AR Insider.

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Meta’s Many XR Updates, Distance Technologies Raises $11M For 3D Without Glasses

Charlie Fink

Meta has spent a decade and over sixty billion dollars to make XR glasses the successor to the smartphone. People are starting to think it could work.

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Meta CTO Confirms Work on “glasses form-factor” Mixed Reality Device

Road to VR

Meta CTO and head of Reality Labs Andrew ‘Boz’ Bosworth says the company is currently working on a “glasses form-factor” mixed reality headset. In an Instagram Q&A , Bosworth confirmed the company is working on the device, although didn’t provide any concrete timelines: “I don’t think a mixed reality headset, even in a glasses form factor—which we’re working on—is going to disrupt the smartphone.

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Lenovo, VictoryXR Discuss Keys to Education XR Scaling Success

XR Today - Virtual Reality

Lenovo is growing its extensive XR partner portfolio to scale enterprise AR/VR/MR solutions alongside its ThinkReality VRX headset, creating new enterprise XR opportunities via an ecosystem of trusted solutions and hardware. Leveraging its XR ecosystem and long history in education, Lenovo partnered with VictoryXR to scale the adoption of immersive learning tools for a new generation of students.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Leak Confirms that Sony will Debut XR Headset this Year

XR Today - Mixed Reality tag

This week, Sony became the latest firm which faced leaks regarding its upcoming XR headset. Following recent leaks from others in the headset market—such as Meta and PICO—recent information from a SIG certification emerged suggesting that Sony’s forthcoming XR headset will debut later this year. Sony confirmed earlier in the year that its XR headset will debut in 2024; however, the recent SIG listing appears to confirm this speculation.

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Hands-On: Immersed Demos Barely Functional Visor After Finally Unveiling Its Real Design

Upload VR

Immersed claims Visor is the future of remote work. Critics claim it's a scam. Today I attended the first demo event in search of the truth. Immersed covered the cost of my flights from the UK to its event in Texas, which made it possible for me to attend. If you've read my work before you'll know that won't have any effect on my impressions, but I think it's important to disclose nonetheless.

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Snap Uplevels AR: Hands on With Spectacles Gen 5

AR Insider

Snap has unveiled the fifth generation of Spectacles. We were on site during the keynote festivities, and demo'd the new glasses in a recent pre-briefing. We have opinions and observations. This post appeared first on AR Insider.

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‘Glowtime’ For Apple, AI Gamifies NFL Games, New AI Videos From Sora, Minimax

Charlie Fink

AI pushes the boundaries of what is possible in efficiency, convenience, communication, and entertainment.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Meta Expects Orion-like AR Glasses to Launch Before 2030, Priced Between Phones and Laptops

Road to VR

On stage at Connect yesterday, Meta unveiled Orion , an AR glasses prototype that, while impressively slim, isn’t making its way out of the Meta offices anytime soon. Still, Meta CTO and Reality Labs chief Andrew Bosworth says an AR device based on Orion is coming this decade, and will likely shoot for a price point somewhere north of a smartphone.

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The Roto VR Explorer: The First Made for Meta VR Chair

XR Today - Virtual Reality

The Roto VR Explorer is grabbing the attention of plenty of XR enthusiasts right now – and I can see why. At a glance, a chair that tracks your movement as you spin around in VR might seem like little more than a gimmick. But, in my opinion, it’s an interesting alternative to all of the other peripherals emerging to tackle the issue of VR locomotion.

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Snap CEO Says Meta and Apple Will Follow its Lead in AR Smart Glasses

XR Today - Augmented Reality tag

In a recent interview with CNBC, Evan Spiegel, Snap’s CEO , explained that the Snap Spectacles AR smart glasses have reached its “5th generation,” the developer-only model is ready for AR content creators to design new immersive experiences and applications to launch smart glasses into the mainstream-a long term goal of firms like Meta. “I think we’re at a unique moment where both consumers and developers are really ready for something new,” said Spiegel, keen to h

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Quest 3S Is Official: XR2 Gen 2 Chipset, Mixed Reality And Fresnel Lenses For $300

Upload VR

Meta just officially announced and opened preorders for Quest 3S. 0:00 / 1:09 1× The reveal today at Meta Connect 2024 comes after many months of leaks revealing the headset's design, specs, and price in advance. Quest 3S is available in two storage models, 128GB for $300 or 256GB for $400. Both models come with the same Touch Plus controllers included with Quest 3.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Can Apple Mainstream Visual Search?

AR Insider

Apple recently stripped away some of the friction in visual search. The iPhone 16's new Camera Control button includes a function to launch visual searches on the fly. Could this one-touch approach accelerate visual search's adoption curve? This post appeared first on AR Insider.

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Apple Vision Pro OS 2: What’s New for VisionOS 2?

XR Today - Mixed Reality tag

When Apple launched the Vison Pro, it didn’t just introduce the world to a new era of spatial computing and mixed reality experiences. It also launched an exciting new spatial operating system: VisionOS. Now the solution is getting a significant update with “Apple Vision Pro OS 2”. VisionOS 2 , as it is officially named by Apple, was confirmed to be arriving later this fall at Apple’s WWDC 2024 keynote.

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Apple Reportedly Rethinking XR Headset Approach Amid Reveal of Meta’s AR Glasses

Road to VR

Despite Vision Pro’s $3,500 price tag, which is nearly 12 times more expensive than the $300 Quest 3S , Apple and Meta are destined to be direct competitors in the XR space at some point in the near future. According to a report by Bloomberg’s Mark Gurman , Apple may be rethinking its XR strategy moving forward though following Meta’s unveiling of its impressively slim AR glasses prototype, Orion.

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SparkVR’s Immersive Experiences Launch in Indian Schools

XR Today - Virtual Reality

SparkVR is launching augmented reality (AR) and virtual reality (VR) edtech solutions in school and universities in India. Immersive STEM Education Solution Gains Industry-Wide Recognition How XR, AI, BCI, and Neural Interfaces are Changing Healthcare Education Avantis Education Reveals 300,000 VR/AR Educational Assets The technologies create ‘highly’ interactive and realistic training modules, according to the Indian technology news provider, Inc42, which shared the story.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Banuba Unveils ‘Cutting-Edge’ Pupillary Distance Measurement AR Feature

XR Today - Augmented Reality tag

Banuba has revealed a groundbreaking new AR capability in the form of pupillary distance measurement. Banuba, a provider of advanced AI products, is unveiling its “cutting-edge” capability pupillary distance (PD) measurement feature to its Face AR SDK (software development kit). Banuba highlights that this new feature precisely measures the distance between the centres of a user’s pupils, facilitating reliable applications for both medical diagnostics and virtual eyewear try-on

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Meta Horizon Hyperscape Demo Shows Photorealistic Scenes On Quest 3

Upload VR

Quest 3 owners in the US can try photorealistic scenes via Meta's new Horizon Hyperscape demo app. The app was launched today at Meta Connect. It offers six photorealistic scenes, six studios and a Meta HQ conference room. The scenes are fully volumetric, meaning you can move around them with positional tracking. Meta describes these scenes as "digital replicas", and says they were scanned using mobile phones, plus postprocessing in the cloud.

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Generative XR: How Do AI and XR Complete Each Other?

AR Insider

Though it’s often painted as a technology that will steal XR’s thunder, AI is the best thing that’s happened to XR in a while. This is the topic of a recent ARtillery Intelligence report and we have excerpts and top takeaways for AR Insider readers. This post appeared first on AR Insider.

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The 5 Biggest Technology Trends For 2025 Everyone Must Be Ready For Now

Bernard Marr

Unbelievable as it seems, we’re rapidly approaching 2025. This means it’s time for me to once again pick the trends that I believe will be most important over the coming year. The biggest trends go beyond mere buzzwords. They identify the direction of travel of the most transformative technologies, set to drive significant change in the way we live and work, as well as how we understand and interact with the world around us.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly